No.19106[Last 50 Posts]
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We'll be starting a new adventure soon.
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How I imagine what Vinifera been up to since last adventure...
Ever since defeating and Feylamia with the Silver Lantern, he has returned to what's left of Aumund. Despite being a ghost town falling into ruin he still wanted to make something of it.
He chose an old tower (maybe an old watchtower or a clocktower) into a place where the Silver Lantern can be kept safe. Sheltered from the weather but open to the light of the night sky, the silver lantern can gather plenty of moonlight throughout the year and Vinifera can bring it down whenever he needs it to fight dark creatures. But in it's tower it shines like a beacon to warn threats the town is protected.
Other than guardian of the lantern, Vinifera is trying to get his family business up and running again to be like how it was in his youth. With his parents talking about the quality of grapes and vines and helping them out on the vineyard with the other workers and living happy easy life.
Whenever orcs from Thunata has offered to help him, he gladly welcomes them. And as promised, Nazum has a home in Aumond as well (that is if he chose to stay in Aumond or not). But most of the time he takes on most of the work himself and struggling to ressurect his family heritage, prefusing to let go of the past.
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Elves don't have clocks (which are generally extremely rare). So a watch tower.
Vinifera could hear the sound of a horse in the distance, slowly approaching. A tall figure set upon it, a human wearing the insignia of the Beilunk Riders, the continent's best and trusties (and most expensive) messenger service.
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VInifera was working in the fields. He was concerned that the vineyards were not growing as efficiently as they were during his fathers time. He wiped the sweat of the brow and curses the effort he was putting into something so fruitless.
He hears the sound of horse riding and turns over to see the rider approaching him.
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The messenger alit from the horse and approached with long steps, lifting a hand as a greeting. "Are you Vinifera Grapevine? I was told I would find him here."
"Yeah, I'm Grapevine."
He stops what he was doing and see's what the Rider wants.
Vinifera never had something so personally delivered to him before. He checks the seal to see if it was recognisable to him.
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Critical miss... what a way to start off an adventure.
You have not even the slightest idea what that seal might be.
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Vinifera was dumbfounded, still, better sucha miss now than crucially later.
He picks the wax seal open and reads the contents of the scroll.
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It's a letter from a school of magic.
"Stoerrebrandt-College in Riva?
"Hm... and demon sightings."
He looks up to the watchtower which currently had the Silver Moon Lantern. If that worked agains the Feylamia then it might work against whatever it was that troubled Riva... then again may risk being stolen or lost on the journey. However he still had the silver dagger which was made by the same enchanted elven silver as the lantern itself.
"I should concentrate on helping the farm but these people... may need our help."
He turns to the rider.
"If you need to return with an answer, would you like to stay for awhile while I consult my partner on this? You and your horse can rest and..."
He didn't have much to offer to drink given it would be awhile before any of these grapes are ready to be made into wine.
"...well we have water, maybe my friend will have more suitable drinks."
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"No reply is needed. And a bit of bread and a cup of water will be enough. I have to be on my way, there are many more messenges that need urgent delivery."
"Thank you very much."
He showed the rider to the winery kitchen where he could help himself to bread and water. The rider could see the place was cleaned up rather recently but the whole place looked like it had better days. Then again from the other decaying and overgrown buildings in what's left of this ghost town it was a wonder why an elf would want to try and start up an old winery here of all places.
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>Naz is sitting with the fellows from Thunata by a fire, drinking ale, and sharing a story.
So then I said, then I said... "I've found that thing you lost. It's illuminating!"
>Naz slaps one of his drinking buddies on the back, who seems possibly surprised.
Illuminating! Can you believe it!?
>Naz downs his drink and then looks over to Vin.
Oh hey! Come to join us?
"Hi Naz!" He goes over to him, glad to see Nazim has settled well in what's lefft of this little outpost of a town.
He sat by his friend. Instead of showing him the letter straight away he wanted to see what he was up to.
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I was just getting to the part where you tried to put the crystal in sideways!>Naz laughs heartily and leans over to refill his flagon
Care to join us for some ale? I picked up a couple of casks, courtesy of the caravan last weekend.
"I think I remember that adventure.">He sits down next to him.
"Of course. Speaking of adventure, hjow would you feel about visiting the port city of Riva?"
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A port city? sounds dreadful. What's in Riva?
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You can roll for Intelligence to see if you know anything about that town.
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((Oh! I didn't know we we're continuing.))>>19128
"The college of..."
He was unsure how to pronounce the name so he read it on the letter slowly.
"Sto-erre-brandt, if I am pronouncing it right. There are some bad stuff going on there and the dean, or "spectabilis", would like to meet us about it in the port city of Gulf."
He hands him the note to read.
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>>19129>reads the note between sips of ale
mmm hmmm. yes... heroic deeds. uh-huh...
I hope the Magister realizes that 'special abilities' don't come cheap!>takes a swig
All right. Count me in.
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Regardless of the cost, should we do it because it's the right thing to do?
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You can count on my steel.
"Alright. Let's prepare and head out."
((Clarity says he's meeting with some friends so he can't GM at the moment so we'll probably have to wait. I guess though given we're at the comforts of home we could probably revise our inventory for equipment from our previous adventures as well as whatever current supplies we have. Though Iduno if Clarity would want to limit us to what we can and can't bring. Like, we don't have bags of holdings so we can't literally take everything out the fridge or armory if we have one since the ending of our last adventure.))
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You can bring of course all the items you already have.
And you can of course use your money to purchase other things.
OK, here's my stuff:Inventory:
Playing cards (game “Boltan”, i.e. poker)
Kolja Swintkoop’s note >>19118
Lantern (12hr oil)
Bandages (4; give 1d6-1 Health back)
Ointment (1; made of Tarnela herbs)
Long dagger with fox symbolEquipment
Double-Khunchomer sword (d6+6, -1 Def, -1 Init) [Stored in guard house]
Leather armour (3 Arm)
Ventures cloak (grey, for rainy weather)
As for the Silver fox amulet, Underground map >>18524
, Silver lantern and the strangely bent, half-melted amulets, they'll be kept in Aumond. Vinifera has remade the tallest tower in Aumond into a makeshift "micro-dungeon" with the elven silver used to protect the tower from dark creatures that would try to take the lantern.
However, VInifera will wear the silver bracelet and keep the silver dagger on him, in case they run into feylamias or other dark creatures that maybe critically weak against such silver.
Will I be able to take any provisions from the kitchen?
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Nazom purchases the following:
- a halberd
- a crucible
- a whetstone.
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Sure, no problem at all with that.
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Here's all of Nazom's stuff...
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((I travel light.
does that say that I can see in the dark?))
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So, are you ready to head to the harbor town of Riva? It's only a trip of a couple of days away from where you dwell.
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I have made my preparations.>slings his belongings onto his back>>19149
((at first I thought it said I can see while drunk))
Vinifera prepared his travelling pack.
"So, shall we head off?"
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aye, lead the way
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You travel for a good week until you reach the harbor town of Riva, situated at the Gulf of the same name.
Located at the mouth of the river Kvill it is a haven of proud citizenship in the wilderness, where decency and stability are highly valued.
A good 2,600 people dwell there, protected by the high walls and battlements and the well guarded gates.
And thus our treped adventurers were off for new journey.
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any idea where to meet the magister? maybe we will find him in a local tavern
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>looks around for a tavern
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feeling jolly? what say you?>laughs obnoxiously
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>>19163>holds the door open and gestures the elf inside
after you!>continues laughing
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The hotel was situated at the big market square of the town. Numerous important looking buildings where there: the big market hall, the city court, an armor shop, the traders guild and the temple of Phex, god of traders and thieves.
As you enter the hotel you find it that 'cozy' would be the perfect description for it. An exceptionally clean place with comfortable wooden tables and chairs. Expensive looking wooden panels adorned the walls. A few people were there enjoying their lunch.
Vinifera goes to the reception desks and asks.
"Hey um, we're two from Aumond. Is anyone expecting us by chance?"
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"Greetings, gentlemen, welcome to the Hotel Riva... Wherever you may come from, everyone is welcome here. I'm afraid, what were your names again?"
"My name is Ardor Zitenau, I own this humble establishment." He skips a through pages of the book on his desk.
"I'm afraid I cannot find your names... have you booked a room?"
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We haven't booked a room. We were invited here on "business" by [insert guy's name here]
"We were told all our expenses will be sorted? We got a letter asking for us to be here."
He showed the receptionist the letter. >>19118
He grooms his goatee while reading the message, looking a bit aghast.
"Oh, gentlemen, this is a hotel. You are obviously looking for the esteemed College. It's outside of town, barely a mile to the north."
"Ah, thank you very much. We'll head over there then."
He calls to Naz.
"Naz, we're heading to the college!"
He reads the letter again.
"Or... should we go to the port city of Gulf? I dunno. I don't wanna be going back and forth places."
"Alright. Let's head out."
He thanks the receptionist and leaves.
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You leave the town again and after a good fifteen minutes you find what certainly is the Stoerrebrandt College, a local school of magic.
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>>19180>walks up to the dwarf
greetings; scouting a dig site?
Alas, no mages or scholars seemed around... maybe they were busy in the building, going about their studies?>>19182
The dwarf lifted his hammer slowly, glee in his eyes... just then he heard the voice of Nazom, looked up... then down to the ground again and grumbled in disappointment.
The dwarf was bold, had a fiery red beard and was certainly a hundred years old.
"Oi, why did you have to disturb me? Now that blasted mole has buggered off and will eat more of me roses!"
He overheard the conversation.
"Moles in the holes?"
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have you tried digging them out?
"Aye, there's no end to theses pests!">>19185
"Digging them out? Friend, do you know what that'd do to me roses and tulips? I'd do more damage than those blasted garden rats would do!"
He eyes the two, surprised to see such an odd duo.
"What are ye lads up to anyway, this is a school of magic."
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We're here to see Solja Swintkoop
"I dunno much about gardening... but I find it peculiar for moles to want to eat roses. They eat worms and underground grubs and their digging offer ventalation and turned earth for soil. At least that's what I know about moles. As for why we're ehre we were asked to come here."
He shows him the letter, not wanting to repeat the details. >>19118
"Ventilation! Bah! Tell that to me poor roses, they are hanging their heads ever since those moles showed up! What's an elf know about ventilation... now us dwarfs, we know all about tunnels...">>19187>>19188
He looks up as he sees the letter.
"Master Swintkoop, eh? Must be important I guess... just go knock at the door, they'll let you in if you show them the letter."
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good luck with the moles then. give 'em a good whack.
"I know about vineyards. Moles can damage the roots of plants such as roses when borrowing for grubs. I suppose if you want to get rid of moles put some foul-smelling something in their holes, they have accute sense of smell."
Vinifera realised he was going off topic. Trying to get the vineyard the florish back in Aumond had been difficult for him but he knew basic gardening stuff because of it.
The dwarf responded to him about where to find Master Swintkoop.
"Thank you. Good luck with your roses."
He wished them good luck and already had the hammer in hand again, ready to strike down any mole that would come across him.
As the two knocked on the door of the academy it was soon opened by a lanky wizard of maybe 20 years of age.
"Welcome to the Stoerrebrandt College... How may we help you?"
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Good afternoon; we're here to see Solja Swintkoop
"Yeah, we we're called."
Flashes the letter like an important pass.
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"Ah, yes, indeed!" He said in slight surprise. "Please, let me lead the way."
Through the portal of the main building he leads you into the large entrance hall, a two-story hall with a gallery, in which the paintings of the school Deans and revered graduates hung. Findings from school expeditions could also be admired there in showcases.
The young wizard led you into the western part of the school, through a large, two-story lecture hall and from there to reception rooms of the Spectability, the Dean of the school.
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Interesting thread, guys...
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Hey hey, thanks for the visit.
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It is my pleasure!
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Ready to continue?
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As you are lead into the reception room you are greeted by two mages. One of the is male, about 50 years of age, having a well groomed goatee.
He introduces himself as Kolja Swintkoop, specialist in bookkeeping. He is the one who wrote you the letter.
The is a sorceress in her 70s, having thin grey hair, a broad jaw and strangely piercing, milky eyes.
She introduces herself as Rhenaya Cerrillio, the Dean of the Academy.
Vinifera was a bit put off by her eyes but tries not to make a fuss about it.
"Hello, I'm VInifera Grapevine from Aumond, and this is my friend Nazom. You wanted to see us?"
You can roll for Intelligence to know if it's normal.
"Thank you for coming on such a short notice, the Spectabilis (a title of honor for a Dean) says. We have learned about the heroics in regarding the elven vampire... and frankly, we - or rather the town - is in need of people who have such special 'adventurous' abilities."
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>>19207 1d20 = 9
What do you need of us exactly?
As you examine her more closely you realize that the reason she has such strange eyes is that she's almost blind.
"Heroes... or mercenaries... whichever term you prefer to use. Daring men who offer their services for a price of gold! Evil is afoot."
One of the servants of the school bring some refreshments of wine, beer and sandwiches.
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You spoil us>gold
Now you're speaking dwarven! No evil is too dangerous, and no fee is too exorbitant. What sort of evil are we talking about?>graciously accepts the beer and toasts the hosts
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She nods and gives a weak smile, having a sip of wine herself.
"Where to start? Several people have gone missing, sheepherders and peat diggers who live in the countryside. The city guard should have more details.
A trading caravan from the town of Lowangen was attacked by orcs. There have been casualties among the guards. Supposedly demons were among the attackers!
And the peat diggers living at the edge of the marshes have reported sightings of strange... mixed creatures, as they called it. Chimeras! Horned wolves, if their descriptions are correct."
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demons, you say?
and so, you want us to investigate and find a solution?
what's the pay?
"The people of the trading caravan said the orcs (a good dozen it were) were in cahoots with demons. We questioned them and they mentioned 'glowing red eyes' in the fog and unearthly howling sounds."
She took another swig of wine.
"So... we cannot confirm demons - and hopefully it was just the imagination playing tricks on them."
"What we want you to do is find out whether all these occurrences have something to do with each other. Find out what is going on, and stop it - if you can. We are a school, so we have to take care of our students, and cannot undertaker any missions ourselves. And the city guard is more interested on safeguarding the city itself. Though, as I said, they did some investigation from all I heard.
As for payment... the city council is willing to pay each of you 100 gold pieces. We will personally add another 100 gold pieces for each of you."
Vinifera was somewhat distracted but he returned to his senses.>>19212>>19214
"Hm... this sounds a bit familiar..." He wonders if there is any connection with the caravans and the orcs from their older adventure through a swamp.
>>19214>drinks his beer while listening>resists the urge to spit his drink at hearing 200 gold pieces each
I think you might have found the right pair of adventurers for the job>>19215
don't you agree, Vin?>>19214
Has anyone here at the school had any sort of similar experience recently?
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"I am glad we have come to an agreement. We will pay you 50 gold pieces up front.
Oh yes, regarding the chimeras... we asked a local trapper to look for traces. His name is Boronian Steinhauer, he lives at the outskirts of town. He found some tracks but thinks they looked very much like those of goats.
As for your question: No! Luckily there have been no sightings of any sorts here, nor have any of our students gone missing."
"Of course, though we would of accepted the task for free if it was that dire..." Remembering he has a wineyard he was trying to get back on it's feet. "...Not that the money wouldn't be appreciated.">>19214>In continuing with Naz's quesiton.
"Has any of the students or staff gone missing that maybe related?"
She shakes her head firmly.
"No, all our students are accounted for - as are the teachers. And for the time being we also perform no field trips."
"We could start with asking him about what he knows... then perhaps ask the guards for a missing persons list so we could narrow down some witnesses.">>19219
Vinifera made a mental note of this, given if this is magic related then it be suspicious that the Academy is not involved in this some shape of form. If someone is creating chimeras he pressumes they must be some sort of powerful mage, so the academy would be a hot spot for them.
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we will definitely pay him a visit
That's fortunate. What about the dwarf groundskeeper? No reports of evil moles?>>19220
sounds like a good plan>eats a sandwich
She laughs. "Ah, so you met him. No, no evil moles - thought he will surely disagree. But luckily we only have regular old moles on our grounds.">>19222
((That's modern knowledge. He sees his flowers are withering so he blames the moles.))
Vinifera would like to see the groundskeeper dwarf before they leave, to take a rose as a sample.
"A'ight, so I guess we can go find Boronian to start the investigation."
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after our payment up front, of course
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As you leave the Academy - with all the well wishes from the Dean - you receive your 50 gold pieces.
As they leave they pass by the rose garden again.
"Hold up Naz, I wanna go see if the dwarf gardener can give me one of his roses"
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we won't disappoint>>19227
ah yes, of course
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any luck with the moles?
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"You bet I did! I got one of them buggers! But there's always more of the brood."
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how did you manage to get it?
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"Dwarfish perseverance!" He proclaimed proudly.
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with it, you're sure to get 'em all>>19238
rose-snatching elves, too
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"Watch out for them, laddy. Want to know more about what's going on underground than a dwarf. I know the roots of me roses."
"P-please, just the one rose you can part with..."
He figures buttering him up might be the way.
"...though I can see why you would be hesitant to part with any of them. Not even a weedy one in the bunch. As a gardener I can see your skill and tender care in these beautiful roses."
He continues to try and stroke the dwarfs ego.
"To think, with how most dwarves regard elves as the pansy-loving, tree-hugging, nature-baring beings we are, you can brag that even other elves admire your roses that they have requested from your garden.">Charisma d20 = 15
He signed and looked around for what to do.>Perception d20 = 15
He would of accepted a rose that the gardender personally uprooted for disposal.
Alas... a bad day for rolls.>>19247
So did the gardening dwarf.
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So, what's next?
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good luck with the rest of the moles. we'll leave you and your roses in peace.>>19249
to the town guard?
He bid the gardener fairwell.>>19251
Yes, town guard and then... oh what was his name? Boronian Steinhauer.
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hes on the outskirts, so maybe we can find him on the way
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sounds good>the two start walking back toward town
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After a short 15 minute walk you reach the town once more.
Here's a map to make navigation easier.
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They inform you that the barracks (and the captain) are located in Castle Drake at the port entrance. (#1 on the map)>>19258
(No, so the heroes have still some town exploration to do.)
After the guards pointing where on the map and some directions, they roughly knew where to go.
File: 1632341006811.png (958.66 KB, 620x877, 620:877, Rondra.png) ImgOps Google
The guards informed him that the guard captain, Patras Uffaran, would see them in fifteen minutes.
As Nazom stepped up the steps of the tower to find the shrine he was greeted by a strong, cold draft. Through narrow arrow slits he could see the wide ocean.
The shrine itself showed a painting of the Goddess, some donations of coins, candles and even what seemed to be blood could be found on the small altar.
File: 1632341509040.png (18.11 KB, 105x157, 105:157, dwarf4.png) ImgOps Google
>>19264>drops a coin in the donation jar (or equivalent)>>19265>whispers loudly to Vin
now this is my kind of goddess, Vin. well endowed, in the arts of war.
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((Gotta stop for today, bed time for me.))
File: 1632341655298.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
((ok, good night!))>>19265
((see you next time!))
"And here I figured you liked her for being well endowed."
"I'm just not one for war. Especially if I'm simply told to fight someone elses battled. All that bloodshed and conquest. It's only glorious to the winning side."
He get's up and approach the statue to admire it.
"Still, if I were to take up a fight, it be a fight for peace and a world free from evil.">>19268
((See you soon.))
File: 1632852616238.jpg (17.99 KB, 193x253, 193:253, Patras Ulfaran.JPG) ImgOps Exif Google
Eventually, the captain of the guard was available and you were beckoned into his office.
Guard captain Patras Ulfaran was a man in his early 60s and certainly found behind his desk rather than out on the streets nowadays...
He pointed at a couple of simple wooden chairs for you to take a seat.
"Certainly... But may I first ask who you are? You are not from around here, obviously."
File: 1632853005931.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
"The academy? I see. Well, ask away then, what in particular do you wish to know?">>19274
It was a simple office, wooden desk, chairs and boards full with books and even more scrolls. A pair of wall hangings were the only adornments. The single, narrow window allowed for little light to enter.
"What we know so far is that various people have went missing. And that a caravan has been attacked by orcs, some claim the orcs were companied by demons.
Those who went missing were petediggers who witness strange creatures.
We figured if we knew some of those who went missing then perhaps we can ask people who knew them, such as witnesses who saw them last."
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"We only questioned a few people in the area. It is our duty to protect the people in the town, not venture off into the swamplands where these sightings have supposedly been made."
He takes out a scroll and begins to read a few notes.
"We asked a few of the sheepherders who visit town. They mentioned that some went missing... animals returned home on their own or were found astray by other herders. Some animals were found dead and partially eaten - dogs or wolfs most likely."
He read further...
"Regarding the orcs and demons... we talked to the men of the caravan that was attacked: They were attacked by a good dozen orcs. Some of them had bows. They claim 'demons' were among the attackers but we can make little of that story. Two of the guards (a man and woman, both around 30) are missing since the attack; likely dead. The other caravan members fled to Riva, leaving their carts and goods behind. Later on the carts were found though, but part of the good were missing - mostly alcohol and dwarvish knifs."
File: 1632853857851.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google
Where can we find the sheepherders?
File: 1632854129094.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google
Are there any taverns you'd recommend?
File: 1632854452986.jpg (17.99 KB, 193x253, 193:253, Patras Ulfaran.JPG) ImgOps Exif Google
He thinks for a moment. "Most likely in the 'Fox's Coat' in the western part of town. Lots of crooked folk there, but cheap enough for the sheepherders to spend their money in.
File: 1632854671478.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google
sounds promising. thank you for your time>heads out with Vin to find the Fox's Coat
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It is quite a long walk there, going all the way around the port facilities and over the single, large stone bridge crossing the river.
You reach the part of town called 'Undere Wyk' (translating to 'lower aisle'). Here, mainly those craftsmen live whose trade is associated with dirt, noise and stench (tanners as well as tar, pitch or salt boilers).
As you look around for the tavern in question, you notice a placard requesting help and offering a reward.
hmmm>reads the placard>>19287
there's time to enjoy the local flavor
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You manage to read it: A Holberc (apparently some live in Riva too) named Heffel Gulak asks for help... some of their dogs have been stolen and he offers a reward.
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Hey Vin, someone's missing dogs>points to the sign
but first...>goes in and takes a look around inside
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As you enter the tavern you see an assembly of riff-raff of all trades, day laborers and simple workmen who try to relax after a hard day of toil.
File: 1632856080158.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google
A Holberc named Heffel Gulak asks for help had some of his dogs stolen. There's a reward.>>19295>listens to the conversations while wandering up to the bar and orders a drink
"Missing dogs? We gotta help.">>19295
Observes the rough-types.
Goes over to the stockman.
File: 1632856537901.gif (2.76 MB, 801x756, 89:84, aj98.gif) ImgOps Google
"Hello there... what can I do for you?"
File: 1632856736263.png (162.32 KB, 500x379, 500:379, aj71.png) ImgOps Google
"Whatever for? You don't like the city guard and heck if they will find any of 'em... I bet it's the orcs who took them."
File: 1632856788667.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google
have you lost any animals yourself?
File: 1632856872571.png (174.86 KB, 356x463, 356:463, aj86.png) ImgOps Google
"No, not me. And the animals are the smallest problem. I've heard from at least three herders that have gone missing and part of the stock with them."
Due to the guys farmer accent and the hussle and bussel noise of the tavern, he didn't quite understood what he said.
"You... don't like the local guards?">>19304
"And claims of creatures that have been sighted?"
File: 1632857015788.png (50.65 KB, 266x285, 14:15, batdwarf.png) ImgOps Google
Do you know where they went missing from?
File: 1632857232514.png (268.12 KB, 640x360, 16:9, aj70.png) ImgOps Google
"They care about the town I guess... but us stockmen don't live here.">>19305>>19306
"Some of us looked around, of course. Once we found traces of heavy boots and what appeared to be drag-marks. But that's it. Well, the herding dogs were gone too... all of them. Not dead or anything, just gone."
File: 1635098381706.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
Everyone ready to continue? Do you need a short summary?
File: 1635098686461.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
The heroes were in the harbor town of Riva.
They were contacted by the Academy of Magic there because things have happened... people have gone missing, supposedly chimeras and demons have been seen. Orcs too.
You talked to the people of the Academy, talked to the captain of the city guard and found a wanted posted by some Holbers (half-orc, half-elf folk) needing help because their dogs have gone missing.
When we finished you were in an inn, asking about those missing dogs and the missing people.
Well, time to think of a new one. For example, you could inquire with the Holberks regarding the missing dogs.
Or you could ask the tracker who searched the area for the academy.
He ponders for a moment, still feeling a bit lagged at his train of thought.
"Maybe we should talk to the Holberks."
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>looks around the tavern
File: 1635099320331.png (305.66 KB, 544x576, 17:18, aj41.png) ImgOps Google
The sheepherder you were talking with gave you a puzzled look.
"Is there anything else I can help you with?"
File: 1635099407272.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google
tell us about your sheep
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"Everything's alright with them so far. But like I said, some of the herders have gone missing, some of the dogs have gone missing and some sheep too. It's pretty unsafe outside at the moment."
Vinifera looked a bit confused, as if he was out of sorts a bit, trying to recall his train of thoughts.
He turns to Naz.
"We should ask the tracker. The tracker has searched academy grounds... right?"
File: 1635099762056.png (360.68 KB, 856x557, 856:557, aj55.png) ImgOps Google
"Just today, Sir. I have no choice but do what I get paid for by the farmers."
File: 1635099793021.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google
maybe most definitely!>>19324
what do the farmers have to say about things?
File: 1635099845048.gif (2.76 MB, 801x756, 89:84, aj98.gif) ImgOps Google
"Well, they aren't happy about their sheeps having gone missing mostly. It often takes days to gather up what's left of them as they are all over."
"Oh no, it has happened over many weeks. Every once in a while some of the herders have gone missing. Sometimes a dog too. And sheep.
No one has witnessed it. I heard that some of the peat diggers have gone missing too.
We searched but only found some tracks from heavy boots."
File: 1635100091039.png (234.21 KB, 394x368, 197:184, aj27.png) ImgOps Google
"No, no remains at all. They are just gone. Maybe some of the them have wandered into the nearby swamps and drowned there."
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He ponders for a bit.
"Well... actually, yes. I think I saw something at night. About the size of wolves, two or three of them. My dog started acting strangely too. I thought it was wolfs. Gave a real creepy growl though... very strange."
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"A pack, maybe... but so many times in such a short time. And no one was able to kill any of them? It's not like we're unarmed. I doubt it. It never happened before. Wolfs don't live in this part, only further away in the woods."
"No, not really. I know where he lives though. His name is Boronian Steinhauer.">>19337
"Like I said, no wolves in these parts."
File: 1635100968951.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google
Where can we find him?
"Normally no, but it could be a desperate pack of wolves from elsewhere that had to leave their usual territories and desperate enough to attack populated places. Or they could be beasts that are controlled by something or someone.">>19338>>19339
"Yes, where can we find the tracker?"
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Vin, let's see if the Tracker can give us some more leads.>thanks the sheep herder
"Thank you for your help."
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A good twenty minutes later they found the shed at eastern part of town near the city wall.
A bald man with greying hair, well into his 50, was sitting in front of the shed, carving into a piece of wood with a sharp knife.
File: 1635101498539.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google
Greetings; we're looking for t--- >>19345
File: 1635101536054.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"I am Boronian Steinhauer. Hunter is my profession and I am a good tracker if I do say so myself. I work for anyone who pays, the Academy included."
File: 1635101754428.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google
Are you still in the service of the Academy?
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Did you find anything interesting?
File: 1635102113239.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Well, the Academy sent me out to see if there are any tracks because people have gone missing near the marshlands. They particularly asked if there were any unusual tracks...
I did find tracks indeed - and they were unusual. They appeared to be made by goats."
"Into the marshes. And it's quite unusual as goats don't dwell here. Wild goats I mean. And from what I know no one owns any goats here either.
I didn't feel anything off, though of course I've heard about the stories. Strange creatures, orcs and whatnot.
I've been out hunting for 40 years. I don't spook easily."
Vinifera wondered if it was cloven devil-hooves or the likes.
"Any particular direction through the marshes?"
File: 1635102545472.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google
We're investigating the disappearances as well on behalf of the Academy. Would you be willing to help us track down the goats? There's surely a hefty paycheck in it for you.
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"I could follow them for a good mile before I lost them. They were leading south into the deeper marshes.">>19356
"He rubbed his chin. Well, some coin would always come in handy. What are you offering?"
how's 40 gold sound?
File: 1635102921996.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"40 gold?! We can leave right away, I'll find you your tracks."
"As in, you're giving him 40 durats along with my 20 or we both giving him 20 durats?">>19362
"Alright. While we won't ask you to go into danger this includes making sure we're there and back again safely."
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He pockets the coins after biting into a coin to test it.
"Do you have your things with you? We might have to camp out in the marshes."
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Naz has the sharper ears today... he could hear a commotion in an alleyway up ahead. A young female voice gave a surprised - or scared - shriek.
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quick! something up ahead!>runs toward the commotion
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Boronian was following you. As you reached the shady alley you saw four obviously drunk men of bad character surrounding a young elven girl. She seemed rather taken aback and confused.
Vinifera steps forward.
"I think she has had quite enough for tonight. You should leave her alone."
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The four man seemed surprised at firs as the trio arrived. They swore and shook their fists, swearing that they only wanted to show the young lass the good places of town.>roll for Charisma
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They gave toothy grins as they judged the elf... but as they saw the grim Nazom standing there their expressions changed. They slowly backed off - still swearing - and left.
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are you alright, ma'am?
File: 1635104959187.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"Oh... hello. Who are you?" She looked confused at the other men leaving. "How strange..."
File: 1635105551369.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"Oh, I hope I haven't startled you. I saw a filthy rat... there's so much filth and bad air in this place. How can humans live here? I already miss the forest and meadows..."
She shook her head and sighed.
"Oh, yes! I have come here searching for our kinsman Navahon. He deals with the humans of this town every two months and has not returned from his last trip."
"I'm more of a country rural elf myself. We thought your screams was because of those drunkards?
What exactly is Navahon's business around here?"
She seemed to have not even realized the men were trying to do something to her. She seemed to have no experience with humans or towns or anything related to it.
"To trade. He trades carvings and herbs for various things."
File: 1635106117267.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"I... I don't know. He never mentioned that. He just says he comes here to trade.
We are the Dew-Wanderers... we live in a forest, a day's walk to the east of this town. Are you a dwarf?"
File: 1635106188273.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"I have seen an elf selling herbs a couple of times on the market square. Not recently though."
Vinifera wants to help her, but with hardly much information to go by and the fact Boronian was waiting patiently for them to travel through the swamps tonight, he didn't see much he could do for her.
"I think what would be best is to return home to the forest. After me and Naz return from the swamp we can help look for your friend."
He turns to Naz.
"Unless we divide and investigate. One of us goes east to the forest, the other south to the swamp."
"So we should divide for the time being?"
((I know splitting up the party in a TTRP is harrowing for dungeon masters. But if both players cannot be present to continue the RP then we could take turns when available.))
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((Yeah, we could do that. Anyway, I'm afraid it's bed time for me. I hope we can continue soon.))
"A'ight. One of us helps Lauriel, the other is with Boronian. Who should it be?"
I'll leave it up to you.
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So, what will Vinifera do then?
He goes up to Lauriel.
"May I come with you? I have some questions for the Dew-Wanderers."
File: 1635431196268.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"What kind of questions? I am sure I can tell you all you wish to know."
"She shakes her head. No, there has been nothing out of the ordinary in the forest nor its surroundings." she says with certainty, after all she lives there.
"As for Navahon, he talks little of this time in the city, nor do we ask much. It's a strange place..." she says, half to herself, looking around.
"How can humans live in these dead buildings of rock and dead wood? Even the ground is made of cold stone."
"Eh humans are like that and we elves aren't that different. We have our own needs and comforts just like they do even if those requirements are different. But take them away and starve them long enough and the worse of us will claw to the surface."
He ponders at what he thought of for awhile.
"So, your friend Navahon, anywhere in particular in town he does business you know of?"
File: 1635432060000.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"I am not sure we have much in common. We live in different worlds... and perhaps you have already dwelled in theirs for too long, friend."
She ponders for a moment.
"But be it as it may, Navahon only mentioned that he would trade in the big town of men, in a rocky tomb where much trading is done."
A rocky tomb where trading is done... certainly Navahon meant the market hall at the main square.
Vinifera looks around the street.
"I guess I can show you around this town a little so you can get to know people around here more. All the while we can try and find your friend. I'm guessing the market hall would be close to something that looks like a tomb."
She agrees though she feels uncomfortable. There were so many people, so many distorted sounds, so much stone and such stench unknown to her.
Eventually you reach the market hall. It was almost 20 meters high and had an elaborately painted wooden ceiling inside. Inside there were numerous market stands.
Outside were galleries with various dealers (astrologers, tooth-pullers, portrait painters, apothecary ...).
As they walked through the market together, Vinifera asks a few more questions.
"So Navahon, what exactly did he traded in?"
He takes her to the apothecary.
((What's the apoth look like?))
"Hello, I was wondering if you were familiar with any other elves. Do you know Navahon?"
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"Elves? Well, I know the one running that tavern in town... But a Navahon? What does he look like?"
"He is slim, having blond hair with two plaits over his ears. Blue eyes. About as tall as I am. He sells wooden carvings and herbs."
The pharmacists eyes light up.
"Ah, him... yes, yes, I remember him now! Blond elf selling herbs. Haven't seen him in months."
File: 1635439799373.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"I think he left again right away. Certainly didn't sleep inside town."
Lauriel shook her heads.
"It's been a few months since he was last here." She sighs. "That means he likely never even made it into the town. We should ask the people at the gates."
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She nods and lets Vinifera take charge as she was not certain where the gates where.
He leads the way to the gates until he come across the guards.
"Hello Hello, I was wondering if I can inquire something."
File: 1635779963714.png (419.79 KB, 1280x720, 16:9, guard17.png) ImgOps Google
A pair of guards was stationed at each of the gats. There was little traffic going on.
"Yes, what is it?"
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They talked to each other for a few moments. "No, we haven't seen any elves besides of a female one today, and I think that's her right there."
File: 1635780521612.png (59.95 KB, 180x322, 90:161, guard6.png) ImgOps Google
"There are no records being taken, there's no need to. We just control anyone coming in who's not a citizen."
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They inform Vinifera and Lauriel that there is nothing like a usual hangout for elves in town. It is very rare that any of them drop by and if so they will likely sleep at any random inn like anyone else.
He turns to Lauriel.
"Per chance Boronian ever told you where he usually sleeps in town?"
File: 1635787543082.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
(You mean Navahon. Boronian is the human tracker.)
"Navahon never mentioned that. I think he usually slept outside of town really as he did not want to stay inside that much."
"OK, lead the way."
((I can't access my stat sheet at the moment, but what would happen if I use mind-friending spell on another elf?))
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((The same as with anyone else really.))
Lauriel and Vinifera left Riva behind them and ventured down the road taking them east. It was an often used road, broad and well maintained.
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Unfortunately your spell has failed to do anything by 1 measly point.
((I'm back upstairs.))>>19459
"Damn..." he thought to himself. "Hopefully she didn't know what I was trying to do."
For all he knew, she could be the one behind all these dissapearances of late and is actually some powerful sorceress. It was suspicious for even a rather secluded elf to not know basic human stuff. All he can do is keep his guard up around her without alerting her to anything, that is if she isn't already suspicious of him.
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They slowly kept on walking along the road. It was a slow walk because Lauriel kept her eyes peeled on the area to the left and right of the road to find any signs of her friend.
She did not seem to have noticed him trying to cast a spell on her.
So it seems... But he figured if he tried again then his next failure might alert her. He will still be nice to her but will keep sharp and suspicious around her.
"Let's look around the area. Signs of tracks, struggle or anything he might have dropped."
((Does it still cost 8MP if failed?))
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It appeared to be a small elfish brooch. Lauriel walked on over to give it a look and realized it was her friend's! She wore a similar one.
He looks around the area where he found it, trying to see if it looks like a struggle or not.
File: 1635792268837.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"Look, there's an old fireplace over there!" Lauriel called from a bit further up ahead.
File: 1635792965996.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
Roll for Intuition and Perception.
If you make a fire first (or use a FLIM FLAM spell) the rolls are both -3.
Vinifera figured lighting the fire would be a bad idea. After all whatever took Navahon away might have found him by his fire light.
Init. d20 = 1
Perc. d20 = 9
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As you looked around you found out the following:
- There were signs of a struggle. Scrub marks of someone being dragged were leading south east.
- There are print marks of four pairs of boots.
- You found three elvish arrows. Two stuck in a tree, one stuck in the ground.
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They were fired from the camp towards the south east.
"If I had to guess", he said to Lauriel, "Navahon was here. He encountered three intruders. He appeared to shoot first given the range of the arrow."
He examines the footprints, to see how big they were.
File: 1635793888993.jpg (111.33 KB, 517x342, 517:342, twi195.jpg) ImgOps Exif Google
The prints were about human sized. And not the kind of footwear an elf would wear.
File: 1635794301416.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"Navahon never had any human shoes. He wears our people's footwear."
He looked around one more time, looking for more elven-like foot prints. Even looking along the trejectory of the arrows.
File: 1636571855747.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google
You carefully examine the surroundings once more. You find no further tracks from Navahon the elf.
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She listened carefully. "Oh no... that does not bode well but what you have just said makes sense. I fear you read the marks right...."
"Let's follow the drag marks then.">roll for Intuition -2
File: 1636572846885.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
Alas, it seemed your talking to Lauriel distracted you from your task. You lose the track after just a few paces.
"Ah! Gods dammit!"
He retakes his steps and tries to find the drag marks.
"Well it's roughly south east of here, right?"
File: 1636573363876.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google
Your focus was much better now, you notice that the trail goes across the street and continues to the other side.>roll for Perception -1
Nice roll... you can easily follow the trail and eventually it leads to the edge of the treacherous marshlands.>roll for Intuition
OR>roll for Perception
File: 1636573805219.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google
Ah shoot... well, the trail leads deeper into the marshes. It would be dangerous to go on from here without Nazom.
"Damn." (Too late for perception roll)
"It's too risky to go in..."
File: 1636574014170.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"Yes, it looks like treacherous round. Poor Navahon. What shall we do now?"
"If Naz was here we could brave this together... I mean, I guess I could go alone..."
He tries to evaluate the risk of going into a trecherous place.
"And I know you shouldn't come with. Way too dangerous."
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She nods... "I understand. You seem to be an experienced traveler, while I only know the woods of my home well."
It's definitely too dangerous to continue on alone, who knows what you would find. Or who would find you.
He turned red a little at the thought she feels more safe with him than with her people.
"Okay. Let's head back then."
File: 1646324381619.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google
Evil is afoot near the harbor town of Riva.
- Caravans have been ambushed and robbed (by orcs and supposedly by demons).
- People have gone missing who live outside of town.
- Supposed sightings of chimeras.
The local academy of magic has asked you to assist and find out what is going on.
During your investigations you were helped by the local tracker Boronian who also helped the academy earlier.
He has found tracks of goats that lead into the swamp.
You also met an elf girl named Lauriel who was looking for her friend Navahon. He seems to have been kidnapped near the town and was dragged into the swamp as well.
When we stopped, Lauriel and Vinifera were heading back to town to meet up with Nazom and Boronian.
File: 1646329868499.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"I think I saw your friend and that elf maiden... We should meet up with them."
Boronian shoulders his bow and approaches them.
File: 1646330110581.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Well met! Did you find anything?"
File: 1646330830980.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google
You're right. we'll have to pack plenty of ale for the journey.
File: 1646330889570.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Well... that too I suppose.">>19531
"Not much really, just the same rumors we have already heard before."
File: 1646331270493.gif (76.1 KB, 386x536, 193:268, Lauriel.gif) ImgOps Google
"I can stay at my camp if you think it's the best course."
"We dunno what we will be up against, or if it's preying on elves in particular."
((I can't remember the kill history.))
"I should make sure you're safe with your people."
"I'm gonna take her back."
File: 1646331787207.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google
((I think it's best to fast forward to the next day.))
He nods and he and Lauriel head back to her camp.
"So where abouts are you staying then?"
File: 1646412421870.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google
On the next day, Vinifera and Nazom met up with Boronian. If required, he'd come along with them into the swamp.
The elf maiden Lauriel was staying in the tavern where she had found some lodging for the time being.
File: 1646412468350.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google
I've packed provisions for the trip.
File: 1646412511628.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
How many? Provisions cost 1 silver per person per day.
Vinifera checked over his equipment to make sure he had everything.https://docs.google.com/document/d/18n_2FA9VjmMHgLFTIpPARm9KSpSEb-SmlUIvRhylXRI/edit?usp=sharing
"I have some provisions left over... if they're still good."
File: 1646412604547.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google
11, primarily of ale of course
File: 1646412858495.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google
it's necessary life blood
File: 1646412904380.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
I have heard that dwarfs can drink a lot indeed, and still walk streight.
Vinifera gives him a look of uncertinty.>>19552
"I hope so. I'm not carrying him."
File: 1646413001522.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google
I can only
walk straight after I've had my fill>>19553
I'm bringing plenty for you, too
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So, what will you do now? Just head into the swamp hoping for the best? Start out where the elf was kidnapped?
Or got a different plan in mind?
"Thanks". Couldn't help but appreciate the gesture.>>19555
"I think we should start where the kidnapping take place and follow the tracks from there."
File: 1646413185726.png (47.79 KB, 194x229, 194:229, in_abundance.png) ImgOps Google
that sounds like a good plan to me
File: 1646413294791.jpg (1.78 MB, 2560x1920, 4:3, Sumpf.jpg) ImgOps Exif Google
The marshes beckon, stretching out before you for uncountable miles.
In what order will you walk, if any?
"I want to start at Navahon's campsite, find where the drag marks were going then fin a lead that we can follow."
"If only we had an animal that can track by scent."
Vinifera looked around where he saw the drag marks last time and now that it was day could see where they were going.
👀d20 + 4 = 21
File: 1646413874794.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
Boronian used his sharp senses... 1d20 + 4 = 7
It was a good thing they had Boronian with them. He was a skilled tracker and found some tracks that led straight into the swamp.
"Here they are... not easy to see, not easy to follow either."
File: 1646414180352.jpg (46.04 KB, 451x450, 451:450, k4dlpefr7vjz.jpg) ImgOps Exif Google
of course. you can count on my steel.>hands over halberd
File: 1646414395393.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Thank you, keep your eyes open."
The heroes dared the marshes. The squish and squash of their feet was all they heard, their boots wet over and over. Boronian often stopped and stooped low to search for tracks. >roll for Perception +3 twice!
File: 1646414553604.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google
Nazom proved to have the best eyes... he noticed that there was something lying just a few feet up ahead on the ground up ahead.
File: 1646415514557.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
You need to move closer. From further away you can only tell it's small and made of metal.
Vinifera noticed that Naz has found something and goes over to check what he has found.
"What you found there Naz?"
File: 1646415616387.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google
He only noticed it in the distance too. Gotta move closer.
File: 1646416305215.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google
Oh no! Vinifera missed a hidden snag under water and slight twists his foot.
Roll for 1d3 damage.
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At least you are now at the item that Nazom saw. It's a brooch... elvish, too.
He nursed his foot and turn his attention to the brooch.
"Oh hey, an elven brooch, a bit like mine."
He inspects it.
File: 1646416956782.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"The young elf must have dropped it. By chance, of on purpose. Let's hope for the latter, it would mean he still has his wits about him. But we are indeed on the right track."
"I best hold onto Navahon's brooch until I can give it back to him."d20 + 1 = 4
This time careful not to trip or hurt himself on the wet swampy ground like last time.
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The small group proceeds based on the direction Vinifera suggests, deeper into the marshes.
After a short break of food and ale <-1 ration> you press on.
Unfortunately, the local insect population is eager to have lunch too... which means your skin.>roll for Strength -3
You only lose 1 health from dozens of stings... but at least you can resist scratching.
Rolling for Nazom:d20 - 3 = 9
File: 1646418865217.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google
That was some good ale.
File: 1647360575412.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
Let's see what we see...1d20 + 3 = 14
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Unfortunately you have lost sight of any other tracks than your own. Slowly the sun was setting over the marshlands.
File: 1647360792658.jpg (22.56 KB, 188x309, 188:309, dwarf2.jpg) ImgOps Exif Google
maybe we should find somewhere dry to setup camp and keep looking in the morning
Boronian nodded. "Yes, that does sound prudent. It's very dangerous to keep on moving in the dark... we might wander straight into danger otherwise."
Of course, finding a dry spot is not exactly easy either.>roll for Perception>roll for Intuition
File: 1647361238995.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
With keen eyes you find a perfect spot to set up camp. There's even a small stream with fresh water close by.
You also manage to set up a proper camp and Boronian lights a fire.
File: 1647361292955.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google
good eye there. I wasn't think we'd ever find a dry spot
File: 1647361435159.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google
what are you burning there?
File: 1647361443035.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"The fire will at the same time bring the mosquitos to us but many will burn the fire, too. It's a two-edged sword."
It's good you brought rations, you all consume one.
File: 1647361559130.png (981.82 KB, 1024x918, 512:459, dwarf_fortress__the_father….png) ImgOps Google
fine ale after a long day's journey>passes some satchels around>>19614
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"Very well... I wonder if we shouldn't set up some guards though. We're rather deep in the swamp. Can be dangerous."
"Honestly, I dunno. I know were after Navahon and there's something out there but that's all I recall."
((I forgotten the reasons that lead up to this point.))
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can't hear you, already asleep!
File: 1647362642137.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"I guess that only leaves the two of us to protect the camp. Well... wake me when it's my turn."
((That's the recap for the start of the adventure, I just can't recall what we surmised so far. I know we interviewed a few individuals and "something" was out there, possibly demon, posibly orc, that's all I recall. I think I had some ideas and theories but I forgotten them.))>>19628
Vinifera nods and stays up.
File: 1647362702630.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google
That's pretty much all you found out so far. And everything was happening around the marshes where you're now.
I recall your theory that the gardener dwarf of the magical academy was shady because he said the moles were eating his flowers.>>19629>>19630
Nazom's snoring makes staying awake in the middle of the night easier - which is good.
((Oooh yeah I had reasons to think that but I forgotten them. But I think it had something to do with my suspicion that the very academy that called us had the problem right under their nose or something.))>>19631
As he listens to the snoring, he murmers quietly to himself.
"Hopefully any would be predators will regard the snoring as berastly and stay away."
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((Yes, you thought the academy was involved in some way.))>roll for Strength -2>roll for Perception +2
((Yeah. Either they know and needed us as patsies, or that there were students in the academy who were doing bad stuff in their school without them knowing about it.))
💪d20 - 2 = 9
👀d20 + 2 = 13
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Vinifera stayed awake, no matter how dark the night.
But... was there something moving in the dark?>roll Perception +2
File: 1647363379137.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
>snores some more
Something caught his attention as he stared onto a patch of darkness. Perhaps paranoia?
👀d20 + 2 = 11
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Not paranoia - Morfus! Dangerous slug like creatures that dwell in the swamps. Two were slowly but surely crawling closer. Almost 3 meters long they were long and hungry.
He gets up and tries to take a better look at them, but doesn't approach. He also judges how fast they were going. They were slugs after all.
File: 1647363838230.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
🧠d20 + 4 = 19
Vinifera doesn't seem the point to wake the others up and that he could easily just take out his sword and cut them up. They don't look very agile.
He loudly yells a swear, probably waking up the others.
He still plans to chop these slow slugs up.
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Boronia gave a yell as he awoke. Luckily the stings did not damage as he wore some leather armor.
Nazom too awoke, a sting landing in his beard.
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hey, it's not morning yet! wait, what are those!? baronian, any idea?>grabs his weapon
File: 1647364414519.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Morfus! Watch out for their stings... they are poisonous!"
File: 1647364464408.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google
The Morfus approached, you have the initiative and may attack first.
File: 1647364527025.gif (9.84 KB, 320x128, 5:2, dwarfattack.gif) ImgOps Google
swings at a blob
"I wish I knew that first."
He prepares his sword and fight the slugs.
"They are slow right? We can easily chop 'em up?"
Which weapon will you use?
1d6+4 Throwing Axe (4); 20 m
File: 1647364666761.jpg (46.04 KB, 451x450, 451:450, k4dlpefr7vjz.jpg) ImgOps Exif Google
halberd, the ole chop chop
"They are very sturdy, they can take many blows... but you seem strong enough to take them."
Vin attacks: 1d20 = 51d6 + 6 = 9
Morfu 1 tries to evade: 1d20 = 8
Vinifera's blade connects! A heavy blow!>>19653
Nazom attacks: 1d20 = 121d6 + 7 = 8
Morfu 2 tries to block: 1d20 = 9
File: 1647364825813.jpg (41.69 KB, 557x301, 557:301, Morfu.JPG) ImgOps Exif Google
Success, the other Morfu too is heavily hit.
The two big slugs shake their bodies and fire off some stings.1d20 = 201d6 = 5
Vin1d20 = 71d6 = 2
Vin1d20 = 151d6 = 6
Vin1d20 = 191d6 = 3
Naz1d20 = 61d6 = 1
Naz1d20 = 151d6 = 1
File: 1647364869485.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
Each is hit by once but your armor blocks the stings easily.
File: 1647364941340.gif (9.84 KB, 320x128, 5:2, dwarfattack.gif) ImgOps Google
hah! too easy.>tries to slice a slug in half
I try to stab and cut the snails up.
"Sorry I didn't wake you guys sooner. I thought I could handle a bunch of snails alone."
Nazom tries something special there...1d20 + 4 = 161d6 + 11 = 17
The slug tries to evade: 1d20 = 16>>19658
Vinifera attacks: 1d20 = 171d6 + 6 = 10
The Morfu tries to block: 1d20 = 6
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Nazom misses the heavy blow by an inch... Vinifera's stab digs deep.
The Morfu don't have tough hides, but a lot of stamina. They try to attack once more.1d20 = 161d6 = 2
Vin1d20 = 161d6 = 6
Vin1d20 = 101d6 = 6
Vin1d20 = 51d6 = 5
Naz1d20 = 141d6 = 2
Naz1d20 = 21d6 = 6
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Nazom gets bombarded with splinters! But his thick armor is no match for the stings. Luckily they weren't aimed at Vinifera.
File: 1647365261693.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google
ouch! damn slugs...>stabs the slug instead
Nazom tries does some stabbing with the halberd!1d20 = 191d6 + 7 = 8
The slug tries to evade: 1d20 = 20>>19658
Vinifera attacks as well with a cut: 1d20 = 191d6 + 6 = 12
The second Morfu tries to block: 1d20 = 3
File: 1647365547121.jpg (41.69 KB, 557x301, 557:301, Morfu.JPG) ImgOps Exif Google
Both swing and stab wide! Must be the darkness. Beside them Boronian too was attack and lands a hit with his short sword.
The Morfus go on the offense!1d20 = 161d6 = 2
Vin1d20 = 21d6 = 1
Vin1d20 = 141d6 = 2
Vin1d20 = 21d6 = 6
Naz1d20 = 11d6 = 4
Naz1d20 = 81d6 = 2
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They have aimed well this time! And - oh no! Nazom feels one of the stings going right through his armor, piercing into his skin! 4 damage.
Nazom goes for a heavy blow again!1d20 + 3 = 181d6 + 10 = 12
The slug tries to evade: 1d20 = 8>>19658
Vinifera attacks: 1d20 = 31d6 + 6 = 7
The Morfu tries to block: 1d20 = 4
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Nazom hits the ground, sending mud everywhere!>>19674
Oh no! Vinifera would have landed a fine blow there but the slug heaved its heavy body gently sideway, making the sword glance off its slimy hide.
As Boronian lands another blow one of the Morfus has had enough and turns away.
The other takes a breather.
It's 3 meters long and weighs 100 kilos!
That requires Strength +10!
File: 1647366200204.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
Let's say it was an attempt...
File: 1647366265071.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google
they're so heavy, and yet so fast!>grabs some salt and throws it at the slug
Vinifera was confused at how a slug dodge it's attack.
He sides swipes it.
There's no salt in your inventory! Also, they are pretty slow.
The Morfu aims its attack solely at Nazom!1d20 = 171d6 = 41d20 = 121d6 = 61d20 = 201d6 = 11d20 = 21d6 = 31d20 = 11d6 = 31d20 = 51d6 = 1>>19681
Vinifera attacks: 1d20 = 101d6 + 6 = 12
The Morfu is busy attacking and can't evade the attack.
File: 1647366510820.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
Another sting goes right through Nazom's armor! 3 damage!>roll Strength+1 again>>19682
A heavy hit! The other Morfu too has had enough and slowly sinks back into the swamp.
Excellent, no damage!
You have been victorious!
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yeah, we showed them!
>picks the barbs and stingers out of his armor
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You find 1d6 + 1 = 2
intact stings, each worth 2 silver pieces!
File: 1647366907731.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google
these could be useful...
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I think it's a good time to stop there for today.
File: 1647367353304.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google
(good place to pick up)>>19690
hah! look how our foes run. or slide.
File: 1647967714854.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"At least they are gone. Are you guys hurt?"
File: 1647968183004.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google
did you manage to get one?>>19693
it's fine. nothing some good ale won't fix
"Anyone want to switch shifts or no longer feel like sleeping?"
He looks up to the sky to see what time it was.
File: 1647968303732.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google
Naz, you're at 46/54 life.
Vin, you're at 31/35 life. Full magic.
Boronian gave a nod as he looked at you, you both seemed in good condition indeed.
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It was some time after midnight, the night would still last several hours at this point.
But Boronian had no issue with taking the next shift for a couple of hours.
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I'm awake for now
Boronian sat down and made sure the fire was staying lit after the others had fallen asleep. After a couple of hours he slowly roused Nazom from his deep slumber.
"It's your turn, day will break in two hours or so."
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Even though some bugs still enjoyed a drink of blood, there were less around than during the day.>>19705
You notice that only a little wood is left at this point. You had to either find some or spend the final hour of the shift in darkness.
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You look around in the dark, few stars were out - or hidden behind clouds. At least your dwarfish eyesight helped you a bit, used to darker places.
You find some wood but it is all wet - as was to be expected in a swamp. But to make matters worse, you suddenly feel one of your feet was stuck in the marshy ground, and you couldn't move it out...>roll Strength +6
File: 1647969900064.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
You manage at last... but your boot remains behind, lost in the swamp.
Vinifera didn't really get to sleep despite the effort. Now he was looking at a dwarfs rump as said dwarf was hands deep in the muck.
"Naz, what are you doing?"
File: 1647970435763.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google
Hooray! There's the boot!
File: 1647970620500.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
I got it!>>19726
you little devil! get out of there!>flips the boot over and starts shaking it
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The snake wasn't very happy about this, landing on the floor along with the muck that had gathered in the boot from it's time in the swamp.>>19728
Well, it was stuck in the swamp (under'water').
File: 1647970844295.png (57.81 KB, 945x945, 1:1, Epic Mount shrug.png) ImgOps Google
"You'd think it be thankful. Why would any creature let alone serpent enjoy writhing around in that muck."
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The snake slithered away back into the swamp and soon disappeared.
Day was coming at last...
Vinifera looked up to the sky, seeing the inky black night giving way to the early blue skies of dawn. He never liked trying to go to sleep at this time.
"At this rate none of us will be getting enough sleep."
File: 1647971153760.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google
You got enough sleep, a good six hours in total.
You can regenerate 1d6-1 life each (please roll).
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Refreshed and after using up one of your rations for breakfast you continue your journey through the swamp, Boronian walking in front, searching for dry spots with his long stick.
But of course, you also needed to find traces of the missing elf.>roll for Perception +4
Excellent, you find old but still visible foot prints and even a torn piece of cloth on a bush.
You follow the traces up a small knoll...>roll Strength -2
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While Nazom marches ahead, Vinifera has some issue getting up the small hill, breathing heavily as he's finally up (-1 Strength for a few hours).
As you stand on top of the knoll, you look down at a big lake in the marshes. Fog covers its surface though you can catch glimpses of an island in the middle... the traces lead to the edge of the lake.
"I'm a bit out of shape..."
Looks down at the lake.
"You think there is something on that island?"
File: 1647972269328.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google
Oh, a natural 1! Through the fog you can see a dark, tall shape... there is a tower on that island!
File: 1647972380358.jpg (276.96 KB, 738x550, 369:275, DF.jpg) ImgOps Exif Google
I don't see anything from here... but let's check it out
File: 1647972425952.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"But how do we get across? I'm not sure I want to swim in that water..."
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You did just that, searching the shoreline... the lake was big, you soon realize it would take all day. But after just a bit of searching you find a landing stage. There was a dinghy too - but unfortunately, it was half sunk.
"To the righf side and we'll go around.">>19755
"See? Told you we'd find a boat.. Or what's left of one."
File: 1647973292810.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google
here!>looks to see where they lead
File: 1647973530615.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google
Alas, the traces led just to the landing stage. It was clear that it had been used often in the past by whoever was dwelling on the island.
As the fog lifted you saw another landing spot on the island for a few moments with two boats towed to it.>roll for Intelligence +1
File: 1647973853617.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google
You go through your inventory list and figure that - if you cut up Vinifera's water skin and use Nazom's hammer and nails you could fix the dinghy... at least for one ride.
File: 1647973956594.jpg (76.72 KB, 800x998, 400:499, batdwarf_by_markdobson_d1r….jpg) ImgOps Exif Google
maybe it's time to put your rain roof to the test
File: 1647974168889.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
You really lack the tools to use any other items. Like a small handsaw or a planer.
File: 1647974172043.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google
better find something quick or I'll be turning this rain roof into a rain floor
File: 1647974578003.png (449.13 KB, 1280x738, 640:369, aj26.png) ImgOps Google
Well, well... let's note you down as semi-crafty.
The dinghy is repaired and appears safe and seaworthy, at least for a single trip.
File: 1647974806191.png (176.29 KB, 407x358, 407:358, aj23.png) ImgOps Google
Off you go, Boronian has some remote knowledge of how to steer the dinghy and you pull the two oars that were lying in it.>roll for Strength -2
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You did a good job and were almost at the other side... >>19776>>19777
...when your poor Intelligence-rolls catch up to you. You were crafty but made quite a plunder in planning it all.
The dinghy sank!
Roll Strength once more to swim ashore!
File: 1647975172347.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google
>>19784 1d20 = 5
this isn't my fault
File: 1647975272064.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google
You make it ashore along with Boronian. You're wet, but safe!
And here I suggest we stop this time.
"Dammit, give us a moment to dry up/"
((Yeah, nows good time to stop.))
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After taking some time to dry yourself properly you find yourself on the island. Behind you is fog that makes it hard to make out the sore where you came from.
Up ahead is treacherous swamp... and a looing dark tower not too far away.
File: 1648577375220.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"We have to be careful... I don't like the look of this island."
Tries to find hard footing over the swamp and walks as carefully as he can.
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>>19796>roll for Intuition>>19797
Oh no, a critical failure... if there were any traces, you sure have trampled all over them!
File: 1648577609755.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google
there don't appear to be any tracks here!>stomps around kicking debris everywhere
File: 1648577752924.jpg (41.69 KB, 557x301, 557:301, Morfu.JPG) ImgOps Exif Google
As you move slowly forward you notice it just in time! Another Morfu snail is resting in the muck, barely noticeable.
It apparently has not noticed you yet. You can try to walk around it if you like...
File: 1648578000224.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
1d20 - 4 = 1
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The Morfu turns its slug-eyes as Vinifera kicks some mud in its direction... but then decides to go back to resting.
"His buddies were not so dumb last night when they almost had us.">>19810
Let's go around left side of it
that way is surely a trap!>points to the right
yeah, let's go left
File: 1648578711613.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google
The ground is much more solid there, you pass reeds and crooked old trees.>roll for Perception
File: 1648578911249.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google
Your eyes are glued on the ground... which is prudent. Unfortunately you miss a cloud of mosquitos who are having a hay day as they come down on you.>you lose 1d2 = 2 Charisma from all the stings for the time being
File: 1648579190688.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Those damn mosquitos... I'm really tired of them."
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I see we're having the good rolls today...
You stumble forward, Nazom almost losing a shoe in the muck again... you sink deep, almost to your knees and make quite a ruckus...
Suddenly you hear a dangerous growling before you... before you stands a creature like a wolf but it has horns like a big ram. On second glance it looks more like a hyena than a wolf.
It bares its fangs and snarls.
"Guys we've got trouble."
Vinifera turns to draw his sword. He didn't want to chance it this time and was ready to attack when he can.
File: 1648579857086.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google
The creature was apparently looking for trouble, bloodthirst seemed to burn in its eyes as it slowly approached...>>19826
You find a stick!
File: 1648579925229.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google
>>19827>picks up the stick
here boy>whistles at it and shakes the stick
you want the stick? want the stick? go get the stick!>throws the stick
File: 1648580018811.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google
You prepare to strike...>>19829
When Nazom throws the stick!>roll for Dexterity!
File: 1648580160398.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
Nazom throws the stick! The creature hesitates for a moment... then suddenly turns and chases after it with a chilling howl.
You can try to get away!
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You make a run for it... the creature does not seem to follow you - for now.
And soon enough you reach 3 meter high wall with a large metal gate. Behind it looms the tower...
(Time to stop for today.)
File: 1649268095673.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google
hmmm, what do you two think?
>investigates the gate hinges, mechanisms if any, locks, latches, etc.
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You notice on first glance that there is no lock.
The hingest must be on the inside and out of your view.
No mechanism is visible.
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Now that's dwarfish strength, you give the door a mighty rattle... but it doesn't even move.>>19845
You try to push the gate open, but it doesn't even move an inch.
"Maybe it's a pull?"
Tries pulling on it than pushing it.
There's nothing to hold on to in order to pull it.>>19848
Well, the wall is 3 meters (10 feet) high and so is the gate.
File: 1649268782624.jpg (48.91 KB, 620x439, 620:439, gate_kit_a.jpg) ImgOps Exif Google
He looks up to see if the rails are sharp on top.>>19849
If it's a gate, wouldn't their be bars to hold onto?
File: 1649268972027.jpg (124.19 KB, 1024x683, 1024:683, gate.jpg) ImgOps Exif Google
No, they aren't sharp at all.
And it's this kind of gate, just pure metal with some rivets.
File: 1649268999280.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
In which direction will you follow the wall?
File: 1649269033649.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google
just looking both ways first
"Hm perhaps we could climb over it.">>19851>>19853
"Unless you want to check around it? You check one direction, I'll check another and we meet up at back?"
File: 1649269160773.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
The wall runs a good 15 meters in each side.>>19855
Of course, if you give it a try.
File: 1649269172733.jpg (22.56 KB, 188x309, 188:309, dwarf2.jpg) ImgOps Exif Google
that seems like a better idea
Vinifera taps the lock of the gate three times with his finger."Foramen"
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There was no lock visible... but you figure there has to be some kind of mechanism behind the door.
You perform your spell... but nothing happens. You come to the conclusion that this door simply cannot be opened at all!
File: 1649269618753.png (50.65 KB, 266x285, 14:15, batdwarf.png) ImgOps Google
>mumbles under his breath
I'll check this way>goes to the right
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>>19862>roll for perception>>19863
You come to the corner of the wall, will you go around it?
File: 1649269901467.png (10.23 KB, 500x500, 1:1, Untitled.png) ImgOps Google
((Corner of the wall? Somthething like this?"))
File: 1649270100186.png (36.69 KB, 4116x2381, 4116:2381, corner.png) ImgOps Google
No, more like this. The green blob being you.
File: 1649270164917.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google
The wall continues on for a good 30 meters... to the left is the wall, to the right the treacherous swamp.
File: 1649270353410.png (409.02 KB, 585x545, 117:109, twi200.png) ImgOps Google
You just go around the corner and... there's a smaller wooden door!
Also, the high, thick tower rises up at the end of the wall.>>19872>roll for Perception -2
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You continue on walking along the sturdy looking brick wall. It's old, must have been built many decades ago. You reach the next corner.>roll Perception -2
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Nazom was blind and deaf to his surrounding as he walked around the corner. There loomed the tower, rising up before him at the end of the wall.
File: 1649271043622.png (14.51 KB, 1016x688, 127:86, map.png) ImgOps Google
This might explain it better.
File: 1649271188623.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
You see no lock. You give it a push and - there being a handle - a pull.
But it won't budge, it appears to be locked somehow.>roll for Perception>roll for Perception -3>>19881
You reach the tower, over 25 meters it rises into the sky. It's made of dark stone, not a single window is in it! But thin smoke can be see drifting away from its very top.
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Excellent rolls, even a critical success there on the second one!
Through a crack you can see a latch that keeps the door locked from inside.
What's more, you can hear voices from inside... Orcs! Two of them, they seem to laugh and have a jolly time. You also hear growling like from an animal.
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Vin! find anything?
"Hm... I could use magic... or I can outsmart them."
Vinifera looked towards the opposite direction of the door, to see what is out there in front of the door.>>19888
"Hello Naz. Yes. This wooden door is locked and beyond it is two orcs... and maybe something else. But I have a cunning plan."
1. Loudly knock on the door.
2. Hide behind the corner of the wall.
3. Once the orcs come to investigate, throw a rock or something towards the swamp causing a distraction.
While the Orcs are distracted, we slip by into the wooden door and lock it behind us, keeping them out.
"And that's the plan. Hey wears Boronian? I don't want to accidentally lock him outside with the orcs."
File: 1649272010783.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
There was nothing but swamp, stretching out before him...
Boronian approached, he had wondered off for a bit himself.
"Everything is clear, no wilde creatures close by" he said as he returned.
File: 1649272164375.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
they might be dumb enough to fall for it. dumb orcs.
File: 1649272286926.png (8.14 KB, 500x501, 500:501, Untitled.png) ImgOps Google
"We knock loudly and then hide around this corner. And if they're not far away from the door, we can throw a rock or something to draw them away from the door far enough for us to slip by.
Once inside we lock the door behind them."
File: 1649272335291.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Let's hope they are stupid enough and fall for it. If not, we're in for a fight."
"I hope so."
"Naz, you pick up a large stone and hide behind the corner with Boroniam... unless you want to do the knocking."
File: 1649272570483.jpg (45.22 KB, 800x457, 800:457, dig_damn_you.jpg) ImgOps Exif Google
right>looks around for a large stone
Vinifera nods as NAzom hides.
With the pommel of his sword, Vin starts knocking loudly at the wooden door, practically bashing at it. At a good three seconds of loud bashing and banging he quickly dashes to the corner to hide.
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There is suddenly loud growling, even barking coming from behind the door.
Then it is opened and an angry orcish voice can be heard, shouting in their own language!
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Well done. The orcs rush out, all three of them, bearing sharp scimitars and leather armor. Shouting angrily.
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All three of you sneak into the open door and close it behind you. You stand in a big shed that seemed to have been built right behind the wall.
(And here I'll stop for today).
File: 1650049843207.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google
I can't believe that worked
File: 1650049894998.jpg (604.51 KB, 1179x1029, 393:343, Shed.JPG) ImgOps Exif Google
This is the shed you're in. There's another door to the north (plus two small windows), and an open passage to the right leading into a smaller room.
Vinifera makes sure the door they just entered through was locked behind them, so that they couldn't get back in. Still, he kept an ear out for them for when they no doubt return and bang on the door.
But for now he inspects the cages.
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There's a total of four dogs in the cages, shaggy mutts all of them. One barks loudly.>>19917
There's animal food in them. Not just fit for dogs.
Vinifera tries to calm the dogs.
"Oh hey there, easy friend!"
Though it's understandable given the dogs didn't recognise these strangers.
File: 1650050314849.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
The dog barks loudly and seems scared and confused.>>19920
He begins to gobble the food down eagerly and is much calmer now.
"Let me try something..."
Copying Naz, he took took some food and reached his arm into the cage to offer the dog the food,m knowing full well risking his arm in the progress.
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You had to be careful, the dog was so eager on getting the food that it was possible he'd accidently bite you.
With food being handed out, the other dogs started to bark as well.
VInifera was willing to feed the dogs. Even willing to pet the scared one if it would approach.
"Naz, I don't think these dogs are inheritly evil animals. Just kept in poor conditions. I think we should help them if we can."
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The dogs were eating with gusto.
Suddenly there was a rattling at the door. Then some cursing, then more rattling, then a hard kick that made the door shake.
"Naz, you do you, I'll be right back."
He goes over to the door.
"What's the password?"
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For a moment there was silence... then he heard an angry orcish voice.
"Alright. Was worth a shot."
Vinifera goes back to the cages.
"Naz, open the cages, lead all the dogs out here with the food. I have a plan."
Vinifera quickly looks over the caged dogs to see the biggest, toughest doggy they had.
File: 1650051233393.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
There was one that was bigger than the others.
Harder rattling could be heard at the door. One of the dogs barked loudly as a reply.
I might be able to use some of these tools>looks at the saw and hammer>>19931
what's the plan?>gets some more food ready and starts opening cages
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You notice the padlocks on the cages. But you recall there were keys hanging in the smaller room... you try them out and they fit the cages.
Two orcs seem to be busy throwing themselves against the door... it would give way soon.
"I'll open this cage and befriend this dog. It will take a lot of magic out of me. But if you can open the other cages we can get a pack of dogs on our side."
Vinifera goes to the big dogs cage.
"OK, I know you probably don't like me, but I'm going to help you and see where it goes from there."
Vinifera whispers "Foramen"
and taps the padlock three times.
While he knows there are probably keys around >>19934
would probably take too long finding the right key. So will have to do this now.
With the cages open, VInifera coaxes out the biggest, toughest looking dog they had.
"C'mon lad. I need a favour from you.">>19939
"We need the help from the Alpha."
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Nothing comes your mind... do your spell!
One of the orcs has wedged his sword blade into the door - it will give any moment.
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maybe they already don't like the orcs
"They're gonna if we can lead them.">>19943
"Alright buddy. You're gonna be the alpha but I need to be the leader, so here goes."
He rasied his hand to the dog and says "Bannbaladin"
and proceeds to rest his hand on the dogs head.
File: 1650052465557.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
The dog looks up at you and seems to like you a lot.
"I dunno if my spell means you can understand me eprfectly, but you need to lead these dogs against your captors. Are you with me?"
He prepares his sword.
"Then we're taking you all back to your homes afterwards."
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You can tell that none of these dogs are made for fighting... maybe the dog you used your spell on would stay, but you're sure as soon as that door to the swamp is open, those dogs will bolt and try to find their ways home.
"O-Okay, you're not fighting dogs."
Vinifera opens the door to the tower
"Can you at least get all the dogs in here where they will be safe? Me and Naz will defend you. We promise."
Not quite what Vinifera had in mind given they're not a pack of hunting dogs as he thought, but he'll be damned if he endanged god doggies on his watch.
"It might be just us to fight them Naz."
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The dog gave a bark. One of the dogs went into hiding as the door rattled louder than ever. The other two decided to bark some more.>>19954
Yes, you found some two-by-fours in the work room.
File: 1650053365574.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
You manage to reinforce the door, this will hold for quite a well.
After more angry shouting - mixed with lots of barking - the rattling stopped.
"Alright. That'll hold a while. Let's check for a back exit and get these dogs out."
Vinifera quickly runs over to the tower where the dogs were hiding. Looking around the room while assuring the dogs they'll be fine.
File: 1650053861848.jpg (211.4 KB, 1179x1029, 393:343, Shed2.JPG) ImgOps Exif Google
File: 1650053954529.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
You find the hiding dog sitting under the working table. Boronian is there too, trying to coax it out.
File: 1650054020690.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google
It opens... the first thing you see is a big hedge in front of you... and you hear the raw laughing and singing of more orcs to the left.
"We may have to defend these dogs. It was foolish of me to get them to fight"
Notice Naz at the other door.
"Boronian, can you lead the dogs back to town?"
File: 1650054117268.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
I might, if we find a way out of here.
File: 1650054406509.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"Yes, but where should I take them? Our only escape route was boarded up."
File: 1650054516546.png (128.04 KB, 322x375, 322:375, twi192.png) ImgOps Google
Time to stop for today I'm afraid, almost bed time for me.
((Yes. Let's continue from >>19974
File: 1650054580218.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google
We'll have to deal with the orcs first.>>19973>>19974
File: 1652008385077.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
Time to continue.
File: 1652008514745.png (30.91 KB, 195x181, 195:181, at_your_service.png) ImgOps Google
maybe we can use the dogs to distract them
File: 1652008938292.jpg (16.38 KB, 197x262, 197:262, Boronian Steinhauer.JPG) ImgOps Exif Google
"I'll be right behind you."
File: 1652008944818.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google
if we can get the dogs to run in first, that might confuse the orcs.
"Alright, let's do this."
He looks over to the alpha and indicates to him what they were gonna do. The dogs will hound the orcs and distract them while they fight the orcs.
File: 1652009421555.jpg (111.33 KB, 517x342, 517:342, twi195.jpg) ImgOps Exif Google
I said OR! Pick one and roll once more.
Uh.. the successful one... no? OK.
Charisma.d20 - 3 = 10
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The dog seems to be listening. At least he will do his best - as far as he can.
"Alright, let's do this."
Vinifera prepares his sword to fight and readys himself against the orcs. When the orcs break through the dogs will surround, bark and bite at them while he and Naz will directly fight.
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So, where will be heading now? You know, the orcs seem to have stopped trying to get inside. The rattling and shouting had stopped a while ago.
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"Got it." Boronian readies his bow.
"Oh... I thought... they were trying to get in and we had to prepare for battle.
Well I guess if we're not doing that, we should try and get these dogs back home.">>19994
"Yeah let's look around first before we head out."
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can't the dog help us with the orcs on the inside?
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Boronian slowly opens the door to the yard... peeking inside. He points that three orcs who are laughing and drinking. Apparently they haven't noticed anything off so far.
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Boronian sneaks outside, luckily the fog surrounding the island was in here too, though not very thick.
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Vinifera sneaks around the other way. Given the dogs were following him he figured he'd be less conspicuous so instead he lead the pack a fair bit a way and waited for Boronian and Naz to start the fight.
He could still see the fire from the orcs and can still hear his friends. All he had to do was wait in the fog.
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Show me where you're sneaking to.
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The orcs did not seem to be bother and kept on drinking.
Vinifera looked around the court yard and figured "This place doesn't look all that big and this mist isn't that thick enough to conceal me and a pack of dogs."
He looks over to Naz and indicates he will stay in the kennel area and wait for them to start fighting before he engages.
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You sneak quite a bit closer.
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Two are sitting with the back to you, a third one is opposite to them and could see if you he weren't busy drinking.
Their weapons are lying next to them.
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>>20020>roll for Courage!
What is Vinifera doing?
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The orcs seemed surprised, but not all that shaken by a single dwarf, even if he had an advantage.
Roll for Charisma +3!
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Unfortunately, Naz sounded way better in his head than he actually did.
Two of the orcs reached for their weapons while the third one (who had the halberd pointed at him) was sitting still.
"I guess this is my cue."
VInifera whistled a little to indicate the dggs to follow him. "C'mon!" He said in an excited tone to encourage them.
He then proceed to back up Naz with a small pack of domestic dogs.
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From this range you cannot miss! 1d6 + 4 = 8
damage1d6 + 4 = 7
The third orc rolled aside, hurting himself on the halberd. [1d6+7-3] damage
Boronia fired a shot and hit!1d6 + 5 = 11
Two of the dogs start growling, then one ran out, another followed... then all the dogs came running towards the orcs.
One pounced at an orc, knocking him over while the other dogs for the time being decided to only bark loudly and circle them.
This was the plan.
The dogs distract while Naz, Vin and Bor fight.
You catch up with the others, you can attack next round.
Attack 1d20 = 4
for 1d6 + 7 = 9
One orc his at the dog 1d20 = 4
The other attacks Naz!1d20 = 3
for 1d6 + 5 = 9
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Nazom is hit for no damage, his armor is too thick!>>20034
Nazom, what are you doing next turn?
Two have gotten quite some hits but are still in decent shape. They too are armored and have lots of health.
The third one is doing great.
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Vinifera arrives and attacks 1d20 = 191d6 + 6 = 12
. Orc 3 ties to evade 1d20 - 2 = 14
Boronian fires at orc 1: 1d20 = 11d6 + 6 = 11
Naz throws his axes at orcs 1 and 2:1d20 = 31d6 + 4 = 71d20 = 11d6 + 4 = 6
Critical hit by Boronian... orc 1 falls over with an arrow in his neck and no longer moves.
Critical hit by Naz at orc 2! He is badly injured.
Orc 2 attacks Naz who cannot evade. 1d20 = 51d6 + 5 = 10
Orc 3 attacks Vinifera: 1d20 - 2 = 21d6 + 5 = 8
Naz is hit! 1 Point of damage.
Vinifera tries to evade: 1d20 = 20
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Critical failure! Vinifera stumbles and drops his weapon! Oh no.
While the plan was for the dogs to distract his opponent, he hoped that in doing so he would fight the orcs that the dogs were distracting before the orcs would harm the dogs. Now he was the one in harms way.
Given the floor is rather muddy (was it?) he attempts to sling mud in the orcs face so that he could have time to grab his sword.
Naz attacks orc 3 with the halberd 1d20 = 91d6 + 7 = 10
Vinifera flings mud at orc 3! 1d20 = 20
One of the dogs attacks orc 3: 1d20 = 21d6 + 3 = 8
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Orc 3 tries to evade. 1d20 - 2 = 16>>20049
Critical failure again! The mud lands on one of the dogs who barks angrily at Vinifera!
The dog bites the orc!
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Orc 2 attacks Nazom 1d20 = 171d6 + 5 = 11.
Nazom evades: 1d20 = 15
Orc 3 attacks Vinifera: 1d20 = 141d6 + 5 = 9
Vinifera evades: 1d20 - 2 = 7
The orcs miss their attacks!>>20051
What's Naz doing?
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Vinifera attacks orc 3: 1d20 = 111d6 + 6 = 8
The orc tries to evade: 1d20 = 19>>20054
Nazom rushes at orc 2: 1d20 + 4 = 51d6 + 11 = 16
The orc tries to evade: 1d20 = 6
Boronian fires! 1d20 = 81d6 + 6 = 11
One of the dogs attacks orc 3: 1d20 = 111d6 + 3 = 6
Vinifera, Boronian and the dog score hits! Naz's mighty rush attack mows down the orc, killing him.>>20056
The final orc swings heavily at Nazom! 1d20 + 4 = 171d6 + 10 = 13
Nazom evades: 1d20 = 5
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Turns his attention to the last orc to fight.
Vinifera attacks orc 3: 1d20 = 191d6 + 6 = 7
The orc tries to evade: 1d20 = 6
Nazom sweeps at orc 3’s feet: 1d20 + 3 = 81d6 + 7 = 13
The dogs bark madly, one decides to flee back tot he shed.
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The orc gets swept off his legs and falls dead to the ground amidst the other two!
You have won!
they could have just not
reached for their weapons...>>20062>checks to see if any of the orcs are alive
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You examine them but you notice that they are dead.
Boronian tries to get his two arrows back from the orcs bodies. 1d6 = 31d6 = 6>>20065
The dogs are wildly barking for a while but eventually they fall silent.
One of the dogs was badly hurt.
Vinifera finds:>some herb-beds, but no one is growing there at the moment because of the season>the entrance to the dark tower, a heavy wooden gate with a big keyhole
Vinifera noticed the limping dog and goes to check on it.
"You fought bravely friend. Let me check on you."
The dog groans in pain, his wound is rather deep.>>20068
Roll 4x 1d6... if you roll 1-5 they are undamaged and can be re-used.
Boronian noticed one of his arrow shafts has broken. The pockets the other arrow.
"Naz, if you can find any healing potions or the like, let me know.!"
He returns his attention to the dog.
"Easy, let me help you."
He has been carrying an ointment made from Tarnela herbs all this time. He took one of the bandages he had and soaked it in the ointment. He then proceeds to wrap the dogs wound in the bandage.
This lucky puppy not only is well bandaged with special ointment, but Vin uncorks the potion bottle and allows the dog to lap at the potion.
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The ointment seems to enhance the bandage's healing proportions as the dog is wrapped up properly. He seems to feel much better. 1d6 + 1 = 5>>20072
Nazom searches the orc bodies. He finds the scimitars they were using, they cannot hold up with your own weapons.
One orc has a big double-bitted key on him.
Another has a flask with a strong smelling liquid in it. It could have healing proportions despite the scent.
There's also 1d20 = 7
silver and 1d20 = 3
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