No.17326[Last 50 Posts]
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A small glimpse of the town where the next adventure will start: Lowangen. Capital of the Svellt League of Cities. A bustling trading town of 10,000.
Vinifera was tired and weary from the long travels they had just to reach Lowangen.
"We're here! Finally! Feel like it was two years since we left Donnerbach, but we finally made it!"
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"Halt! Who goes there? What business do you have in town?" the guards asked as they approached the northern city gate.
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"I come all the way from Donnerbach." (and maybe some other side-quests and filler from the hiatus.) "I have business at the Academy of Transformation in Lowangen. That and I just need to rest from my travels."
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They examine you. "The Academy is at the market square. Fancy white building with high windows."
They examine what you carry with you to see if there is anything taxable there but don't find anything.
"No entering the town armed." adds one of the guards. "You'll have to leave your weapon at the store house. You can pick it up again when you leave."
"Fee is one Silver per week." adds the other.
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Weapons at the gate? What if I need to defend myself if someone tries to mug me and no guards around?
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He gave a sigh and turned to his comrade. "Elves... always the same."
"Listen, this is a safe town. If you get in trouble, call for a guard. There's always one close by. You're an elf, so you'd be allowed to carry your bow in town. But it seems you only got a big scimitar. And that has to go into the guard house for safekeeping. No entry otherwise."
Vinifera felt a pang of racism against him but pushed it asside.
"Alright, if you insist. I'll place my sword at the guard house. And if I do end up mugged without help I won't hold charges. You're only human after all."
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Taking a silver piece as fee the guards put the scimitar in the guard house, handing him a wooden piece with a number on so he could pick it up again at a later time.
Then the guards turned their attention on some farmers trying to enter to sell their goods.
Vinifera was free to enter the city.
As he crossed through the door he found himself in the big, bustling city. It was significantly larger than Donnerbach or Trallop that he had recently visited.
Large walls surrounded the town that was built on small island in the river Svellt and on the river's eastern shore, connected by two bridges.
Among the humans he also noticed several dwarfs going about their daily business and even an elf or two.
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It took him some explaining what a 'tourist' was and to his disappointment he learned that there was no such thing.
Only nobility had the money to travel for leisure at times.
"What exactly are you looking for?"
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"Thank you very much."
He goes in to buy a map.
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He had to wait a bit for there were a few customers there. The store was filled with various wares: Ropes, lanterns, food, nails, hammers and other tools, buttons, simple clothing, tinder boxes, cutlery, glasses; even a ladder could be bought and outside a big coach wheel was leaning against the wall.
"G'day, Sir, what can I get you today?" the fat owner asked with a toothy smile.
"A town map? Hmm... I think I might had one somewhere. Not recent, a good ten years old I'd say, but still up to date really." He disappeared in the back room and after a good minute returned with a rolled up map of the town, blowing off some dust.
"It's not cheap though... maps always are. Cause they are rare, as you certainly know." He thinks for a moment. "50 Silver pieces."
"Really? Is a bit expensive, especially for those who are new. If you just print copies on cheap paper and hand them out for free you could get more customers who are just as new to the city as I am."
Vinifera weigh his option. Does he really need to spend that much on a map to a city he is just visiting?
"If the written word can be printed I don't see why not other things."
He still ponders if he should.
"Sure I can't convince you to part with it cheaper?">>17349
((I was gonna ask, how do I haggle again?))
He shrugs. "I'm no expert and know only little about it. You'd have to travel to Horasia and ask there"
"Cheaper you say? It's a rare piece this map. True craftmanship! I'm already losing money by giving it away for 50 silver!">You'd need to test your Charisma
Vinifera remembered how his father used to do business with tavern owners and visitors who seek to buy wine from their family.1d20 = 11
"Yeah but my idea for making maps through printing, that could lead to some profit if you're able to give maps to all visitors to this fair city. If you get a map printing press you'll make quite a fortune back even if you give cheap-made maps for free. And tell you what I'm only visiting this town for a few days, if you'd like you could personally rent the map to me for a cheaper price. While I understand renting a valuble item to a complete stranger would be a questionable decision which is why I am willing to give you a ducat on hold. If I fail to return the map I get the dunat back. If not then it's fair to keep it for the troubles."
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He listens to the proposal, rubbing his chin. "Rent it, eh? What guarantee do I have that you're not just making off with it. Or lose it. Or spill wine on it."
He shakes his head.
"No, 3 dukats and the map is yours."
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"If you rent the map to me for... about 20 silver pieces, I'll give you 20 silver and perhaps 2 dukats.
When my business is done in Lowangen I'll promise to return the map and you can give me the dukat back.
If I fail to return the map or it is a mess or damaged, you keep the dukats.
After all, I am but a visitor to your town. I do need the map to know my where abouts but what use will it be to me after I leave? Plus if you do decide to go with my idea of making cheaper, easy-to-make maps, you'll need a master copy."
But if you do not wish to part with the map I'll quietly leave with respect.
He groans, rubbing his head. The map had been sitting in his store for quite a few years.
"Ah well... alright. Deal."
He pays 20 silver and puts a oentalty fee of 2 dukats for if he fails to return the map.
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Vinifera tries to read the map. But it was in a language he struggled to understand and while there was numbers there was no table of content.
He decided to make his way to the Academy to deliver that note he's been carrying all this time.
Reading the map Vinifera walked along the major roads of 'Eydal'. The district was home to most of the craftsmen of the town. Many dwarfs lived here as well but they didn't pay him much attention.
He passed the temple of Peraine, goddess of harvest and healing, a big tavern and a small hotel. Then he reached the big Eydal Bridge crossing the river.>let me know if you want to stop somewhere and check something out or if you just want to go on
VInifera felt more like a tourist than an adventurer. It was a nice feeling.
"Oh hey Naz! Look at- oh..."
He forgot that his friend was no longer with him, and that Naz returned to his people. Given Vinifera had no family to return to he had to press on.
((Was gonna suggest Naz returned home for the "holidays" but I dunno what Dark Eyes equivilent to Christmas is. What I do know is there seem to be a holiday for each god.))
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((Like I mentioned, there is no Christmas per se. There's just some ritualistic feasts to 'shoo away' the winter.))
As he walked across the bridge he reached 'Old Lowangen', the original city settlement on the small island in the river. Here were the most important buildings of town, many temples, city administration, the garrison and one of the two Acadmies of magic.
Following 'Zollweg' (Customs Road) he reached the Market Place, biggest square of the town. There was the building of the magistrate - the heads of town -, the market hall, a bank, the temples of Phex (god of thieves and trade), Travia (goddess of the family) and Hesinde (goddess of wisdom) and many taverns, inss and hotels.
And there was the massive building of the Academy of Transformations.
"That kinda looks like it."
He goes to enter what he pressumes to be the Academy of Transformations.
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You enter the academy through a magnificently decorated double portal. The entrance hall is laid out with marble and sunlight comes in through a colorful glass window.
You see a reception desk to your right where a sorceress in the typical wizard's getup (long point hat, long robe) is seated.
"Welcome to the Academy of Transformations. How can we be of service?"
He kindly asked at the reception desk.
"Hello, I'm looking for a Salix Horrigan? I have a note for him on a pressing matter I wish to address."
He shows her the note.
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She examines the daily teaching schedules for a moment.
"I'm afraid, Master Horrigan will not be available until the evening hours. Do you want me to arrange a meeting with him?"
After asking your name and what you came here to do she notes down your name.
"Please return at 5 in the evening. Master Horrigan will be notified accordingly."
She bids you goodbye unless you require anything else. It is barely noon and you have five hours to spend in the city.
"Oh uh thanks."
He leaves to the exit and checks his map to see if there was anything interesting he could get up to in the city. Given how old the map was and the olde common it was written in he struggled a bit to read it.
"Maybe getting a map was a bad idea if I could just ask for directions."
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What will Epic do while he waits?
Going to explore the town? Visiting one of the many taverns, inns or hotels? Visiting the market hall, the magistrate or the two museum? Or one of the ten temples?
He looks at the map, as if hard of reading.
"What is a magistrate? I don't know what that is."
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The Magistrate of the town was only a few buildings away from the Academy so he found it easily.
And turned out that the Magistrate was the local city council.
There was an inn going by the innovative name "The Inn". It seemed very humble indeed. Extremely cheap and with few bugs in the bed. But no meals were offered.
Another humble location though significantly more pricey was the tavern "Hammer and Anvil". One of the oldest establishments in town with a colorful crowd of guests.
He thought The Inn was too humble, given he had enough bed bug bites through his travels and goes to see the Hammer and Anvil.
"I wonder what Naz would of thought of a place with such a name? Hopes he's doing well."
He missed his friend.
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"Greetings, my good Sir" the innkeeper greeted him while carrying a large table with several mugs and food.
"What can I get you?"
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"Hello, I was wondering what are your rates for a room for the night and a breakfast in the morning?"
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"One moment..." he said before disappearing in the crowd with the table.
A good five minute he came back again, cleaning his hands in his apron.
"That'd be 1 silver coin by day. Can I get you anything to eat and drink now?"
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"A room for the night would be great. What would you reocmmend on the menu?"
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"We have bacon and beans. Or a stewpot of meat and root vegetables if that's more your fancy."
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"Ha, whatevers in the pot sounds great!"
Vinifera doesn't know if elves are vegans by nature and by heck doesn't want to find out now.
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((They eat everything, including meat. Only priests of the Goddess Tsa are sometimes vegans for a couple of months or years before they give up. She's the Goddess of Life so they are usually against taking a life, animals included.))
Soon enough he had his steaming food in front of him, including a mug of beer. His purse was lighter by 4 Hellers.
Gets his wallet out to pay that silver penny.
"Is the meal covered with the room?"
The innkeeper shakes his head. "No, only breakfast is included. Dinners are separate, Sir."
He holds out his hand to get another 4 Hellers for the food.
Gives him two silver coins.
"I don't have any change on me."
He sits and eats his meal, all the while making sure his belongings are close and to give any would-be pickpocketers a hardtime if anyone tries to rob him. While he is sure this is a friendly place, he's more of a small-town kind of guy than for the city and rather not be taken as a rube.
While keeping his belongings in check he looks around at the colourful people in the tavern.
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As Vinifera examined the crowd - a good one hundred patrons - he saw pretty much every person of any trade he could imagine.
There were four dwarves sitting a table, speaking in their own rumbling tongue that sounded like small stones rolling down the mountain side.
There was a sorceress wearing a large turban and a gaudy robe. He sniffed at a glass of wine, making a sour face.
There was also a group of adventurers, consisting of four humans and an elf. They seemed to discuss travelling to the west to the border of the orc lands.
Overhearing the adventurers taking about travelling west he mumbled to himself.
"Wait, didn't me and Naz came from there?"
He remembered the orcs from the swamp.
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After thinking hard about directions he recalled that their last adventure in the swamp was to the east. So the adventuring group was heading in the opposite direction.
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He shrugged. Given it was none of his business he decided not to disturb anyone and just observed his surroundings.
People came and went in the tavern. The innkeeper and waiters were busy serving food and drinks. Luckily it seemed that his money pouch was safe and no one tried to take anything from him.
The adventurer lobby up and left and soon others took their table. In a remote corner a shady looking man with a large hat and a whip at his side had taken a seat, wolfing down some roasted meat.
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Travia was the goddess of home, hearth, family and hospitality. As such temples and shrines dedicated for her could be found across all the lands and were maybe most plentiful of all. Her symbol animal was the goose.
It was quite strange to find a brother next to her temple as in general the priests of Travia found such establishments a danger to the 'family' aspect of her teachings.
"Goddess of Family..."
While Vinifera was not a praying man, he missed his family dearly, the smell of the grapes, the smell of fresh wine being brewed ((I dunno how wine is made)) and he missed his parents and elders, his neighbours, the elves and people around him growing up.
He decides to visit Travia's temple.
He entered what was the oldest temple in town. Showing again the importance of the goddess. The priests traditionally wore orange robes. A warm fire was lit in a big fire place in the middle of the temple. A well crafted wooden statue of the goddess was smiling down at Vinifera from behind the altar.
A handful of other people were gathered in the hall. Praying or talking to the priests or novices.
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There were also several altars for and statues of some of Travia's saints.
There was Badilak, patron saint of the poor; Masha, patron saint of fugitives; Lamea, patron saint of those who wish for a happy homecoming; and finally Dythlind, patron saint of the bakers.
There were smaller and bigger bowls filled with coins. Donations for the goddess and her saints.
He didn't know how much would be a welcoming offering for. So he gave 10 slvers to Travia and 10 more silver to Lamea, and offered pray to them and his loved ones absolvation.
(-20 silvers)I found this on TDE gods.
Any offering was welcome. A novice noticing it gave a gentle bow, thanking Vinifera in the name of the goddess.
((That's a great summary.))
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As you return to the Academy you are led into a comfortable meeting room laid out with thick carpets.
There was a low table with some water and wine and a bowl with light refreshments. Near a fireplace sat a wizard in his 60s, sporting the typical long beard, pointy hat and robe. His long staff was resting next to him.
"You wanted to talk to me, master Elf? I am Salix Horrigan, Master extraordinarius at this school."
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"Hello Master Salix Horrigan."
He gave a polite bow.
"My name is Vinifera Grapevine. I travelled far from Aumond to Lowngen because I was recommended to you by an assosiate of yours named Morena.>>5876
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"I see. And in what matter did she recommend me to you?"
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"A matter, to save my home of Aumond."
He tells his tale.
"I don't know if you're familiar with our brand of wines but I come from a family of elves who produce the finest alto wine in all of Aventuria. While it was mostly just me, my brother and my parents we still had cousins around Aumond and other places... At least... we did. That was when elves started to go missing. It was the one elf at first, then another not long after but when more elves began to go missing then that's when things got... quiet and unsure amongst the elves of Aumond. I was the first to witness the feylamia at the edge of our forest and the first to realise the missing elves had something to do with the feylamia. But it was too late, by the time there were less elves."
He drink some of the wine.
"I think the feylamia knew that I knew. My family was gone when I woke up that day. It was all silent, I didn't know where my brother or my parents were. I thought they decided to work early on the vineyards or the winery but everyone was gone. Everyone. Either I was last because the feylamia forgotten me, or they wanted to pick me off last. So I took whatever supplies I could carry and leave. I couldn't deal with the problem myself, no one in Aumond could. So I went out to find answers on what happened to Aumond. I don't know if my friends or family are dead, but if I can't rescue them then I will avenge them by ridding Aumond of the feylamia."
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Salix Horrigan had to ponder the words and thought long about the few things he knew about Feylamia. They were an elven kind of vampire, that little was known. There were a few tales that elven clans were troubled by one and were almost wiped out until they finally recognized the danger and their foe.
"Hm, well, that is a troublesome tale. I'm afraid we are no experts when it comes to elvish lore. Hm... but I know of someone who might be able to help you."
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"In the city of Gashok, a good three days northeast of here, lives an elf. His name is Artherion. He used to assist the Academy a few times in the past. He is pretty old and might know a thing or two. I think he's a miller there, odd as that may sound.
Here, I'll give you a note from me, asking him to help you."
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"Thank you very much."
He bows respectfully.
"It brings me hope that I'll be able to save Aumond soon!"
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"Good luck to you. And hopefully Artherion will be able to help you."
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He leaves the academy, with the feeling that Travia is smiling onto him.
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He wasn't sure, so he consulted the map for likely and progressive options.
Vinfiera looked out the window.
"It will almost be harvest time at the vineyard."
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((maybe, we'll see))>>17437
((I'll be around}}
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He asked the tavern owner.
"What do you know of the city of Gashok?"
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"Gashok, eh? Small compared to Lowangen. Maybe 800 or 900 souls dwell there. Haven't been down there in quite a while. Important trading town though as it lies at the crossroad of five big roads.
The folk living there are a bit... odd though. Not all mind you but quite a few. Dualists if that rings a bell."
"Dualist? Like, "YOU DISHONOURED ME SIR!", slap you with a glove and fight with fancy thin swords duelists?"
He sips his drink.
"Or the kind that can summon demons and monsters from childrens playing cards?"
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"By the Gods, no. Dual, not duel. As in duality. They pray only to two of the Twelve Gods, Praios and Boron. Praios standing for all that is good and Boron for all the evil. They can be glad the inquisition never found their way till Gashok yet.
Anyway, most of the Dualists are farmer folk. Standing dressed all in black with big hats and long beards in the summer heat. Men and women. Women without the beards, mind you. When a man or woman only shows a bare ankle they will chase them with their forks and flails. So mind what you wear around them."
((The Dualists are pretty much modelled after the Amish.))
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"Well, they have no ill feelings towards non-humans from all that I know."
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"No one goes there except for business. Or if it lies just on the road to somewhere else. There's really nothing to do in Gashok."
"With how you describe these duelists I'm not surprised."
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"Heh, right. Well, in Gashok other folk live as well. But just half a day away from Lowangen is New Lowangen. There's nothing but Dualists there. You'll have to pass it on the way to Gashok."
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"Nothing. The Dualists founded it and gave it that name."
((This is sounding familiar to some sort of history... New Amsterdam I think which was founded by puritans.))
"Ah, so more of what's wrong with the new one then."
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"Thank you, and good luck on your journey."
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Vinifera received 2 Dukats for returning the map after the store owner triple checked if there were any grease spots on it or an edge a bit torn.
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The street was broad and well maintained, making the first leg of the trip to Gashok rather enjoyable. The broad mountain range to his right the street passed through many fields that supplied the town with essentials.
Around noon Vinifera started to feel his stomach grumbling. Did he pack any supplies?
Intutition d20 = 14
Intelligence d20 = 9
Luck roll d20 = 15
He rubbed one of the apples on his shirt and bite into it.
((What's my total items for inventory?))
There were no worms in the apples but as he moved on his stomach wasn't really well filled.
Oil lamp (12 hours)
Small box (leer)
Letter for Artherion (Gashok)
Cloak (grey, for rainy weather)
4 x bandages (simple; 1d6-1 Health back)
1 x Tarnela Ointment
Brooch with Grapevine (worth a few Silver)
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Worse than having no food was having no water. Without a water skin or bottle Vinifera was feeling pretty thirsty after his long walk.
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He turns around and head sback to Lowengen, given he apparently can't live off the wild long enough.
He was already a good 15 kilometers away from Lowangen, half the distance to the next village.
As he just wanted to turn around he noticed something in the distance... a small well at the roadside.
If he was already that far ahead, he might as well stomach his hunger and progress to the next village.
But the small well caught his interest and goes to investigate.
"Is this... a magic well?"
He asked, out-loud, on the off chance the well could be home to some sort of spirit or fairy?
"AmI allowed to drink from this well?"
As he asked there was no reply.
Then as if through the magic the bucket rattled down into the well. A loud splash could be heard.
>>17481d20 + 3 = 12
He called out to the well.
"Thank you for dropping your bucket to share the water. Would you like me to help pull the rope up for the water?"
Given he asked nicely to begin with. No point stopping now. Besides he think good manners are a good thing.
He checked the pulley, just to be sure. It was old but there was no sign that it just accidently broke or that the bucket wasn't properly secured.
No one stopped him from pulling the bucket back up.
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As he pulled the bucket up he noticed that there was something in the water, it looked like a cloth of sorts.
He was especially surprised by this.
"Aw thank you very much!"
Given it was at the bottom of the well, it was at it's fullest.
((I added to the inventory))
"You are a special well. I'm not sure exactly how, but you are."
The waterskin held a litre of water (or anything else he'd pour in).
The water itself was clear, cool and refreshing like rain after a long draught.
Before heading off, he examines the stones of the well, the wooden shelter, anything that may explain the nature of the well.
It could simply be a series of coincidences and luck but he wanted to make sure.
File: 1609958329397.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google
As it is necessary to often necessary to examine something (visually or acoustically) and there is no proper attribute to do so I introduce the 'Perception' skill.
Every character has this automatically.
Your Perception start value is [the sum of Intelligence + Intuition + Intuition and then divided by 3].
>roll for Perception to examine the well again
+2 makes 5
You glance at engraving and realize it's a figure. It appears the be a goose, the symbol of the goddess Travia.
Realising this, Vinifera put his hands together and let out a prayer and thanks for this.
The gods work in mysterious ways.
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Refreshed Vinifera moves on. As the shadows grow longer and the sun begins to set he can see a small village in the distance. A town wall surrounds it.
Lucky for him the gate was still open.
A lonely town watch leaned rather bored at the gate and looked up as the elf approached.
"Ho, traveler!" she called as he approached. "Just in time before the gates are closed."
He tried to look as presentable as one can be after a long travel.
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The guard stepped aside after wishing him a good night. The gate was being closed.
New Lowangen was a small, humble town. Maybe 450 souls lived there, the only inn located pretty much in the middle of town next to the temple of Praios.
The streets were clean, the buildings well taken care of. The few people on the streets were mostly Dualists, wearing tight black suits and dresses. They gazed at the elf, whispering to each other.
They gave polite and rather stiff nods in return before moving aside. It was obvious that outlandish folk did not often come to this hamlet.
As he entered the inn he saw a hand full of locals sitting together, drinking water and milk. No alcohol could be seen.
Except for the mug of brew standing in front of a lonely dwarf sitting at a nearby table. It was Nåzom Ishëmvîr whom Vinifera knew well.
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>enjoys his ale
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"Nazom? NAZOM! How are you? I didn't figure you'd be back from visiting your folks so soon. What are you doing in a place like this?"
He looks around at all the prudish duelists who he guess did not like his outburst of friendship as much. A rugged dwarf seems out of place amongst these people.
"What are you doing in a place like this."
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Vin! How long has it been! It's good to see a familiar face.
((what am I doing in a place like this?))
How did you end up in this dwarf-forsaken den of abstinence and misery?
He sits down t talk to his friend.
"I'm just staying the night, passing through. I'm on my way to Gashok to see an elf named Artherion who can help me save my hmetown from the feylamia."
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Perhaps some good old fashioned dwarven muscle could help you with this "femlayma". How do you expect Artherion is going to help you?
"Thank you very much sir."
He pays the full price for dinner and room.
If you want to come with me to meet Artherion we'll see what he says. Though I do agree with you, it would feel great ot punch that bi-"
He almost forgot the surrounding company he was in.
"...That monster for the plague she put on my home."
Vinifera enjoyed his rabbit stew as he got to catch up with his friend.>>17519
"So what about you? You went back to visit your folks. Any gale of adventures since we part ways?"
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Aye. with any luck, she's easy on the eyes and knows how to cook, too. Elven women, eh?>>17522
It was quite the homecoming! Many a flagon was downed. Many a toast was made. Many a boar was roasted. They
know how to throw a party.
"Three more ales? Coming right up!"
The innkeeper brought three more pints of brew and collected 3 copper coins.
It's fortunate you passed through this way! Aye, it's good seeing you again, and I'll rip the vampire's teeth out for ya.>hands one of the ales to Vin>downs the second>savors the third>>17527
((up to you two))
Vinifera knocks tankard with his friend and drinks up.
He was hesitant that he was upset the resident dualists of the town.
"I-it's not that bad of a place. It's a humble hamlet. I'm greatful we get to stay here for the night." ;^_^
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The innkeeper gave the dwarf an upset look but thought better than quarreling with a paying customer. He hoped both the dwarf and the elf would move on the next day.
((Gotta stop there for today, getting late I'm afraid. I hope we can continue soon.))
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((alright; have a good night!
also I need to know what's in my inventory at some point))>>17536
- 5 assorted chisels
- Ceramic goblet
- Rope (9.8 meters)
- Rain-Roof (umbrella; 3 kg)
- Scimitar (1d6+3; rusty)
- Flask with potion (refreshing smell; 2d6 HP)
- Old glass bottle
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The sun was rising on a cold autumn day. Vinifera and Nazom set out in the morning, following the road towards Gashok. They would reach the town within two days if all things went according to plan.
If you wanted to purchase any rations or other supplies, now's your last chance.
"Let's pick up some stuff!"
Goes to check the farmers market for provisions.
"Do you have the beef jerky that rugged travellers eat?"
He buys about two days worth of provisions of beef jerky, bread and cheese.
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>Nazom buys a couple of days worth of supplies and looks to see what other things might be available for sale.
Nazom receives his provisions, they should last him until Gashok.>>17550
"You're welcome. Good luck on your journey. And be careful, there is no lodgings to be found until Gashok."
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Vinifera was blissfully unaware of his surroundings...>>17558
... though Nazom had thought for a moment that he had heard voices up ahead though no one could be seen anywhere in the vicinity.
What will you do?
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Roll for Dexterity.
As the two friends slowly move closer they see two people with short bows sitting in trees, gazing at the street ahead.
They hear whispering voices of certainly another five or six men and women hiding in bushes or behind trees up ahead.
He whispers quietly to Naz.
He tries to perk his ears to hear what they were saying.
(If this requires another perception roll then d20 = 8
He was still thinking up a plan and quietly consults it with Naz.
"What if... we lead them into a trap? Make them think someone is coming along for them to rob then we somehow trap them?"
He looked over the situation carefully and what was on him on person at the time.
"Or convince them to turn on one another.">>17572
"To avoid them might be the better option. If there's too many to take on and we can't trick 'em then perhaps best to go around them."
You could try to sneak around them.
You'd need to roll for Dexterity twice in that case. The better the roll the better the chance of success of course.
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Vinifera be's as sneaky as he can.d20 = 10d20 = 1
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The duo was able to cut through the wood in a wide bow and moved around the bandits. They did not seem to notice them at all and after a good fifteen minutes they were back on the road on their way to Gashok.
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They met no fellow travelers as they marched towards their goal. The had a short meal and used up some of their rations, then continued on until the shadows grew longer again.
It was shortly before nightfall when they reached a river (a good 50 meters broad) crossing their path. There was no bridge anywhere in sight but a lonely raft was tied to pole on their side of the stream.
((By some of my rations do you mean one of my provisions?))
He saw the lonely raft and thought was a bit odd someone left it there. Surely there was a ferryman or at least a sign saying "Put this back when you're done with it." or something.
"I see. I guess we have to use that to get across."
He turns to Naz
"Do you know how to use a raft to sail across? I dunno why but you strike me more of a ⛵ person."
He looks at the river, wondering how fast it's going or how difficult the current would be if the boat caught up in it.>>17591d20 + 3 = 5
Alas, Vinifera had no idea what it would take to get the raft safely across the stream.>>17596
Make another roll for Perception.
If you want to sneak, roll for Dexterity too.
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>>17597 1d20 = 15>Nazom goes boldly into the twilight forest!>>17598
I'm ready for a fight
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They followed the tracks for a good five minutes and finally stood before the small forest. There, the tracks were no longer visible.
But up ahead, a small fire could be seen, glimmering through the thicket.
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go on! I'm right behind you
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As they move closer they see a campfire in front of which sits man in his mid 40s. He wore clothes in brown and green, a bow was leaning next to him against a tree. He was roasting some meat and had apparently settled down to have supper.
He looked up at she saw Vinifera who gave him an awkward smile (Charisma roll).
"Well... hello there. Be you friend or foe?" he asked with a gruff voice, a hand slowly moving to a short sword at his side.
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Greetings. Are you the ferryman?
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He gave a chuckle. "Ah, do you need a passage across the stream? Yes, I'm the ferryman. There's usually not much to do at this time of day."
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"I'd say friend, though to be honest I would say whichever answer not to get an arrow in my throat."
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He looked at the elf a bit puzzled. "Well, call it what you want, but it's raft. A ferry, if you like."
He slowly got up, stretching himself.
"Well, I can bring you across. It will cost you, of course."
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"Six copper per foot, twelve per wheel."
He shook his head. "There's not much traffic in general. Not this close to Boron (November). There's barely any trade at this time of year and harvest season is already over. It's busy especially in the summer months."
"As for the bandits... I think I know who you mean. A group of travelers was accompanied by a bunch of odd folk a couple of days ago. They called themselves 'swords of hire' and 'guardians'. They didn't cross though, returned back the way towards Lowangen."
"Any chance for a discount"?
((Haggle? d20 = 5
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"Alright, make it 11 per person."
How much further is it to Gashok?>>17621
how sturdy is your raft?
"One day across the plains. It's easy walking.
The raft's more than sturdy. Can easily carry a large covered wagon across, plus the horses. Or a dozen people.">>17623
He returns the change.
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The ferrymen guided them back to his raft and brought them safely across.
Wishing them a good night and safe travels he then returned to the other side of the stream.
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should we rest here for the night?
"If it's alright with our friend sure. Then we can set off tommorow."
The two wagons come to a halt next to the travelling duo.
As they noticed that they were an elf and a dwarf they murmured.
"Be careful in Gashok, travels. I don't know what happened there since we last came through but it seems like they have grown a dislike for anyone... non-human, beg your pardon. We come from Riva and did not stay long."
A dwarf travelling with them, his beard fire-red grunted angrily.
"They wouldn't even let me enter the tavern, curse them. They weren't like that last year." He cursed in dwarfish.
You recall a detail you were told at the Academy. Artherion was supposedly working as a miller in Gashok.
At that the traders fell quiet.
"Fear for the worst then... We saw the mill, it was burnt to the ground."
He felt a pit in his stomach as his heart sank through it.
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The heroes reach the small town of Gashok as the night falls. Barely 900 people live there but it is situated at an important crossroad.
A sturdy, well maintained wall surrounds the town, large fields are to its south and east where the last harvests of the year have already been finished. Winter will come soon.
As the heroes approach a single guard is on the lookout, holding a simple spear.
((Most likely as there's plane fields on the way to the town. Of course you can duck into one of the fields if you don't want to be seen.
You're coming from the road on the bottom)).
((Bottom left or bottom right?))
((Should I roll for chance he already noticed me or roll for chance to avoid being noticed?))
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what are you doing?
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Given the forboding warnings from those two travellers from before, he'd rather not get noticed by the guard. He would rather try to find out what happened to Artherion without alerting the yokel locals.>>17649
"You recall what those travellers said before?" >>17632
"They warned us the locals of Gashok have taken a strong disliking to non-humans. They said they burnt down the mill where Artherion resided. And I doubt they'll let us walk over there to investigate."
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You duck into one of the fields, unseen of the guard ahead who seems to have sat down to enjoy some cheese and sausage for supper.
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you really believe that? well ok then, let's do it your way!
"Look Naz, over there! That might be it. Let's check it out."
((Is it inside the town wall or outside of it? Because even if I scored a Nat1 I dunno how I could see through walls.))
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are we going under the wall?
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First of all, you have no tools - neither pickaxe or shovel.
The town wall seems old but well maintained.
Digging under the wall by yourself (or together with Vinifera) - starting from a distance where you wouldn't be seen - would be a task taking many weeks.
The wall has battlements so you could try to 'lasso' onto it.
Would need a Dexterity test +4 though.
"Hey Naz, can I borrow your rope?">>17674
"Thanks."d20 + 4 = 14
"Yippee-ki-yay! I guess."
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The rope lands on the battlement but as you give the rope a tug it falls down to the ground.
"I dunno, I never lasso'd before."d20 + 4 = 11
"Maybe if we had something to tie on the end to be used as a grappling hook."
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The sling slips over the battlement and as you pull it's tight. You could climb up now.
It'd require a test of Strength.
"Oh wow! I got it!"
He tries to climb it.d20 = 13
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let me try...1d20 = 12
Observing how NAz did it, he tries again. d20 = 7
"Yus! We're in!"
He looks around to see what's up.
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>pulls up the rope and secures it to climb down the inside of the wall
The rope is smartly used to get down the other side. You're inside the town.
It has to be around 8 p.m., the lights are on in many buildings, the streets are dark and mostly deserted though. >roll for Intelligence -3
You recall that it is not allowed to walk in towns at night without a light. Only thieves and other shady people are and if you are caught you'd be suspected (and likely found guilty) to be just that.
So if you try to sneak to the mill, you better be careful.
The mill is just one Dexterity roll away.
Vinifera decides not to use his Lantern given that he wasn't suppose to be in town to begin with and doesn't want any guards coming to ask his business. But he does go with Naz to the mill.
👞d20 = 6
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Even though the dwarf is far from quiet the duo manages to reach the broken, burnt ruins of the mill unseen, its charred remains reaching into the sky.
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Roll for Dexterity to not hurt yourselves in the crumbling building, and Perception to maybe find something.
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1d20 = 15 1d20 = 4
Dex.d20 = 19
Perc.d20 = 10
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>>177001d3 = 2
damage as the darf hurts himself in the debris.>>177011d3 = 1
damage as the elf almost breaks through the floor.
You search for a good hour in the burnt mill and you find remains of torches and what might have been oil jars.
The mill was deliberately set on fire it seems. No valuables remain.
Also, you're both black from grime and smut after the search. Your Charisma sinks by 3 till you have cleaned yourselves.
"Hold on. Let's see if there is anything we missed out."
He checked under the floorboards for any clues.
"If I can't find anything though we may need to "pursuade" someone to tell us what happened and where to look."
"Hm, alright. I guess I'll have to go for Plan B. B for Bannbaladinn."
He takes his lantern out and lights it.
"C'mon. We might as well see if we can find a town hall, church or guard station or the likes."
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There were three temples to be found in town, the Dualists temples of Praios and Boron which were very different to how they were in all other parts of the world. Praios standing for all that's good while Boron standing for all that's ill. And there was a temple of Phex, god of thieves and of trade.
There was a town hall for certain but it was also close as it was late at night by now.
The town also had a couple of taverns and inns.
He looks around to see if there was any guards on patrol. Or the very least people out and about.
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Any idea where the taverns are? I'm parched.
At this hour, only a guard or two might be on patrol or a tavern patron on his way home.>>17712
It would not be hard to guess that some would be in town center at the main square.
"Alright Naz. Watch and follow my lead.">>17716
He goes over to the tipsy lone man and observed him struggling to keep steady. When his balance was most off he "accidentally" bumped into him.
"Oh I'm terribly sorry friend! Here, let me help you."
He tried to help his friend keep steady.
((Oh, and he made sure he had his hood up, so his ears were not visable.))
"You're out a bit late friend. Had a good day?"
"Ah, yes. I am an elf."
Given there was no more need for pretenses and he hasn't called the guards on him for noticing, he decided to get straight to the point.
"I was hoping to ask someone, why is the town on lockdown from non-humans? And what has happened to the mill?"
He also noticed Nazom standing there... there was not mistaking him for anything but a dwarf.
"There's no lockdown... it's just that some people don't take too kindly to elves and dwarves. It's gotten worse over the last year... They burnt down Artherion's mill a good week ago. Dunno who, cloaked men, a good dozen. I dunno what happened, think he escaped."
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who serves the best ale in town?
He thinks for a moment, then his eyes light up...>>17728
"The tavern 'Day and Night'... it's the only place in town where you can get something to drink in this town. Most people in town are dualists and they practice prohibition... meaning no drinks! Madmen! Tell the innkeeper I sent you... the name's Alrik.">>17727
"I doubt anyone would take him in. Nah, he's left town I bet... ask old Sabrina. Sells herbs at the market. She'll be there tomorrow."
"I see, thank you very much.">>17728
"I guess if Day and Night won't linch us then we could stay the night there and head off in the morning."
He turned off his lantern.
"Stew sounds nice. Though I dunno how my friend will take kindly to a sobre tavern."
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You... don't serve ale? Alrik said we might be served here.
"Stew's four copper coins.">>17736
"You know Alrik? Well, in that case..." she places a mug with beer on the bar. "Five copper coins."
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Now you're talking!>hands over some coins and a tip
"Ah, yeah. Might be good idea."
So that's -4 copper for the stew, -4 silvers for a room and -1 silver with bath?
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It's not that bad. I'll take another beer though.
Given what he was told of what's happening in Gashok, he was surprised to be offered a comfortable place to eat, sleep and wash up. But still he had to look for Artherion.
"Do you know of an elf named Artherion? Or a herb seller named Sabrina?"
"Really? He was just a miller?"
He imagined Artherion to be like some sort of all powerful sorcerer-like elf wizard... than just humbly grinding grain into flour.
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any idea what happened to the mill?
"Well... it was a good week ago I think, there was a turmoil of some sort. I only heard it, didn't see it. A bunch of cloaked people supposedly burned it down. It's been getting worse over the past months. The hatred towards elves and dwarves."
She shakes her head.
"Anyway, better not talk about it. You never know who's listening."
((Sounds a bit KKKish))
"Jeeze... or whatever this world equivilent to Jesus is. If it's such an issue, why haven't the people of Gashok run them out?"
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((Gotta stop for today, bed time for me.))
seems like Artherion was lucky to make it out alive>>17760
((alright, good night))
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"any idea where Artherion ran off to?"
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"No, not really. Maybe back to his own kind up north? I think..." her voice turns into a whisper... "I think that Sabrina the herbalist might know more. I think she was the closest to a friend he had in town. But be careful, some say she's a witch."
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"Yeah, you should really take a bath, too."
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She slaps her forehead. "Oh yes, you did, didn't you. I'm starting to get forgetful."
"It's OK. We know a lot been happening of late.">>17768
"A warm bath and a warm bed would be nice."
She nods and fills up a last glass of ale for the dwarf, taking his five copper coins.
"Here you are, the last one."
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"sustenance! thank you.">drinks it down and prepares for bed
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The next morning comes. It was refreshing to sleep in a proper bed again after the long time on the road. Vinifera's bath was also quite relaxing and comfortable.
Vinifera recovers 1d6 = 6 LeP, Nazom recovers 1d6 = 3 LeP.
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"Daylight! Finally, let's go find Sabrina, the teenage witch"
He asks the bartender from last night.
"Where aouts can we find Ms. Sabrina?"
((Sorry, Health... I used the German abbreviation))
"At the market square."
The scrape from yesturday seemed to have healed up nicely.>>17780
"Thank you. We'll head off there."
"You ready to go Naz?"
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It was still early as they marched through the town. Barely anyone as around and no one seemed to pay them any attention.
The market square was deserted. There were several stands but they were empty, showing that market day was only once a week or so.
It was empty with the exception of a single tent in a corner.
There was a strong herbal scent in the air, the tent was full with small bottles, small bags and sacks with various leaves and ground up powders. Some bottles had liquids of various colors in them.
A woman in her 60s was busy sorting through them as she noticed the dwarf entering.
"Um... excuse me, I'm still setting up shop."
"You'd think there be more activity for a market like this one.">>17784
Goes with him.>>17785
"I have a feeling this is the place."
"Um... are you Sabrina? A friend of Artherios?"
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"Oh! We're not really here to shop. We're looking for Sabrina."
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She raises up properly, eying the two with interest.
"I am Sabrina... And a friend. Well, I wouldn't say friends but we got along well enough. More than with the rest of the town I'd say."
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"Yes, it was a bad night, that night. I saw him leave that night, towards the east. I'm not sure exactly where to but I know he talked to a place he went to to find some peace and quiet now and then. He might went there... the Gashok Forest."
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"He just wanders around the forest?">>17789
"Elves are strange..."
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"I only know that all of this mess started when those strangers moved here a year ago.">>17792
"He mentioned he had a small hut there. But don't ask me where exactly. A small path off the road leads there. You have to keep your eyes open..."
"One can't help but admire rock formations. Trees
"We'll find it. but what strangers?"
He ponders this for awhile.
"Well, sounds like if it's going to be a problem, our first priority is to find Artherion first.">>17795
"Even trees can have beauty to them."
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She hesitates for a moment, then looks outside the tent as if she feared someone was listening.
"Deregorn... and that V. H. of Kuslik. Strange fellows, both of them."
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"Deregorn... I think he's with the Anathemian's, a fanatics order of Praios, the sun god. They hate magic.
Of Kuslik is a trader, I think... I've only seen him two or three times all year. Never leaves his home I guess."
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"Beats me. And I don't plan to stick around town for too long. The priests of Praios are bad enough but there's been plenty of witches and wizards the Anathemians have burnt on the stake.
Not that I'm a witch but I know what they say about me."
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lets go find him while we still have daylight.>>17803
"Thanks for letting us know.">>17804
"It's morning, but yes. Let's head off to the forest."
Suddenly Vinifera feels a sharp pain in his side... 1d6 + 6 = 7
"AACK! THE HECK!"
Looks around to see who is attacking.
((BRB, I need to catch the shops before they close.))
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"What happened?">looks around
You feel blood dripping down your side. Your armor has decreased the impact but there's a crossbow bolt stuck in your side.>>17811
Roll for Perception +3!
"Who the bloody hell did that?"d20 + 3 = 15
((Going out now. BRB))
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You are too distracted...>>17813
From the corner of the eye Nazom notices a shadow figure disappearing in an alley, a good 100 feet away.
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"hey! over there!">gives chase, in dwarven fashion
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Oh no! Nazom stumbles over his own legs and just in time catches himself not landing in the mud. As he looks into the alley there's no sign of anyone being there.
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>gets back up
"Vin, are you alright?"
(waits for Vin)
"Ah, Bleeding, but alright."
He inspects the wound to see how bad it is.
((I thought I lost 7 from >>17809
"Who ever done it, we need to makre sure they're not following us to Arthurion."
((Ah OK. Rather a cut than a gaping wound.))
"To the forest, quick!"
He rushes to the woods.
You leave town and walk for a good two hours until you reach the outskirt of the woods. It's a rather large forest, many square miles big. You're only chance to find Artherion in there - if he's in it at all - is busy searching for that path.
Roll 3 x for Perception+2.
An hour passes and still you have found nothing. The sun is slowly climbing and it'll be noon soon. And you brought neither water nor food with you, having used up the last on your way to Gashok.
Roll 3 x for Perception +2.
((Don't I have 1 provision and a full waterskin?))
He couldn't find the path, so he'll have to mae do with his plan.
He tries to find a clearing and, with the wound still fresh from his attack, tries to make a small puddle of his blood. ((Which will probably cost 1HP for him to do so.))
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Nazom finds something... a small dirt track leading deep into the forest.
"Good work Naz. But Before we proceed. there is a chance we're being followed. I have a plan."
He kneels down, open his wound and gives up at least 1HP worth of blood on the ground.
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"this might be it!">>17836
"oh?">looks for footprints on the track
He winces in pain, but after making the blood splatter on the ground he quickly covers his wound.
"Ooouch, that'll have to do. C'mon, we need to hide and we need to wait."
He chose a tree directly off the path and attempts to climb up it to get an advantage point over the path where he can clearly see the blood puddle.
That sure hurt... there's a small puddle of blood on the ground now.>>17837
You examine for tracks... alas, it was quite a while ago that Artherion could have been here...
Roll for Perception +8.
Unfortunately you find no tracks.>>17839>>17840
For how long do you wish to wait?
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"you really think we're being followed?"
"Remember when we got to Gashok, the mill was burned down because someone was after Artherion. When we left town someone was after me. Chances are my assailant is from the same people who are after Artherion. They could be tracking us. If I am right then I'm hoping their tracking will lead them to my blood first. I don't want to lead them to Asherion.">>17844
"Let's wait a bit longer."
After a long and pointless wait.
"Alright. I guess if there was anyone after us they would of been gone by now."
Tries to get down from the tree.
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"yeah, let's go">follows the trail
"With these suppose enemies he has I just couldn't be too careful."
He follows te path along with Naz.
... no there, it is!
You follow the track for another 30 minutes as you suddenly happen upon a clearing! There's a small wooden hut under trees, and an elf glaring at you, bow in hand, aimed at you!
Artherion noticed the other elf.
"We mean you no harm. I came all the way from the Academy just to meet you."
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((I'm afraid it's late and I gotta go. Hope we can continue soon.))
"Well, I was reccomended to you from Salix Horrigan. In fact, I have a note from him to give to you."
He gave Artherion the note from >>17425>>17863
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Artherion takes the letter and reads it, nodding. "I see. Well, if Master Horrigan vouches for you, I will try to help you. What did you need?"
He gives the dwarf a look, covered in smudges and coal stains.
"Goodness, you really should take a bath."
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"Can we come in to talk about it. It's a long, long
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"I'd ask you inside but my hut is barely big enough for me alone. We'll have to sit around the bonfire."
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((Should I wait for ⛵?))
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The elf gives a grin as if he had half expected the reply.
"Very well then. So, what did you need my help with?"
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It's probably best if Vin here fills you in on the details.>gestures to Vin
He sits down by the fire and tells his story.
"Aumond, a small town west of the Salamander Stones mountain range..."He tells him of his childhood as the son of a winemaking and grape-growing family of elves. He tells them of the mysterious happenings of Aumond and he tells of what happened to the elves of his hometown and of the feylamia.
He also tells him the adventures he's been going on since thehn as well as the adventures he had with Naz, leading into the two regailing the adventures they had in the past.
"And that's why I am here. after months of travelling to find Salix he told me to come and see you, that you can help my family and all of Aumond."
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The elf's ears would prick up - if they could - as you mention Aumond. As you continue your tail he seems to only listen with on ears, his mind apparently drifting off. Only now and then he looks at you, his face grim. As you end your tale he remains silent for a long time.
"Aumond... I know it well. I once lived there, a very long time ago."
He then stands up and takes his bow.
"Go and sleep, I need some time to think your tale over. We will leave in the morning. There's food in my hut, take as much as you need."
With that he leaves into the forest without another word or explanation.
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Huh, well that was weird...
think he's got any ale in there?
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>>17879>shows stuff to Vin
want some?>>17878>grumbles and munches
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After your supper you rest, feeling safe in the clearing. Late at night Artherion returns and sits quietly by the fire which he tends to.
He wakes you early in the morning, the sun was not yet up.
"It is time, we have a long road ahead."
Artherion has packed enough provisions for all three of you. He seemed to travel light beside that, only brining his trusty elven bow and quiver. A sheathed sword was at his side.
He led you out of the forest to small stream were you could fill your water skins; then he followed a path north which met the street once more in the evening.
Six days you travel with him, the large mountain range to the north and the vast forests were many elves still dwelled coming closer and closer until the road disappeared under the lush green trees.>you can ask him some questions if you want... I'd say a max. of four each
I fill my water skins.
"So, were you chased out of Gashok? We found what was left of the mill when we arrived. I was afraid you died."
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"Yes, I fled, what else can you do when some cloaked figures try to burn down your home. I tried to flee but they attempted to push me back inside. They didn't just want to drive me away. They wanted to murder me! Burn my sinful body in Praios' holy flames, no doubt!
After I worked in Gashok for so long. I even stopped using my magic so I wouldn't scare them. But that I night I did use it, so much that it hurt myself. But not as much as their leader! In the commotion I turned into an eagle and escaped the town."
"I will not return, that is for sure."
He looks at the dwarf.
"It all started when strangers arrived about a year ago. They seemed to bear a grudge against anyone none-human. And their poison spread through the town."
"It is water under the bridge now.">>17890
He seemed hesitant to answer. "Chance... I guess. I wandered for many years. It was close to home, in a way..."
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He looked at you with a glint in his eyes. "No, we will not got to Aumond... he is not there... but I have a pretty good idea where he is.">>17893
"The planes and mountains to the southeast until the edge of the orc lands. Far to the north until I reached the cold ocean. And west into the lands of the humans, with their knights and big towns. I traveled for decades."
"W-who? The feylamia?"
((I forgot to choose a gender for it. I always pressumed feylamias were like elven banshee-like maidens.))
"Yes... When he or she was in Aumond..." He fell silent for a long time. "Too close for a coincidence.">>17896
"To forget." He said and it was clear he would say no more to the matter.
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Naz known Vinifera the longest and can tell Vinifera's spirits are more lifted. While he has known him as a rather positive elf he never seen him quite so relieved and determined before.>>17897
While Artherion hasn't known Vinifera that long at all, he can tell that Vinifera was driven by this.
"I can finnaly avenge them. Not just everyone in Aumond, my family, all those that horrible nightmare took away from me.."
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it won't stand a chance against us!
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"We shall see. There is no easy way to kill him. They hate silver and the light of the moon is their bane... but their powers are many." Again he fell silent. "And got more lives than a cat." He muttered to himself.>>17901
"Maybe a sharp axe will succeed where so much else failed..."
He ponders what he said about the weaknesses. Thinking about reflecting the light off a full moon from a silver axe. Then again he was reminded of werewolves and how werewolves change and grow in strength from moonlight.
He wonders if feylamia are undead or not.
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"We might as well. A bed would be a welcome change."
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Vinifera smiled. He had a really good feeling about this place.
"We'll be fine here lads."
Goes to visit Travia's temple to give thanks and 10 silvers.
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The priest of Travia was a round man with a wrinkled face from many a laugh and a reddish nose from many a visit to the "Wineskin". He bowed and gave his blessings.>>17913
Nazom and Artherion went to the inn in the meantime. It was small and not many guests were there yet. The innkeep wore an eyepatch and seemed to be a rugged man from the north.
"Greetings, strangers. Welcome to the Wineskin! What can I get you?"
Vinifera gave his thanks to Travia for helping him find Artherion and that he believes he will soon save Aumond thanks to her.
He returns to the tavern to meet up with his friends.
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5 ales please, kind sir!
"Five?" He looked a bit perplexed, but then gave a nod and quickly brought the beer and one glass of wine for Artherion.>>17917
"Yes, say, we only have one room with all the beds in it."
He looks over to Naz.
"It's good that you're getting to terms with your hygene."
He pats him on the back.
And a bath for my friend.>>17919
"I'm alright with that if you guys are alright with it."
He looks over to Naz and Artherion for their approval.
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Thank you!>goes to hand Atherion a beer, but then sees the wine, and so keeps it himself>hands onetwo beers to Vin>chugs two of the beers>>17920
works for me!
Drinks the beer. While not really for beer, he was in a jolly mood, feeling with Artherion things will get better for him.
"Want me to buy you a drink Artherion?"
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The innkeeper laughs and asks his wife to prepare a bath as well. It would do everyone good after so many days on the dusty road.
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He lifted his glass with wine. "I already got myself a drink but if you're paying, I say thank you."
(oh, I gave 2 away, but I could keep going
"I would really like to treat you to my family's finest wine... But given no one has attended the vneyards or the wineries abandoned, I imagine it's in short supply or no one serves it anymore."
He sighed. He would very proud of the family business before the feylamia showed up.
"I dunno why that feylamia came to Aumond, I don't know what it done to my family but it will relief me with my sword through it's throat."
He drinks his beer.
"Wait, what did the feylamia do to my family? Can they be saved?"
Artherion drank the wine, looking a bit surprised at Vinifera.
"He comes because he feasts on elves. The Feylamia is fey and yet not fey. (fey meaning elf in the elven tongue)."
"Do not hope for your family."
"If they were at all alive, I've been on the road for too long... their bones must be scattered in the forest..."
It was probably the alcohol getting to him, but thinking about it did start to upset him.
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>drinks his last beer and makes for the bath
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"Be wary... The Feylamia can walk in the shape of those he kills. That is one of their chief feats.">>17933
The innkeeper leads you to a separate room next to the dorm. Warm water was ready and a piece of soap and towels.
He sips his drink, thinking about seeing his mother potentially harm him as the feylamia.
"How do you know so much on feylamias?"
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Artherion just patted Vinifera on the shoulder as he got up. He excused himself, saying he needed some fresh air.>>17936
Your Charisma is back to its starting value of 10. It's very refreshing.
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He nodded. thinking about his family made him feel miserable and started sobbing a little while he was alone.
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You peer into the darkness but you cannot see anything. Maybe it was just the wind.
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An hour passes... still Artherion has not returned. By now the inn was filled with a few guests, a smoking pot with lentil stew was being prepared.
"Um... would you like some stew or another beer?" The innkeeper asks.>>17948
"Everything alright in there? The water must be getting cold" The innkeeper's wife asks through the door.
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"Y-yeah, stew would be nice, thanks."
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>gets dressed and heads back out>>17951
I thought I heard something outside
How long ago was that?>>17956
maybe in a bit
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As you step outside Artherion was nowhere to be seen. And well over an hour had passed since he had left.
He checks the outside of the tavern and looks around, concern that whoever was after him from Gashok must have caught up with them.
The dwarf sees well in the dark...>>17964
I'm taking a -2 roll for you (with lantern), so you - barely - passed.
You see footsteps on the ground, two pairs. One came from the tavern. Light soles, the sort elves wore. The others seemed heavier. >another roll -2 for both of you
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The steps overlap, lead a bit away behind the building where the room was where Nazom had bathed.
Then there was only one pair of feet... and what seemed to be drag marks on the ground... leading towards the east, out of town.
Nazom saw no more tracks...>>17974
... but Vinifera did.
They could still follow them, leading to the edge of the forest, due east.>one last roll +5
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And then the tracks seemed to disappear. The underbrush was too thick or one light simply too little...
Unfortunately, you don't seem to own any light sources! =P
5 assorted chisels
Rope (9,8 m)
Rain-Roof (Regenschirm; 3 kg)
Scimitar (1d6+3; rusty)
Flask with potion (refreshing smell; 2d6 HP)
old glass bottle
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While Nazom was still searching in vain through his backpack you stumble into the pitch black night. With elvish skill you evade the thickets and roofs that could trip you.
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Nazom followed Vinifera on nimble dwarven feet.
Off they went. There was a broken branch here. Then Vinifera noticed a torn piece of cloth in the brush, the same color and material Artherion had worn!
Deeper into the forest they went... minutes turned into half an hour... then another.
Then suddenly, they felt the ground change. It became firmer. Old cobblestones, broken and covered by grass and leaves long ago.
They were on an old road.
"An old road? Where could they went?"
He use the lantern to light up the cobblestone to see if he can find the trail again.
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Tracks! Maybe an hour old, barely visible on the stone but the grass is well trodden down by something heavy.>>17995>Vinifera's face as he tried to think of any other towns or villages nearby.
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He couldn't think of any from the top of his head ((which is true, I dunno TDE as much as you do.))
But he saw the tracks.
"Look!", he quickly continued to follow the trail.
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The tracks seem to follow the old path. At times it seemed to disappear altogether in the underbrush, but after some searching you always found it again.
An hour passed, and another... midnight came can went. The moon wasn't out or if it was it was hiding behind thick clouds. >Do you wish to go on or return to Hillhouse?
He was so angry he fell down in rage.https://youtu.be/6n0Uj41zlhU?t=34>>18002>>18003
((It's fine, we stop.
Shallw e continue from the tavern or from right here?))
((I'll leave that up to you))>>18003>>18004
That depends whether you keep following the tracks or decide to return to Hillhouse.>>18005
Continuing where we left off. The trail turned cold and it was too dark to see anything else. Defeated from this endeavour we saw no choice but to return to the Hillhouse and try to get some rest.
Because Vinifera was dissapointed he couldn't help Artherion and blamed himself for it. He had trouble to get to sleep with all the anger and guilt on him.>Strength d20 = 13
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I want to see 2 x Perception +3 to determine whether you even find your way back to the village.
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You've got the light. I'm just following you!
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For as short time you manage to head in the right direction, following the old path. But then it disappears under grass, fern and bush.
You try to keep your heading but always there's trees in the way or thick underbrush that forces you to change your way.
Then... you stand in the forest, lost. Midnight has come.
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can we start a fire from your lantern?
Try to gather up some dead wood and branches to make a campfire.
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If you find some dry wood with a Perception roll.
He tries to start a bonfire with the flame from his lantern.
You sue some of the precious oil and it works. A crackling fire.
You still have enough oil for 8 hours of light in the lantern now.
Vinifera turned off the lantern and sit by the fire with Nazom.
"Sorry to have got you into this Naz."
As he sit there for a few quiet minutes he recalled the question he was about to ask Nazom in Hillhouse.
"Hey Nazom, something I've been wanting to ask."
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"I'm curious. Why did you start adventuring? Why choose to travel with someone like me? I mean, you know why I am out here. To avenge my family, to save what's left of Aumond. What motivates me to go forward, what I see at the end of all this. What is it that pushed you out the door? That driven you along all this time? Hell to put up with me all this time."
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Hrmm. I was never one for the sedentary life, so there's no real place for me in the mountainhome. I decided long ago to make my name elsewhere and then return home. And if I can help you along the way, so much the better! You're an honorary dwarf as far as I'm concerned, and I think of you as a brother.
He felt very touched by being called his brother.
"I dunno what I'll be doing after all this. Maybe I'll continue to adventure or try to get Aumond and my family business back on it's feet. There's room for you if you want to stay in Aumond. I know fine wine isn't your taste but perhaps we could start a brewery or something. I dunno anything about making beer though."
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It was a good thing you had made a fire. You can see some animal eyes spying at you from a distance, glimmering in the darkness. Wolves, no doubt, but they do not dare to come closer.
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I don't know much about making beer - but I'm an expert at drinking it! Anyway, we'll have to see once Aumond is secured.>>18031>throws another log on the fire
Given you gave chase to Artherion and their kidnapper, you were not foolish to leave your weapon behind and kept it by you in case these wolves tried anything.>>18032
He grins "Thanks".
Vinifera pondered for a while. He was so caught up over the family he lost he never figured he'd end up with someone who regarded him as a brother along the way.>>18033
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Eventually the two went to sleep, in turns, in order to tend to the fire and keep any beasts at bay.
It was a cold night as winter was slowly approaching, not comfortable with only your clothes on and no blanket to keep you warm. But then at last the rays of the sun came twinkling through the leafy roof of the forest.
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so, any idea where we are?
🧠d20 + 1 = 10
👀d20 + 2 = 9
Both succeed. You have a good idea in which direction the village Hillhouse lies.
But you also find the tracks again you followed the day before. Heavy tracks.>roll for Intelligence once more (Nazom can roll too)
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Nazom remembers two tracks were at the inn... then one track and dragging marks... now just one track but it's heavier.
Someone was carrying something heavy. Perhaps Artherion?
File: 1612450625481.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
I require a Perception roll -1 and one +1 from both of you.
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Good enough... You follow the tracks for an hour, the another. The forest get deeper at first, then lighter again. Then, after two long hours you hear crude voices, just up ahead, but too far away to clearly make out.
((Just a heads up, I need to head out in 30 minutes or so.))>>18053
Slowly Vinifera sneaks closer towards the voices.
What will Nazom do?
A roll for Intuition... just to be sure.
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You have to listen closely. At first you are not sure what language they are speaking, then you realize it is a crude for of Common Tongue. Two men are talking about breakfast.
Whispers to Naz.
"Maybe they're friendly?"
He looks over to the men. See if he can judge them by their attire. Maybe they're raiders, bandits, or maybe trappers or honest hunters.
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Orcs! Or... you're not quite sure on second sight...
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"I dunno, they're rather hairy fellows. Possibly orcs."
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right! after you!
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He gets up and approaches the orcs. He sttod tall and kept a calm yet stern face, but his hand on the hilt of his sword in case things quickly turn awry. He puffed up his chest a little to look as intimidating as he could.
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As the two step out of the forest they now clearly see what appear to be burnt ruins of a town in the distance. Sticking out among them were a big white building made of marble and a tower.
As the two orcs (two fellows with thick, brown fur, pointy - almost elvish - ears and the typical tusks and prominent jaw of the orcish race) saw them, they seemed shocked for a moment, slowly backing off.
"Who are? What want?" barked one of them.
He calls a bluff.
"The elven wizard. Where is he?"
((no worries, have a good one!))>>18070
((see you later!))
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He calls a bluff of the orcs he was confronting.
"The elven wizard. Where is he?"
The two orcs (?) stare at the duo, blinking, looking dumbstruck.
They were dressed in tattered clothing, not at all like the furs and cured leather orcs usually wore.
"Weezard? No weezard here."
"Huh? You guys haven't seen an elf wizard around here? About yay-big?"
He gives a rough description of Artherions description.
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One of the two shook his head. The other gulped as he saw the dwarf with his grim face, turned and ran towards the ruins.
"No... no weezard elf."
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((He didn't just try, he ran away. The other one's still there.))>>18080
"Home... Toona. We live here. Came long ago."
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"No... no stranger here. Not in while."
Vinifera had a suspicion these orcs know something. In fact, from his experiance of orcs from their swamp adventure he was sure of it given if orcs are around then they have reasons to be around here and know what's happening in the area
"Is your cheif around? Or shaman we can chat to?"
Vinifera is surpsied how welcoming these orcs are. He figured they would be to a degree distrusting and hostile but he guess he doesn't have to use his friend-making spell... unless he has to.
You follow the Orc guard.
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The orc lead the two towards what once was the center of town. There the ruins had been made habitable in one way or another. Burn roofs replaced with large beams of wood, planks placed before holes in the wall, windows sealed with fur. But all in all it was crude, shoddy work.
There were at least four dozen of the orcs there, men, women and children. Talking and pointing at the elf and the dwarf.
The orc leading them was heading through the square and continued on towards the tall, whitish tower. With the pointy roof. It was old and had half sunken in (the roof). Ivy was growing on the side of the tower.
"Here Edsel live."
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"Shall we go in? Or do you need to tell him we're here before coming in? I do not wish to be rude."
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The orc gave a nod and used the old handle on the oaken door to give a good, loud knock. After a good minute of silence the door was unlocked from the inside and a rather jolly looking orc with brown-blackish fur, wearing a long bluish dress and a funny, pointy hat looked at them.
"OH... Guests! Welcome, welcome!" he said.>roll for Intelligence -2
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Vinifera didn't recognize the robe and hat for what they were... >>18094
"Yes, I am Edsel. I am the head of this town." he said very slowly, tryin to get all the words and grammar right.
"Um... elf? Elves life to the East." he pointed in the direction the two friends came from. "But they visit once in a while. Just look, rarely talk. But not recently."
He seemed very proud that the dwarf addressed his outfit and brushed it down. "I found it here, in a chest. It was old and dusty but it's nice."
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((You were outside the tower, Edsel standing in the door frame pretty much.))
"Oh... we have lived here for a long time. Very long... great grand father already lived here. Not sure how long ago. Many, may years.
My parents lived in this tower. Now me. Um... Now I do." he corrected.
"Uh... do you want to come inside? You seem to have a lot of questions."
"Many years you say?"
Vinifera looked at the town around them, how it appears in ruins.
((Should I roll if Vinifera recognises any elven architecture or not?))
((You can always roll if you like, Intelligence is the one.))
"Yes..." he shrugged. "100 years, maybe more?"
he seems nice enough>>18099
sure we'll join you inside
He looks at the ruins and the makeshift homes.
"I dunno much about orc buildings but wouldn't it made sense to make more proper homes from the ruins by now?"d20 = 19
He whispers back. careful for Edsel not to overhear.
"He seems alright, but I don't really trust him. He claims his people have been here for over a hundred years but they look like recent squatters to these ruins to me."
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Edsel stepped aside and let the two enter. >>18104
The town looked old and badly damaged. You don't recognize anything elvish. >>18104
"We do what we can. We are no builders." He said. "We live in the buildings that were stable and needed little repair."
He decided to risk his suspicion.
"Yeah but you never hired a contractor to help with buldings? I mean I know that reputation between orcs and other races haven't always been favourable but you're pretty cool guys so far."
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The basement of the tower had a spiral staircase made of stone that led upstairs. It seemed to be the living room.
On the floor and on the arm chairs lied many old, tattered books, old clothes and and dirty crockery.
A low table, book shelves and tow small cabinets made it look more homely.
"Sit, sit!" he said while gathering some books and clothes from the chairs, placing them on the floor.>>18108
"Con... trac..? What's that?" he seemed puzzled. "And we are not orcs. We are Holbercs."
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"Yes, that's what we are. You are... a... dwarf?" Edsel seemed to half-guess.>>18112
"Busi-ness? We are very busy, yes. We hunt and gather. But not too far from town, the elves do not like it. No one comes here really... every."
Now you remember what you could not at night. In Aumond the tale of the town of Thuna was still recalled. Humans lived there but they fell to evil so the elves destroyed the town and chased off the humans. Many years later a tribe of strange creatures settled there. They came from the South. Some moved on to the North, some remained behind in the ruins of Thuna. Guarded by another elven tribe. The Holbercs... half elf, half orc.
"Toona... wait, is this Thuna? The town where humans lived but fell to evil so the elves destroyed the town and chased off the humans?
And Holbercs, I recall that from my studies (looking at a wikipedia article), half-orcs, half elves.>>18114
((Get well soon.))
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The Holberc looked a bit flustered at that tale. "I... don't know?" he said at last, apparently not knowing anything about the history.
"But this is Toona... our ancestors came here, found the town like this."
((So the orc chief is the Holberc of the settlement Thuna is at?))>>18117
Well, you're somewhat of a legend, friend.
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"A legend? Huh. I don't understand.">>18119
"Oh... the parents of my grandparents lived here already. Why is it important?"
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"Well, I would help you but I don't know how. I do not know this Artherion.
Would you like something to drink though?"
((Given Vinifera and Naz haven't had breakfast, how hungry are we?))
"Your people have been around these forests for a long time. Has there been any strange goings on recently? Raiders, or news of lost people?"
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I could go for a drink!
((Quite a bit I guess?))
"No... no raiders have come here, ever, I think. I think the elves would keep them away. And no, we have not missed anyone. Sometimes Holbercs leave and head North, but not often.">>18124
He beams. "Good, good. Wait here!" He heads upstairs, leaving you by yourself while you can hear rummaging and creaking upstairs.
As Edsel rummages around at back, Vinifera asks Naz
"How far away you think those elves are?"
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Edsel returned soon enough, lifting the hem of his 'robe' while walking down the spiral staircase. In the other he held what looked like a green glass bottle, very old.
He placed it on the desk and pulled out the cork, then hurried up again, having forgotten the glasses.
I just said from before. >>18116
We're in the ruins of Thuma. Once a human settlement until they turned evil and were chased off by elves. Now the Holbercs reside here. It's a story told where I'm from.
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Edsel returned with three glasses, walking slowly not to trip over his robe. With a toothy smile he placed them on the table and began filling them.
"Good firewater. It still tastes good!"
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The brandy did not taste bad at all but it was very potent. Edsel filled his glass once more and motioned whether Nazom and Vinifera wanted some more as well.
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He filled the glass to the brim, then slowly emptied his glass...>>18147
... he seemed in thought, scratching his head. His wizard's hat almost fell off.
"Well... I do not know anything about your Artherion. But we might have some missing people after all. I'm not sure. Maybe they left but so many in such a short time..."
"I guess, we could ask around your tribe. How well is everyones commontongue?"
((Can VInifera speak "elf" if that's a option?))
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((It's not helping here, they don't speak elf.))
"Oh, good, we speak it all the time." he said with pride though what was likely the truth was that they all spoke like the guards.>>18151
"Four... four left over the past two months. That's a lot. Usually one leaves a year at best."
"I'll ask around. VInifera if you want you can help Edsel finish the bottle."
He gets up to leave.
"Good luck, let me know if you need anything else!">>18154
He thought for a while. "Well, one of them did, yes. The others, no, not really."
Vinifera left the hut and figured to just randomly go up to someone and ask around.
Which he did.
"'scuse me Ms, where might I inquire about missing the residents?"
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The female's eyes widened and muttering to herself she quickly headed to what seemed to be her husband. In general the Holbercs were either curious or wary of Vinifera.
"What want?" barked her husband.>>18157
"Well, he wanted to see the world. Wanted to see the Holbercs who live up north in the big city. Two weeks away from here or so.
I don't know where they went. They were just... gone. Still there in the evening, gone in the morning."
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It's possible that three of them were attacked and dragged off during the night, much like the wizard we're looking for.
Some of the Holbercs gathered around him, talking over each other. They were more interested in where Vinifera was coming from. Whether he was a trader or a traveler. Whether he saw any other Holbercs on his travels. >>18160
"But we looked and looked. We found no traces. Footprints yes, but no signs of a struggle!"
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The glasses were filled for a third time.
"Hmmm ... no. Except. Well, two times we found two traces of footprints."
"Guys- guys one at a time...""PLEASE! ENOUGH!"
Vinifera and Edsen may have heard this from outside.
He hoped that got their silence.
He cleared his throat. "I'm just trying to find my friend Artherion who was taken off in the night. From what I understand in the last month, four of your residence have also mysteriously dissapeared. Please I just want to takl to the families and those who have seen them last."
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two sets of foot prints? that sounds a lot like what happened with the wizard we're looking for. and then it was one set of footprints, and someone or something being dragged.>sips his drink
and thank you for the hospitality
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The Holbercs had quieted down for a moment. But then they began to talk only louder - to each other and to Vinifera. They discussed where the four Holbercs might have gone. Whether they had left or whether a wild animal had taken them. They had looked but found no traces of blood or anything else suspicious. Some of the kin of the Holbercs thought they might have gone on a journey, or eloped wither a potential partner.>>18165
"We followed the tracks for as long as we could but at some point they were just gone."
Edsel poured the last content of the bottle into their glasses.
"You're welcome. It's no fun drinking alone."
Vinifera tried to cut in with his questions and tried to get the answers he need.
"Did they say anything last before they went missing? Places? People or the likes?"
"Where do they usually go when they leave the village?"
"Where they last seen in or out of the village?"
"Always toward the forest. And there's forest all around us... Well, no, hold on. Once the tracks returned back towards the village. That was weird.">>18168>"Did they say anything last before they went missing? Places? People or the likes?"
Some claimed they wanted to head to Riva, the town up north. Others claimed one wanted to return back South to Ohort where their ancestors had come from... In the end it was apparent none of those who disappeared had mentioned anything.>"Where do they usually go when they leave the village?"
"We hunt in the vicinity around the village. We don't leave really.">"Where they last seen in or out of the village?"
They agreed on one thing for a change. They were last seen inside the village.
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They thought hard as some new Holbercs arrived and others left to discuss things at home. Some just stood around and listened, apparently excited that something unusual was happening.
But in the end... no one seemed to have heard or seen anything.
"Really? None of you guys? I find that hard to believe. Practically the whole village come out to meet me like I was some sort of phenomenon yet when it comes to news of missing holbercs it's not worth the attention?"
He sighs, figure he didn't get much leads... other than whoever kidnapped them had no qualms doing so within the village itself, just as Artherion was kidnapped just outide the tavern.
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You recall that Artherion mentioned that a Feylamia could take on the form of his victims. If no one had seen or heard anything, the supposed victims likely had no reason to call for help. There was just another Holberc approaching them.
And when Artherion had disappeared, no one had heard anything either. Except for the lucky Nazom whose bathroom window just happened to be right there.
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"Just back towards the town? There's lots of old cobblestone in the town itself. We lost the track quickly."
"Could it be?"
He shuddered. He still has haunting flashbacks of seeing the ghostly woman at the edge of the woodland just outside the vineyards.
He recomposed himself and returned to Esdsel's hut.>>18180
Vinifera poked his head into Edsels doorway.
>sips the drink>>18180
they just went out, and back? strange.>>18181
find out anything?
Edsel had emptied his glass again but he seemed to be little effected by the spirits.>>18184>roll Strength +2>>18184
"Yes... very strange."
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Oh no, Nazom seems to have had too many drinks! You feel a thumping head ache.
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that's some... good drink, Edsel. I can really feel it.>>18187
he says the footprints of the missing led toward the forest, except for one that turned back toward town
apparently. how could one come back into town, yet still be missing?>>18191
you're too kind!
He ask Edsel.
"Who was the one who came back? Do you know his or her name?"
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Edsel looked up. "Uh... I don't know? We saw no one come back. We only saw footprints. They could belong to anyone."
He had a chill and looked back out the door towards the village where he just been.
Could the Feylamia be somewhere in Thuna?
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"Fey... la... mia. That's familiar somehow. Where have I heard that before..."
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He tried to keep cam, but Edsel can detect a hint of fear in Vinifera tone of voice.
"Edsel, you need to know why I am looking for Artherion, why he is the only elf that can help me, he can help me save my home."
Vinifera tells him about what happened to Aumond. That one or two elves ended up lost now and again, until the number of dissapearing residence and the regular occurance was so high that residence either ran away or vanished.
"I was the last. I remember the day I walked over to my family's vineyards and realised I was all alone. Then I saw her at the edge of the fields, standing at the foot of the woodlands. She just stood there, silently looking at me, skin pale as death and hair like winters mist. While she was far away I remember her eyes, her while blank eyes looking into me, freezing my spirit. She knew I was the last. artherion said they could disguise themselves as our loved ones to fool us but no, either I saw her first or she wanted me to see her."
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Edsel seemed to only listen with half an ear, he was in thought. As Vinifera mentioned the 'disguise' Edsel looked up.
"The City Lord!" he said, then ran upstairs. You could hear more rummaging and the sound of drawers being opened and the rustling of paper.
((You still on ⛵? We can take a break for now if you want to rest.))>>18198
He was curious who this "City Lord" is and wait to see what Edsel come up with.
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((OK. 'til next time then.))
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At least Edsel returned, carrying a tattered old book... "I knew I had remembered something... this is the book of Regina, she lived here, long ago. I still remembered her from grandpa's stories."
left behind by those who lived here long ago?>>18204
know of any Reginas?
Looks at the old book.
"Was she the City Lord you mentioned?"
12. EFF 851
The construction of the tower is finished at last. Far from the turmoil of the Empire I can now conduct my research in peace. Strangely enough, High Priest Kairon has spoken out publicly against letting me use the land for the tower. One should expect hospitality from him of all people. But it doesn't matter, the council was convinced by my hard gold.
7. BOR 851
... a decisive breakthrough, Yanis survived the passage. I have become so used to the dog's company that I wouldn't want to miss it anymore. The poles were only five meters apart, and yet the animal would have been torn apart between the dimensions if there had been a mistake...
4. TRA 856
Today someone threw a stone at me! I am slowly starting to worry about the citizens hostilities. I only leave the tower at night and have all the groceries secretly delivered to my house. Even the priests of Travia insult me in the street. But my research and my friendship with Artherion bind me to this place.
9. FIR 856
Artherion has finally arrived. I have rarely missed him as much as I did during those difficult days. It would have been tight for two to sleep in my small tower. Fortunately, the priests invited him to spend the night in the temple. It seems that the general hatred applies only to magicians and otherwise the commandments of hospitality are obeyed.
10. FIR 856
... but now Artherion has also disappeared without a trace. Kairon claims he left early that morning, but I don't believe him. I know Artherion well enough to know he would have said goodbye or left me a message. Hopefully nothing happened to him.
11. FIR 856
The citizens, and especially the priests, react extremely hostile to my questions about Artherion. I am now sure that Kairon is behind it. I have sent Yanis on guard duty, she will wake me up if the priest leaves the temple ...
12. FIR 856
I've seen and heard a lot, but the kind of magic Kairon practices is completely unknown to me. How is that possible?
13. FIR 856
... and I was shaking like never before during the break-in. Artherion has a bad wound on his neck and has lost a lot of blood, I will keep him hidden with me until he regains consciousness. I wonder who Kairon really is and what his actions are supposed to mean - and what he does when he realizes that his victim has escaped.
15. FIR 856
Today a wandering elf arrived in Thuna. He will spend the night in the temple. I will follow him invisibly to see what happens.
16. FIR 856
How terrible! The priests overpowered the elf and sacrificed him in a nightly ceremony in the temple. Many respected citizens were present.
I was able to secretly examine Kairon using the magica clarobservantia - he's an elf himself!
I escaped at the last moment.
18. FIR 856
... Artherion has awakened at last and we have to decide what to do about this beast that feeds on elven blood ...
20. FIR 856
... the preparations are finally complete. We have armed ourselves with silver weapons and Artherion knows a remedy for the Feylamia's hypnotic gaze. May the Twelve Gods have mercy on us should it not work! - Let's hope Kairon doesn't get suspicious at the last moment. The time ist at hand tonight ...
1. TSA 856
... ten days have passed since Kairon's death. The city council renovated the collapsed crypt for the burial of the “high priest” ... and yet I can't help but feel uneasy, it was far too easy ... Artherion read the last entry and laughs, but there is no joy in it, just bitterness. He's not comfortable either.
8. PER 856
... Artherion is back with his people. Not forever, thank Hesinde, I couldn't bear the thought of bein without him, I am expecting his child...
City residents‘ hatred has only grown worse since Kairon's death ...
13. ING 856
... tonight I wandered in the light of the new moon. Kairon actually deceived us, I saw him! Either he hypnotized the city lord Belgor or took his place - probably before the funeral! I'll find out, and when Artherion gets back we will destroy the monster for good ! …
15. RAH 856
Artherion has brought a crystal that can capture and preserve the light of Mada. Her light is powerful against Feylamia, as he told me. Artherion and I will wait until the full moon. Thus we have just under a week to prepare ...
5. TRA 857
... and after more than three months I finally find the strength to face life again. The price we had to pay to defeat Feylamia was way too high:
I lost our child that night, and for a long time it seemed as if my life had lost all meaning along with it. We did not even use the wood elves' moon lantern. It sounds ridiculous, but my silver dagger could only find its mark because he overlooked me.
One of the residents noticed us and soon we had to face a furious mob.
We holed up in the tower when a miracle happened! The wood elves from nearby Aumond came to our aid. They killed those who stood in their way and drove out the rest of the population ... the city is on fire.
Thanks to Artherion, Rallion Lilac-in-the-Rain allowed me to stay in Thuna and I sought consolation and oblivion in my research. I'm working on the transport magic again. I hid the poles in large mirrors. Not ideal because it takes a magical presence to stabilize the mirrors.
We found out what happened to the Feylamia only days later. He had hidden himself badly wounded in the old crypt, and wailed in his misery when we found him. Artherion wanted to finish him off with the lantern but I stopped him. He should suffer for all that he did. What he did to me! We magically sealed the coffin and the tomb; the amulets should do the rest.
14. PER 857
Artherion left today and I know he won't return. It was all too much for him ... for both of us. I should have him have his will regarding the Feylamia. Does he also blame me for the death of our child?
10. TRA 863
I have become like an old hermit in Thuna. I had almost forgotten this diary. I found Kairon's hiding place shortly after the recent events. It lies deep under the temple and, contrary to expectations, is not a dirty hole, but rather carefully built and comfortably furnished.
18. PER 863
Strange orcs arrived in Thuna today, at least I think they are orcs, because they are very hairy and have strong jaws and tusks. But they are more delicate than the few orcs I have seen before and they have pointed ears like elves. It must be a whole clan.
The creatuers set up camp in the ruins of the city and pay little attention to me. I will keep watching them.
20. PER 863
One of the Holbercs, as they call themselves, is very inquisitive and friendly. I manage to communicate with them reasonably well because they speak a strange mix of Common Tongue and the rough language of the orcs. His name is Shed. They seem to come from far to the south, from beyond the Thasch Mountains, from a town they call Ohort.
4. PRA 864
There almost was an accident. The locking charms on the crypt had lost their effect years ago, but luckily the amulets are still doing their job. One of the Holbercs had opened the crypt and I got there just in time before anything worse might have happened. The Feylamia is still vegetating in the coffin. I have to tell the Holbercs to avoid the old graveyard. A few ghost stories and supporting spells should do the trick.
3. PHE 864
After Yanis‘ passing I will say farewell to Shed and spend the final days before the completion of my masterpiece down here. It is almost done: a hall of mirrors that can open gates to strange worlds. Perhaps I will find a better world among them ...
File: 1613412821468.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google
a gentleman and
a scholar. cheers!>drinks
File: 1613412890626.png (94.89 KB, 341x311, 341:311, trixie8.png) ImgOps Google
"Oh, not a scholar, I just remembered reading about something a long time ago..."
He watches the elf being busy with the diary.
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have you searched around the place for secret rooms and wizardly stuff?
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"I think there is no wizard stuff left. I mean, some of the books are in a language I cannot read, so maybe they are... but I never found any magic items or secret places here."
((That's fine. I appreciate the time you took to write all this.))>>18211>>18214
"Oh my gods."
He mutters as he reads through the journal.
"If I think this is what I think it is, the same feylamia that ruined Aumond was the same one mentioned in this journal.
A priest known as Kairon used to live here in Thuna when it was a town. He rallied the people against wizards, kinda similar to what Gashok is going through with non-humans, only this priest Kairon sacrificed elves to the Feylamia which he had under his control.
He reread some of the entries.
I think Artherion and Regina defeated the feylamia however, or so they thought and a group from Aumond heard their plight and come to aid them by attacking the people of Thuna, just as the stories go of elves driving away wicked people who lived here, I'd never thought it would be elves from Aumond."
He looks over some more.
"Either they believed to have killed the feylamia or they did ad Kairon eventually became a feylamia himself... but Artherion didn't kill him and instead sealed him up somewhere in the graveyard."
He looks up from the journal and ponders.
"They feylamia I remember looked like a woman, it might have been they thought she dead... or Kairon decided to take the form of a woman after his transformation."
He continues reading tidbits.
"I think Regina may have sealed the feylamia somewhere in Thuna's graveyard. The seals may have worn off but the amulets are still holding it. Regina might have added something else down there. Some sort of masterpiece involving a hall of mirrors, maybe a safe guard?"
File: 1613413505472.png (237.02 KB, 900x900, 1:1, trixie14.png) ImgOps Google
"I hope the book was helpful to you..."
"Very much so, thanks."
He hands the book back to him.
I mean is its home here somewhere? Why not just kill him there?>>18223
very, thank you>sips drink
"It appears that the crypt where the feylamia was sealed is somewhere in a graveyard in Thuna. Though it might no longer be there. But Regina claims she was working on something elaborate and that if whatever she was working on is there then it maybe a lead. We might even find this lantern that maybe needed to vanquish the feylamia"
He turns to Edsel.
"Edsel, do you know if there is any graveyards here in Thuna? graveyards older than before your people settled here?"
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Edsel nods, explaining that there is a graveyard indeed, very old. They still use it themselves though there are still stories that part of it was haunted.
"I wouldn't be surprise if actual spooks and ghost have taken residence in the graveyard since that journal was written but I ain't afraid of no ghosts."
Turns to Naz.
"I know what we're gonna do today."
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"You are welcome. Drop by if you need anything else."
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are there any guards who might be willing to accompany us?
File: 1613414691599.gif (1.01 MB, 305x474, 305:474, trixie24.gif) ImgOps Google
"Uh... we have only a few hunters... nothing you could call 'guards'. But the graveyard is just north of the old town hall if that is where you are headed. There is always someone not too far away from there."
Vin and Naz head on outside to the town square of Thuna.
"So, you ready to head straight to the graveyard? Or you wanna ask around if anyone wants to help our cause?"
They head over to what they deem the creepiest place in all the ruins.
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They went through the ruins which in town center have been made relatively homely. Beside the white temple made of marble the townhall was the biggest building in town and apparently home to many families.
Many of the Holbercs pointed and them in surprise, some children even running after them for a bit.
Due north of the town hall was the old cemetery. Some old signs were still there but most of it was overgrown and has not been used in a long time. An entrance to an old, crumbling crypt, closed by a metal lattice door its entrance.
The Holberc's own burial grounds were close by but in a separate lot as if they did not want to approach the graveyard.
"Here it is."
Vinifera approaches the crumbling crypt and inspects the entrace.
"Woah hey! Let's take a look at it first before we yank it off it's hinges."
He wanted to check for any of the seals or amulets mentioned in the journal.
He grins, "sure".
He then examines the bars, the hinges, the lock and the stones the bars were fixed into.>>18248
👀d20 = 1
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Oh, natural success.
Vinifera notices that the lock to the door has been forcefully broken - likely not too long ago, given that the rust was scraped off doing so.
Afterwards the door was with much forced 'pushed' into it's current position, making it hard to open even in its unlocked case.
"The mystery deepens. What if the feylamia did not escape on it's own accord?"
He then proceed to pull open the door, trying to do so in the opposite way it was jammed shut.d20 + 3 = 11
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While having the right idea, Vinifera couldn't open it either.
Maybe you should try it together...>both roll Strength -2
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With a loud creak the door comes loose and falls into your direction. You jump out of the way in time. The way lies now open.
Turns his lantern on.
Hw looks down into the darkness and feel a compulsion to go down as he takes the first few steps ahead.
He had to know...
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Step after step the duo descended into the darkness, the lamp illuminating the old walls, then after a few meters the bottom of the crypt.
It seemed well built, surely it was made for a wealthy person at the time. Symbols and pictures of Travia, the Goddess of Family and Home were carved into many stones. But the paint seemed to have scraped off long ago.
Then before their eyes was a big coffin - open. It's lid lying on the floor. Inside it was padded with velvet.
Vinifera looked at the coffin.
"Well. Ifigured much... but what about Regina's mention of mirrors? Could it be around here somewhere?">>18264
Also looks around thoroughly for clues.
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As you examine close you find two old silver amulets lying close to the coffin. They show depictions of a fox.
The walls are old and crumbling, the bare earth visible in many spots where the bricks have come lose. In a few decades the whole crypt will likely have collapsed.>>18265
For a moment... you thought there was something moving further back...
Pick up one of the silver fox amulets.
"Maybe we should both hold onto these?"
He pockets the one he had picked up.>Added to ivnentory.
He looked at the further back of the crypt.
He was startled and was taken aback.
"What is that thing!?"
He hurridly draws his sword to defend himself.
Attack Nazom: 1d20 = 7 1d6 + 5 = 11
Isopod defends: 1d20 = 5
Isopod attacks: 1d20 = 16 1d6 + 3 = 9
Parry Nazom: 1d20 = 12
((Can you post a picture? Or is it as google image shows me it is some sort of shelled bug))
I try to attack it in panic!
Attack Nazom: 1d20 = 20 1d6 + 5 = 7
Isopod defends: 1d20 = 18
Isopod attacks: 1d20 = 7 1d6 + 3 = 5
Parry Nazom: 1d20 = 3
Attack Vinifera: 1d20 = 19 1d6 + 6 = 11
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Nazom stumbled during his attack and drops his axe!
Luckily he can still evade the isopod's attack.
Vinifera, too, misses!
Now that the fright has passed, Vinifera tries to get smart.>>18280
While Naz attempts that, he tries to flip the creature on it's backside and stab it's underbelly.
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You hurl the lid at the isopod! It didn't see that coming and cannot evade the large piece of wood.1d6 + 6 = 11
Even though it has a thick 'skin', the lid sure hurt.>>18283
Strength+2 and Dexterity +4 required!
While having the strength to flip it over, the many-legged isopod escapes your grip and its pincers are close!
Isopod attacks: 1d20 = 12 1d6 + 3 = 9
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>grabs his axe and attacks again!
Attack Nazom: 1d20 = 3 1d6 + 5 = 7
Isopod defends: 1d20 = 10
Isopod attacks: 1d20 = 18 1d6 + 3 = 8
Parry Nazom: 1d20 = 13>>18290
No, it wobbled away before you could roll it over!
Alas, Vinifera lacks the strength!
Isopod attacks: 1d20 = 2 1d6 + 3 = 9
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Ouch, that hurt! 6 damage! Luckily Vinifera has some armor.
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stop getting hit!>flips the lid back at the isopod
Kicks it as hard as he can.d20 + 4 = 21
Vinifera's kick has no effect.>>18302
There comes the lid... 1d6 + 6 = 11
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The large isopod gives a shriek and scuttles away in pain, one leg limping. As quick as a weasel it disappears in the loose earth.
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All was quiet once more.
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Darkness. There was no sign of the isopod nor was there any sign of e.g. other rooms being back there. Just a natural, animal-made hole.
you think you can fit?>>18317
((ok, good night!))
"I dunno if I should. I can't see anything.">>18317
((Okay, see you later.))
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Vinifera would have to crawl into the narrow hole on all fours, he'd be at the mercy of the isopod if it attacks, unable to really attack or defend... you'd be on its turf. So following it is not a prudent idea.
"Mmmmh, I'd rather not."
He turns around.
"Let's get out of here, Naz."
"Oh, uh yeah, good call."
He searched the place with Naz.
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1d20 = 8
"Yeah, I figured feylamia are the long-lasting kind of undead."
They leave the tomb.
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As you return from the crypt you notice no Holbercs anywhere in the vicinity... you're pretty much alone.
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sure seems quiet. back to the tower?
"The tower? Yeah... Good idea."
He had a suspicion and they head back to the tower.
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As they came closer to the old town again and walked through the broken streets they found that the Holbercs were in fact not gone... only gone into hiding. They seem scared and look out of the windows or from behind doors.
He approaches one of the doors with a Holberc peeking out.
"What's wrong? Why is everyone inside?"
He looked up at the sky to roughly see the time of day.
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They explain they had heard weird sounds coming from the old haunted graveyard... they thought there were ghosts and quickly went into hiding.
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They heard it might have just been Vinifera but decided to stay indoors a bit longer, just to be sure.
"Yeah, they're probably better off staying in doors. With "it" still out there they're better off."
They head to the tower.
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As you reach the tower they find Edsel still in his robe and wearing the wizard hat. He wiped his hands in the robe after opening, apparently having started to prepare supper.
"Oh, you're back! Are you hurt?"
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Edsel blinked but asked no further questions in that regard and let them enter.
"So, did you find anything interesting?"
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"The crypt? Well, we never go down there... nor that old part of the cemetery really. It's haunted! I remember my grandfather telling me about it."
He listened to their story.
"So... it's gone, whatever's been there. That's good, hopefully it won't return."
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>subtly looks to see if anything seems off in the tower or about Edsel
He gives a groan.
"Actually... you're better off wit hthe opposite. You see, you knew it
was down there, and now it is not. So it could be awake and anywhere."
His wounds ache.
"Say you don't have anything for this don't you?"
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You don't notice anything out of the ordinary for the time being.>>18356
"Well, I didn't really know what was down there. I only remembered the diary when you mentioned some things. I've ready it so long ago and only understood half of it..."
"So... what will you do next?"
He ponders for a moment.
"I was wondering, this tower, did it once belong to Regina?"
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"Oh, so you hurt yourself after all? Well... I have some ointment. Let met get it!">>18359
"Mirrors? Uh... why would mirrors be down there? I've never been down in the crypt really. Only Seto went to the haunted graveyard sometimes."
"Actually, I think Naz wa asking if your tower here has a basement. Or the very least loose floor boards. That is, if this is the same tower Regina once lived in."
"Oh! The tower? No, it doesn't have a basement, sorry, I misheard you there. And... yes, this was Regina's tower. She gave it to great-grandfather. I think she went away afterwards... grandpa told stories about her sometimes but it's been so long">>18362>>18364
"Seto? A young Holberc, headstrong and rather bold, as youths tends to be."
Edsel went upstairs to get the ointment, leaving the two friends alone for a moment.
While Edsel was upstairs, he talked to Naz.
"This Seto guy. You thinking what I'm thinking?">>18366
"So you are thinking what I am thinking. Yeah... but let's see how this ointment works. Then there is the matter of finding the hall of mirrors which could be over this tower."
He watches Naz snoop around on the floors.
"I imagine if you find a gap in the floors and see yourself looking up at you through the gap then you're on the right track."
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The diary did not go into detail but it must have been over a dozen, man-high at least.>>18369>roll for Perception
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You notice one thing soon enough (and as a dwarf you have a keen sense for that), there's solid rock under the tower. No basement or hall underneath.
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Edsel returns with the ointment which has a very unpleasant smell and looks just as bad. He dips two fingers into it... "Here we go, hold still!"
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wow, what is that!! looks... effective
"Well, I see two options here."
He winces as Edsel applies the ointment to his wounds. But still goes over the options for both Naz and Edsel to hear.
1. We need some sort of silver lantern to defeat the feylamia for good. It's located somewhere under Thuna and I pressume Regina set up some safeguards to protect it, a hall of mirrors be one of them. If we go and try to find the labyrinth first then if Seto was the feylamia then who knows what he'll get up to while we're underground. It could result in further deaths.
2. We go to investigate Sato. He could be the feylamia. However we wouldn't be able to defeat him without the silver lantern underground so we probably won't be able to efficiently kill him. Maybe we could try and ward him away from the town or trap him somewhere with the amulets we got but that would be difficult.
"Ouch! -anyway, those are the two options. From what we know feylamia are weak against silver. I dunno if it needs to be regular silver or holy silver."