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We'll be starting a new adventure soon.
1095 posts and 449 image replies omitted. Click reply to view.


Vinifera incredibly manages to dodge the orc's critical hit which would have made double damage!

Nazom is missed by a mile.


Vinifera has had enough, but he came up with an idea on the spot as he took a pause.

"Hey, ugly, quick question, are you good at english perchance?"


>tries to trip the big orc


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"You die! Sacrifice to orc gods! I wear your ears! Good trophy!" The orc just shouts in reply!

1d20 + 1 = 7

The big orc skillfully hops over the trip attempt! 1d20 + 1 = 21


"C'mon now, lets not be like that. you tried to kill me, I'm gonna kill you, how about we talk about... Bannbaladin?"

He waves his hand over the orc.


The big orc stumbles around like a fool, trips, and lands ass-first in the fire! He howls and jumps! 1d6 + 1 = 4 fire damage!

Boronian shoots at the big orc! 1d20 = 131d6 + 6 = 11


The big orc growls, throws the horn aside and charges at Nazom after Boronian hit him too! 1d20 + 5 = 141d6 + 11 = 15
Nazom tries to evade: 1d20 = 16

Magic roll: 6d6 + 10 = 36
Orc's counter roll: 3d6 + 15 = 26


The big orc narrowly misses his attack!

The orc is charmed by Vinifera. "Oh, good friend elf... what want? Eh?"


Vinifera grins. "Always works."
He offers his hand to the orc and helps him up.

"If you can't convince your friend to back down, may wanna make sure he stays down."
He points at the last orc.


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The orc (who was not down) takes the head. "Oh, friend, cannot talk to big orc... is veteran, is higher. Friend, you should run!"


>throws an axe at the orc


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There goes the last axe! 1d20 = 121d6 + 4 = 7


Finally, a hit!

The orc notices that the other orc is suddenly talking to the elf and is no longer fighting, what's going on there?

Boronian fires: 1d20 = 21d6 + 6 = 10


"Right-right. Hmm... probably should of charmed the other guy. Could you hold that thought a moment?"

He takes his sword and tries to back stab the veteran orc while it was distracted with Boronian and Naz.


He smiles and gives a sly nod, then gives a boast to show the big orc he's still fighting.

The big orc is on his last legs. He attacks Nazom with an overhead blow! 1d20 + 6 = 91d6 + 12 = 16
Nazom evades: 1d20 = 12


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A terrible blow! Nazom is badly hurt by this!

Your turn.


Before the orc can finish Nazom, Vinifera jumped on the orcs back, sword rendered through it.


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>ducks out of the way and sweeps the orc


What a cowardly move! 1d20 - 5 = 101d6 + 6 = 7

A sweep! 1d20 + 2 = 121d6 + 7 = 12
The orc tries to dodge: 1d20 + 2 = 15

Boronian reloads.


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You both hit, the big orc collapses at last!

A victory it is!


Vinidera pulls his sword out of the backside of the Orc. It was cowardly, but they're alive.

"Finally." He wipes the blood off his sowrd and notice the last orc standing. "Oh hey." He waves to it, seeing if his spell was still in effect.


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>checks his wounds


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"Oh, you won! Good, good. Hard fight. Friend is hurt, but not bad."

He slyly points at the dwarf.

"Elf friend, you jump on dwarf back, me from front. We kill him, take his gold! Eh?"

You are down to 35 health (max is 54). Still strong, but slowly the health is going down.


"Oh he has gold?" He turns to Naz. "Naz check his pcokets!"
See's Naz a bit of a mess.
"Oh... right."

He goes over to Naz and offers him the potion that Naz gave him awhile a go.


Vinifera goes over to help Naz.

"No-no! Dwarf friend, Dwarf good! You help elf, dwarf and human?"


The orc looks confused as you check the big orc... he has 1d6 = 5 gold pieces on him.


>kicks the corpse of the veteran and then searches it

>>20233  thanks but I have one from the other orcs
>drinks the strong smelling potion



Vinifera helps Naz up."

"So... new orc friend. I betcha I'm not the only elf you've seen today, amirite?"


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5 gold pieces! Vinifera has them in hand.

Nazom drinks the potion and regains 1d6 + 3 = 5 health! Phooey, tastes as bad as it smells.

"Dwarf stupid, dwarf smelly." he whispers. "Today? Only elf. But a couple of days ago we find elf. Take him!"


I get 5 gold pieces? Sweet!

"You get use to the smell. But this other elf. Where are you keeping him? And why capture him at all?"


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>smells his clothes
I took a bath 3 weeks ago!


"Us not keep, wizards in tower take. We find hoomies and elf, we bring to tower. We get gold and silver and food and drink. Sometimes get dogs too when wizards want."


"So there is a wizard in that tower?"
Points at the south-east tower.
"How do we open the tower?"


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The dwarf squeezes his nose with two fingers to indicate the smell! Apparently he cannot smell his own scent.

"Two wizards! Live upstairs, take elf upstairs, hoomies too. Some come back down dead. We bury.

You take key, go to door, behind secret hedge gate. Other gate is trap."


>looks for his axes


You find two of your throwing axes!

One disappeared through the hedge.

The fourth went over the hedge and must now be outside of the compound.


"I see. What can you tell us about these wizards? Do you know why they want humans, elves and dogs? And can you show my smelly dwarf friend where the secret gate is?"


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>checks the hedge that the axe disappeared into


>>20246  I heard that!


"I hope so, we need to get into the tower."


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The orc shrugs. "Not know! Sometimes weird animal sounds from upstairs. Orcs only allowed in basement. Not know what's upstairs." He hops towards the hedge and jumps literally through. Then he reappears again.

"Can go through hedge here! See!"

Where the orc hops through you find your axe as you follow!


what are you planning to do with this orc?


"The spell last roughly fifteen minutes. I'll ask him one more question and send him on his way through the swamps outside."

"Oh thank you."
He follows through.

"So um... is there anything else we should know about? Dangers, traps and what-not?"


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He counts... "Three more orcs inside, one orc outside hunting. Also, three hoomies in basement kitchen doing work. No traps in basement."


"Thanks. you've been a great help. say..."
He looks over the wall.
"Why don't you go out for a walk around the swamp? Someplace nice and far. Help clear your head."


"Good, good... me go. Talk later, friend!"


"Of course."

Gives the orc a big friendly hug before letting him go.


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Gotta stop for today, thanks for playing!




(take care!)

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