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 No.1206823[View All]

File: 1778038441934.gif (587.52 KB, 346x440, 173:220, pinkie36.gif) ImgOps Google

We used to write stories together!

You can find them here: http://fndkp.jimdofree.com

Nowadays, we just sit around and talk to each other. Feel free to join.


We also have some 8-bit desktop ponies here: https://github.com/RoosterDragon/Desktop-Ponies/releases/download/v1.69/Desktop.Ponies.v1.69.zip

And more are here:
drive.google.com/drive/folders/1aNQL0zy_pIk-DrX9R7DAWqlNcyaUitjh?usp=sharing

Check out the deviantART community:
http://desktop-pony-team.deviantart.com

Your can find the program source code on github:
https://github.com/RoosterDragon/Desktop-Ponies
55 posts and 39 image replies omitted. Click reply to view.

 No.1206891

File: 1778223875675.jpg (145.63 KB, 1524x1885, 1524:1885, 436ac40b1aaa8e10796fc2ac28….jpg) ImgOps Exif Google

>>1206888
I'm alive. I'm not really doing well on account of my amygdala trying to kill me with constant panic attacks over literally nothing, but I am alive.

Yeah. So now we have Star Fox 64, which was already kind of a remake of Star Fox SNES, and we have Star Fox 64 3D, which is a remaster of 64, and Star Fox Zero which is to 64 what 64 was to the SNES one, and then we have the new Star Fox that's coming out which is also a reimagining of gosh darn Star Fox 64 from thirty years ago because the wider fanbase rejected Star Fox Assault twenty years ago (I was like five and I thought it was great) and Nintendo subsequently decided they're getting the Last of Us treatment forever as a form of vengeance.

...and while I'm very much going to whine about it I'm still going to buy it because the franchise has been dormant for ten years and I've been denied food for so long that I really don't care that much that today's special is Lylat Wars leftovers again.

 No.1206892

>>1206886
>>1206886
We do not speak of the Blight
Those were dark days

 No.1206894

>>1206888
>>1206891
What's your thoughts of Wild Blue Skies? From what I'm told, the reason why Nintendo are hurrying up with a new StarFox game is because Chuhai Labs made their own.

 No.1206895

File: 1778253007584.gif (1.04 MB, 480x270, 16:9, hh49.gif) ImgOps Google

>>1206891
I hope things will get better for you soon! *hugs*

Star Fox Assault was pretty good, I liked it. They should have just followed up with another one after that.

At any rate, it can only be better than Star Fox Zero.

 No.1206896

File: 1778258807589.png (211.9 KB, 425x422, 425:422, ah erh.png) ImgOps Google

I'm ever more growing aware that the people I adored in my pony days look a lot older now.

 No.1206897

File: 1778259167571.png (244.08 KB, 390x464, 195:232, bg156.png) ImgOps Google

>>1206896
Time's not stopping for any of us... ponies started 16 years ago.

 No.1206898

File: 1778260078100.png (206.15 KB, 376x400, 47:50, so nice.png) ImgOps Google

>>1206897
Really.
We've been posting ponies for like a third of my life.

That must be like what, like a 6th of yours?

 No.1206900

File: 1778260616588.jpg (35.18 KB, 1280x720, 16:9, mac29.jpg) ImgOps Exif Google

>>1206898
It's also a third of mine, I'll be turning 50 next year.

A sixth, how rude...!

 No.1206901

File: 1778261374115.png (158.53 KB, 425x422, 425:422, caught ya staring at my pl….png) ImgOps Google

>>1206891
The intro movie has been pretty amazing!

Nut yeah, we're at the age of remakes of remakes of remakes.

 No.1206902

>>1206896
Well excuse us.

>>1206901
You can't just go around telling people to nut, man.

 No.1206903

File: 1778264942839.png (211.9 KB, 425x422, 425:422, ah erh.png) ImgOps Google

>>1206902
Y nut?

 No.1206904

>>1206903
Cuz it feels good I guess

 No.1206905

File: 1778266797968.png (97.42 KB, 475x475, 1:1, Wynaut.png) ImgOps Google


 No.1206906

hi. finished online college stuff 4 week. listening to ponies ....

 No.1206910


 No.1206912

File: 1778278862221.jpeg (125.18 KB, 720x720, 1:1, kbot9lozvy4c1.jpeg) ImgOps Google

>>1206894
On one hand... I'll put it this way: Star Fox character designs tend towards yaoi and these tend more towards bara, y'know? I can't say they're really my thing. They're a bit offputting to me.

But at the same time, character designs aren't what I look for in Star Fox outside of Krystal, y'know? I saw a friend play the demo and it looked like it played well, so chances are I'll try it out at some point. It's an oh-boy-two-cakes type of situation for me.

>>1206895
>hugs

History's been really kind to Star Fox Assault. It's not perfect, but it was a post-64 Star Fox game that put its heart into meaningfully evolving the series and didn't fall flat on its face in doing so, and that makes it unique.

Also oh my god the multiplayer is fantastic. They developed Assault as a LAN shooter first and foremost and thought of the story and campaign after, and by god if it hadn't dropped just as online console gaming was becoming trendy it would've been the next Goldeneye 64 as far as that went. Shit's fantastic.

>>1206896
I am 27 years old and I joined Ponychan 15 years ago on the 30rd of last month. I feel like an entire skeleton.

>>1206901
That's definitely the selling point for me. Star Fox has fantastic characters that rarely get the chances they need to shine, and I'm hoping this game can provide that. I can sorta take or leave playing 64 again because I mean, Lylat Wars and my N64 are like two feet to my left right now, my TV is old enough to have RCA ports, I can just play that.

Also, y'know, if it sells well enough we might not have to wait another nine years for the next Star Fox game and oh my god please I'm starving here.

 No.1206913

>>1206912
I can't really comment on Star Fox,honestly. I like the characters fine from what I know of them, but it has never been my type of game. Hope you have fun with the game either way

>27
Get on our level, I'm 36 ad hardly the oldest one here.

 No.1206914

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>>1206913
Oh crap I replied to the wrong person. I guess that's what I get for not being on an imageboard for a while. Sorry. But also thank you! I'll try to have fun and stuff.

>I'm 36 ad hardly the oldest one here.
Sure, but I remember joining Ponychan at 12 and thinking everyone who was 27 or so was super cool and mature and now I'm 27 or so and I'm still trying to figure out why I'm not the youngest person in every single room anymore.

 No.1206915

>>1206914
Eh, no one truly stops figuring themselves out. I dunno shit, and I ain't got shit figured out. I'm barely functional. THat's life.

 No.1206918

File: 1778299357484.gif (1.52 MB, 576x324, 16:9, dash67.gif) ImgOps Google

>>1206912
I never eben played the multiplayer to be honest. I liked the characters, and Star Wolf having to gang up with Star Fox to fight a common enemy. It was just more Star Fox, and well playable at that.

 No.1206924

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 No.1206927

>>1206924
Oh ye of little faith (in my lack of places to be on a sarursay)

 No.1206928

File: 1778344557102.gif (3.14 MB, 640x360, 16:9, dash22.gif) ImgOps Google

>>1206927
Got nowhere to be on a Saturday? Well, neither do I.

 No.1206929

>>1206928
>>1206928
Pros are I got some drawing done

 No.1206930

File: 1778345375431.png (105.87 KB, 308x369, 308:369, celes37.png) ImgOps Google

>>1206929
Pros for me are I wrapped up Silent Hill f.

 No.1206932

>>1206930
Did you know they're already making the next Silent Hill game? Set in Scotland I believe.

If I were to make a Silent Hill game, I would've had it set in a Welsh town called "Tawelfryn"

Not to be confused with the actual place.

 No.1206933

File: 1778345839447.jpg (62.47 KB, 1200x600, 2:1, dash452.jpg) ImgOps Exif Google

>>1206932
Seems like there's old Indian mythology spots all around the world now that make you go into spooky town.

 No.1206934

>>1206930
>>1206930
Whoo, finishing games is gud

 No.1206935

>>1206933
I'm not a Silent Hill fan, but I suspect those red capsules in ƒ were made with White Claudia. Or at least something to do with PTV.

White Claudia being used by The Order in various rituals in Silent Hill.

All in all, I like how the Silent Hill franchise is trying other places than just it's titular town for it's brand of horror.

 No.1206936

File: 1778346975601.gif (1.38 MB, 526x260, 263:130, cmca20.gif) ImgOps Google

>>1206934
Thanks; it is. Now I can play something else.

>>1206935
It's true that it's a good idea to change the locations, but they shouldn't call it Silent Hill then; or give it a proper subtitle.

 No.1206937

>>1206936
Meanwhile I tried playing Nine Sols and was swiftly reminded I am too shitty at all games ever

 No.1206938

>>1206937
I thought about getting that one, is it any good?

 No.1206939

>>1206938
I mean it's absolutely beautiful looking, but I am terrible at the combat and thus not very far in it, so I can't really say.

It's certainly very differeny from the studio's earlier games.

 No.1206940

File: 1778348127395.gif (535.8 KB, 640x360, 16:9, bg65.gif) ImgOps Google

>>1206939
Is it very difficult, like Hollow Knight?

 No.1206941

>>1206936
Well, as I said, if I made a Silent Hill game set in Wales, I would call the town "Tawelfryn" which roughly translate to "quiet hill".

Ebisugaoka roughly translates to:
Ebisu = God of fishing and fortune
Gaoka = Hill
Ebisugaoka = Hill of the God of Fortune

But it could also be a play on words such as "ebisugawa", which means vigilance or precaution, something you usually need to be quiet for.

 No.1206942

>>1206941
You should make a Silent Hill game set in your home town.

 No.1206943

>>1206940
It's a 2D Side scrolling Soulslike, in the sense that you lose your experience if you die, you can regain them if you kill the enemy that killed you, and that save spots respawn enemies. I dunno if combat works like that in Hollow Knight , never played.

It's also very based on using parries and doges to get in some hits, so your timing gotta be excellent. Mine just isn't.

It DOES have a "story mode" where you can alter difficulty to your liking, but I started a normal game cause I do wanna learn - I am just reminded that I am terrible at everything cause I can barely get anywhere.

 No.1206944

File: 1778349130871.png (659.58 KB, 1280x720, 16:9, bg162.png) ImgOps Google

>>1206943
Oh, parrying and doding... I'm not into that myself. I guess I'll pass.

 No.1206945

>>1206942
When the weather is foggiest, it does feel like Silent Hill.

But no, I wouldn't choose my coastal town to set an ambient horror game to. Not much to do here, though I imagine the schools and the cottage hospital would make good locations/

Instead, I would choose a traditional mining town to represent a Welsh Silent Hill. Something like Merthyr Tydfil, Blaenafon or Rhondda Valley communities.

 No.1206946

>>1206944
Myeah, I am getting my ass beat.
It's honestly frustrating these last few years that every time I see a cool looking sidescroller I like, it's going to be focused on being the hardest combat ever or be soulslike. Like damn, I kinda just wanna go.

Sure, I want a bit of challenge, but I don't wanna be constantly punished for even trying.

 No.1206947

File: 1778350097747.jpg (48.25 KB, 640x359, 640:359, cadshi22.jpg) ImgOps Exif Google

>>1206945
Schools and hospitals are always good locations for such things.

>>1206946
Yeah, they are either super easy, or way too difficult lately.

 No.1206948

>>1206947
I just wanna experience the world folks created, gets a it irritating to get stuck behind "literally every enemy in world one kills you in one hit and there's always fourteen of them on screen"

 No.1206949

File: 1778350479067.jpg (44.45 KB, 918x521, 918:521, dash462.JPG) ImgOps Exif Google

>>1206948
Yeah, it's why I play even hard games like Hollow Knight or Silksong. I made it very far there, but when I can no longer explore, I stop playing. I don't care about the hard bosses.

 No.1206950

>>1206949
I do need to get back to my attempt at making a little five-minute test platformer myself. I never did get farther than just making a sprite of a main character a while back

 No.1206954

>>1206947
Yesterday, I was thinking about The House of the Dead and VR zombie games in general and wondered what it would be like if I made my own zombie survival game.

Not that I will. I'm tired of making promises to myself I bother not to keep.

But there are elements from both Resident Evil and The House of the Dead that I like that I would like to put them together and make my own content from it.

One idea I had was a zombie survival game set in the late-1800s. Instead of sci-fi or magic, a mad scientist who uses alchemy over science to turn local villagers into zombies.

 No.1206955

File: 1778351865286.png (216.77 KB, 540x415, 108:83, dash133.png) ImgOps Google

>>1206950
Post it for us to see when you do.

>>1206954
Sounds like a Frankenstein.

 No.1206956

>>1206955
Assuming my lazy dumb ass ever does.

 No.1206957

>>1206955
Hm, maybe along that line, but Frankensteins monster was so iconic while I'm thinking generic zombies.

Plus, I say alchemy, while there can still be some magic involved, such as rituals involving plants and such.

Usual generic zombie games are set in modern times and involve some secret laboratory outbreak or the likes. I figure to mix it up a bit by changing the time period.

Even Resident Evil 4 and 8 implies that the outbreak was aided with more primitive and archaic laboratories than the science provided by Umbrella.

But I'm just spitballin'. If I ever get the Steam Frame, I might give Unity another go given I have this VR "belt" gameplay in mind... but we'll see.

I'm still waiting for my email for my Steam Controller. Given the steps VALVe put in to prevent scalpers, I hope I can purchase it with my Steam Funds.

 No.1206960

File: 1778367198577.gif (2.79 MB, 498x498, 1:1, tadc-the-amazing-digital-c….gif) ImgOps Google

>>1206918
You definitely should if you ever get the chance! It's a lot of fun.

As for me, I never got too far into the singleplayer campaign. The first mission is fantastic though.
https://www.youtube.com/watch?v=8vGiPpG9b-I

 No.1206961

Bleh


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