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 No.1172377[View All]

Seeing as I asked about Pokemon a short while back thought I would ask answer one;

What was your favorite Pokemon era?

I'm going DS era. Probably quite underated, and given the Gen4 remakes flopped hard thankfuly they will remain unsullied. So many good memories, the first era to have online battles and trading too which was so much fun at the time.

I remember the dreamword and how you could get Pokemon with secret third abilities when Gen5 came out and the GTS was full of Japanese mons with them which were easy to get. I always remember all you had to do was put up either a version exlusive mon or a mon that evolves via trade up and you could get whatever mon you wanted within an hour or two as there was always someone wanting one of those two things

Oh, and HG/SS were (almost) the perfect remakes. Sadly in hindsight much as Gen2 is a total vibe and peak asthetics it is very flawed in many ways which I won't get into as there are countless videos on Youtube for you to watch about that but man, HG/SS were so much fun
47 posts and 30 image replies omitted. Click reply to view.

 No.1172534

>>1172503
Nobody plays Pokémon for the story.

 No.1172535

File: 1722031328144.png (225.81 KB, 800x800, 1:1, balloonicorn.png) ImgOps Google

>>1172532
It's roguelike, but Pokemon.

You have to beet the 8 gym leaders of Gen3, you get that roguelike feature where you have to select a path - a section of a level where you can catch a pokemon of choice and battle trainers for money.

Healing pokemon is possible, but very expensive. Like in a Nuzlocke, a fainted pokemon is lost forever.

Your pokemon does instantly grow to a level cap per gym leader and gym leaders get increasingly challenging levels.

When you faint, it's game over and you must start again, but you get a bunch of money so you can expand your village and get some extra starting items and a "safari" zone where you can go an select a new starter from the pokemon you've caught so far.

It's pretty difficult.

 No.1172536

File: 1722033749087.jpg (147.49 KB, 640x586, 320:293, fairy.jpg) ImgOps Exif Google

And on the subject of X and Y don't forget they (for better or worse depending on how you view it) introduced the Fairy type

And the Dragon type has never been the same and it's said Hydreigon has still not forgiven Gamefreak as it now has nightmares of a flying egg, a sentient keyring, a dog made out of dough and a ball of gas wearing a top hat.

 No.1172537

File: 1722034729575.png (40.61 KB, 635x72, 635:72, not canon.PNG) ImgOps Google


 No.1172538

>>1172536
Above all else I just wish fairy type had any kind of conceptual cohesion or thematic consistency.

 No.1172539

>>1172529
>you had to do all this stupid tedious stuff to unlock it
Oh, hah, you got a competitively viable shiny version of your favorite Pokemon with a hidden ability and perfect EVs and IVs? Well, I've got some ballin shoes!

 No.1172541

>>1172535
Yeesh. Much as I occasionally like to do a Nuzlocke, I am not sure how much I'd enjoy this.

 No.1172542

File: 1722038211668.png (809.35 KB, 938x740, 469:370, sweetie567.png) ImgOps Google

Shinoh was my favorite, but they originally didn't have good fire pokemon, which are my go to.

 No.1172543

>>1172542
>Liking fire pokémon
Feh. Basic.



I kid of course

 No.1172557

File: 1722066121297.jpg (69.97 KB, 622x552, 311:276, mfw.jpg) ImgOps Exif Google

>>1172538

Well fairy types are supposed to be tricksters, trolls, goblins and cute 'lil beings and tend to be based on classical old fairy tales and fables.

Plus their weakness just like all in Pokemon do have an ingame LOREEE reason.

Immune and super effective to dragon as it's a classic "good vs evil" with the faires being good and dragons being evil and good always winning over evil and old legends of fairys being able to tame and calm down dragons

Super effective against fighting as their cute, timid nature puts off fighters

Super effective against dark for similar reasons to dragon; Good vs evil, fairys are light vs the dark.

Weak to posion as posion corrupts and is often used as a counter to good in old fables and fairy tales like the posion apple in snow white and Tinker Bell drinking posion almost killing her

Weak to steel as theres the age old tables of Iron being a fairys weakness and the weapons used to kill them, and probably something about the modern world and modern tech being cold, unfeeling and logical all of which goes against what fairies stand for

 No.1172559

File: 1722068321660.png (51.11 KB, 251x257, 251:257, come in the water.png) ImgOps Google

>>1172542
Heh, I somewhere got that same idea.

I've heard some good mechanical reasons for not picking Fire but fire type pokemon have been a solid entry to some of my teams so far.

Gen4 did have a very central fire type elite 4 member whose team did not in fact contain all Fire types.

 No.1172561

File: 1722069818026.jpg (959.78 KB, 3476x1952, 869:488, fire.jpg) ImgOps Exif Google

>>1172559

>Not liking fire types

My counter argument using some of my fav fire types

 No.1172571

>>1172557
>tricksters, trolls, goblins and cute 'lil beings
And the poster boys of the fairy type, Xerneas and Sylveon, factor into this how?

>Plus their weakness just like all in Pokemon do have an ingame LOREEE reason.
You... do know none of that is in the games, right? Like NONE of the weaknesses have in game explanation aside from an NPC saying water conducts electricity.

 No.1172574

File: 1722086152812.png (191.79 KB, 811x594, 811:594, true fairy types.png) ImgOps Google

>>1172571

Sylveon is a cute little guy, what you on about? Also it has bunny ears, which is partly based on the concept of the moon rabbit (of which many fairy tales were wirtten) and of which Azumarill is also based on which surprise surprise is also a fairy type

It's English name comes from the word sylph whcih is an ancient word for air and was often used to describe a type of air elementels that were.. faries.

And it's Japanese name Nymphia comes from the word "nymph" with nymphs being classical old english faires

Xerneas is an interesting one I'll give you that. Pure fairy is an odd one when there are arguments to be made it could be part psychic or grass. Either way it's the very embodiment of life and purity. A bright, shining beautiful being that brings life and nature everywhere it goes and can bless those it loves with the gift of eternal life. Sounds rather like a being from a classic fairy tale, no?

And as for the types not being explained.. I mean, so? Gamefreak and devs have said they based the type weaknesses on realistic scenarios to make them eaiser to understand. Like psychic types being powerful masters of the mind. Relaxed and focused. Yet what could put them off of their meditation?

Fear. And what are the most common fears? Spiders, the dark and spoopy ghosts. Aka the bug type, the dark type and the ghost type being what the psychic type is weak too.

Or the rock type being weak to fighing due to fighters and warriors smashing rocks to both train and show off.

Or fire being weak to water beacause.. Do I have to keep going? It's pretty obvious.

 No.1172575

>>1172574
Oh my god. Please get some sleep, you're embarrassing yourself.

 No.1172581

File: 1722089252153.jpg (4.05 KB, 250x171, 250:171, but y.jpg) ImgOps Exif Google

>>1172575

Not sure how answering a question that you asked me to answer is embarrassing but ok, you do you.

Like I get you're trolling now but what's the point? I'm wasting my time even replying but seriously what do you get from this other than shitting up the thread?

 No.1172582

File: 1722089450642.png (155.4 KB, 344x372, 86:93, haha.png) ImgOps Google

>>1172574
>Or the rock type being weak to fighing due to fighters and warriors smashing rocks to both train and show off.
And Fighters are weak to birds, because have you ever tried to punch a bird?>>1172581
I think you did well

 No.1172583

>>1172582
We all know at least one black belt fighter who was helplessly pecked to death by a pigeon.

 No.1172586

File: 1722103039566.gif (4.06 MB, 480x270, 16:9, BRO GOT THE COLDEST ENTREN….gif) ImgOps Google

>>1172582

>Steel is immune to posion as you can't posion a machine
>Grass is weak to ice as the cold kills plants

 No.1172588

>>1172586
Poison pokemon would absolutely gunk up some machinery, though.

 No.1172590

File: 1722111329159.png (275.49 KB, 799x642, 799:642, 22qt59vwvoa61.png) ImgOps Google

>>1172588

I suppose you have a point. Guess it would be more of a stalemate really.

Like a Muk vs a klinklang would just be an endless Mexican standoff

 No.1172603

File: 1722128752814.png (662.81 KB, 1024x1280, 4:5, 87073936_p0.png) ImgOps Google

>>1172536
Mawile my beloved.

 No.1172720

File: 1722153114676.png (1.95 MB, 2500x2000, 5:4, 9af.png) ImgOps Google

>>1172603

>Be Mawile
>Be a Mon with a really cool design but sadly below pair stats
>Get rarely used and when you are it's only people using you as a baton pass mon
>Gen6 and megas come out
>You get one of the most busted and broken megas with the new fairy type added to you and a base 105 attack which is doubled to 210 thanks to you getting the huge power ability causing you to get the highest attack stat of ANY mon in the entire game
>You are so broken that you end up in competative either being placed only in ubers with legendaries or just flat out banned

One of the biggest glowups Pokemon has seen

 No.1172736

File: 1722154468253.png (140.36 KB, 507x454, 507:454, swingy.png) ImgOps Google

>>1172590
Steel type honestly, may be the reason why fire pokemon have their advantage.

Because there's nothing really unique about burning plants / bugs and ice.

>>1172720
Mawhile was kind of chosen to just make Fairies seem invincible. Since it is the dark/ghost combo of the Fairy type.

 No.1172761

File: 1722156632943.jpg (828.4 KB, 1920x1080, 16:9, regional paras.jpg) ImgOps Exif Google

>>1172736

All I have to say is that with all these megas and regional varients being released and being cool is..

Why has Parasect not seen any respect? My man has been clowned on since Gen1 with his infinate number of weaknesses and slow as a snail pace

I mean nowadays he does get much better moves and coverage and if you're not into competative and just casual playthroughs he can be fun as a swords dancing (if very slow) sweeper

But he feels like a Pokemon even Gamefreak forgot about and it rather sucks. Someone needs to do my cool zombie bug justice and give him a regional varient or mega or something. Maybe some kind of like ghost/grass version? Implying that not only has the mushroom taken over the bug but that said bug has died or something? Bit dark, but could be neat

Or maybe a regional dark/bug type Parasect that adapted to live down in dark caves rather than in forests or something?

 No.1172763

File: 1722156802681.jpg (60.07 KB, 1461x442, 1461:442, 20220125_110050.jpg) ImgOps Exif Google

>>1172720
Yeah, lucky enough to get a glow-up, too. Too many good Pokémon get forgotten.

 No.1172833

File: 1722171482272.png (190.69 KB, 376x400, 47:50, that filly.png) ImgOps Google

>>1172763
>>1172761
It's the tragedy of having Mega evolution a single gen gimmick.

That's a certain part where I feel like Pokemon went off the rails.
Up until Gen5, most mechanics rely on the established mechanics, nothing too crazy.

Then Gen6: Mega evolution
I hated it at first, as it was such a Digimon thing to do.
But later on, I liked the idea of having your favourite pokemon mega evolve in your party.

Then Gen7: Z moves
Just less impactful than mega evolution, but it did boost some attack with extra effects

Then Gen8: Dynamax
Aside from Gigantamax, it's just a way less interesting version of mega evolution (timed rather than single use, not a lot of specific designs) and destroyed the nice aspects of Z moves.

Now gen 9 has Terra forms, which kind of boosts attacks, but I honestly also never bothered to using them.

It would heve been better to just keep adding a couple dozen of extra mega evolutions with each consecutive generation, rather than throwing each new concept into the garbage bin.

 No.1172836

File: 1722171726754.jpg (233.58 KB, 1080x1080, 1:1, fly high gon.jpg) ImgOps Exif Google

>>1172763
>>1172833

I always loved megas. Thankfuly they are bringing them back in the new Kalos based Legends game it seems so here's hoping we get some new megas for some mons that deserve it

Thankfuly gamefreak have been nice to some older mons. I mean recently we have had a bunch of Jhoto mons in Legends get some fun new regional varients and evolutions

As one of around one in a billion who liked Stantler I really love Wyrdeer

Prehaps Flygon will get the mega everyone has wanted for so longer? The fact it did not get one in Alpha Saphire/Omega Ruby was a joke and Gamefreak even said they planned for it only to not agree on a design.. Which is nonsense as you can clearly do a simple Google search and find a thousand fun mega flygon fan designs

 No.1172854

File: 1722175692696.png (118.44 KB, 900x900, 1:1, 1. Dulset laugh.png) ImgOps Google

>>1172833
Gen 5 had the uh... crystals? Not exactly a big new mechanic I know, but didn't they end up getting banned wholesale?

 No.1172855

>>1172854

gen5 was Black/White. The only real "this game only" gimic was seasons and the dream world.

It was Gen 7 with Sun/Moon that had the silly Crystals with the Super Saiyan Pokemon powers with funny aniamations

Although some were fun like this one

 No.1172856

>>1172855

There is also this one in which Mimikyu just straight up murders it's foe

 No.1172857

File: 1722177064846.png (3.52 KB, 80x80, 1:1, gem.png) ImgOps Google

Gems, that's it! You let your pokémon hold a chaos emerald and it powers up a move.

 No.1172862

>>1172857
you must also make a funny little dance

or it won't work

 No.1172863

File: 1722180174940.gif (1.91 MB, 368x206, 184:103, AYO BRO WTF DEY DOING.gif) ImgOps Google


 No.1172864

>>1172862
This is Gen 5, humans only have 3 frames of animation.

 No.1172867

File: 1722185790451.png (192.76 KB, 852x937, 852:937, granny_smith_revectorized_….png) ImgOps Google

Back in my day there was only 150 Pokemon and they was all black and white.

 No.1172868

>>1172867

No, no Grandma they were GREEN and black, not black and white! Is your eyesight playing up again?

 No.1172870

File: 1722188964242.png (238.81 KB, 800x450, 16:9, 800px-Granny_Smith_-I_was_….png) ImgOps Google

>>1172868

Actually come to think of it wasn't they actually red and blue?

 No.1172873

File: 1722191063542.png (234.36 KB, 454x454, 1:1, mee.png) ImgOps Google

>>1172864
Gen7

One ex colleague of mine tried to convince me that Gen1 didn't have dual types, Poison was only a status condition, not a type and actually the only types there were were grass / fire / water / Normal (no type).
She's an avid gamer otherwise too.

 No.1172879

>>1172873
The Gems
are from
Gen 5!

Your friend though... maybe she only played the card game? That would explain half of that...

 No.1172880

File: 1722192522154.jpg (8.46 KB, 216x234, 12:13, ah.jpg) ImgOps Exif Google

>>1172879
Oh wait, you mean the held item that is one time use only?

 No.1172881

>>1172880
Exactly! Did those ever come back in later games? Man, what's the point of consumable held items anyway...?

 No.1172885

File: 1722193584959.png (184.69 KB, 425x425, 1:1, ohhh.png) ImgOps Google

>>1172881
Apparently, only Normal gem appeared later.

> what's the point
I assume it may be like with Pocket sand, a one time surprise attack to give you an edge with a certain type.
Perhaps if you want the benefits on your pokemon, but don't have enough permanent items.

Honestly, there's good use in many held one time consumable items, because a lot of them grant a benefit not yet covered by permanent items.
But gems are probably a bad example, since there are permanent items out there that do what they do anyway.

There could be small reasons, like using attacks to steal / swap in items off your opponent when desired.

 No.1172886

>>1172885
One per battle maybe, but when the battle is over you lost that item forever. Seems like bad design.

 No.1172887

File: 1722193907881.png (235.33 KB, 394x417, 394:417, I'd hope so 3.5.png) ImgOps Google

>>1172886
So you stack your inventory with gems, which are generally widely available.
Besides, the game has potions despite having Full restores as well, but that's not necessarilly bad designs.

To be honest, the PvE for the games itself don't really rely much on these kinds of held items. The competitive scene is where you can experiment with these sort of things.

 No.1172888

>>1172887
Widely available?

 No.1172889

>>1172888
You go to one of the first caves and farm them from the rumbling spots.

 No.1172895

File: 1722195191863.png (21.91 KB, 256x192, 4:3, Chargestone_Cave_Dust_clou….png) ImgOps Google

>>1172887

Ohhhh we are on about the elementel gems that boosted your moves powers not the Z moves..

my bad

>>1172889

Yeah you could find them from like a dustcloud in the ground shows up. You also had a chance of finding a rare ground type Pokemon but the chance was always low like 5 to 10 percent so you would almost always be getting lots of gems

 No.1172896

>>1172889
Huh, that makes sense. I never bothered going back to farm.

 No.1172897

File: 1722195727212.jpg (8.46 KB, 216x234, 12:13, ah.jpg) ImgOps Exif Google

>>1172895
>  You also had a chance of finding a rare ground type Pokemon but the chance was always low like 5 to 10 percent so you would almost always be getting lots of gems
For B/W2, Drilbur is only available at the other end of the tunnel in Driftveil.


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