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Cutie Mark Crusader Clubhouse
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This is the ToE roleplay thread where players who have created their own pony character can come on in and adventure with others in the world of MLP. If you want to join the thread then please check out the OOC thread and submit a character sheet and await for approval.

All of the rules stated in the ToE core rule book is applied here with the exception of a few house rules.  First off when a character gains a new level, they will upgrade a single trait of their choice, upgrade their Cutie Mark Skill, and upgrade/learn 3 new skills. Skills can not be upgraded more than once per level. Also a character will only ever have two quirks to their character and will not gain new quirks when raising their level.

Final Word
The last thing to note is that if you have any questions or suggestions then you may contact me in the OOC thread or in the discord chat if you want to make a voice call. I hope you sign up and join us for these adventures

Signed, Critical Hit
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>No prob

MoI Body 1d20 = 8


Alright, let's continue another time.


Ironically I could of told my brother "I didn't want to watch show with him because I'm busy with you guys" but I didn't want to flake with him. When I logged off and went downstairs he said he was tired and wanted to postpone tommorow.

Oh well, we can still stop until next time.


Yeah that's fine. I'm gonna go play vidya.


Okay back on but I think I got a real serious hangover from last night. I don't have a headache but it felt like I was on the verge of throwing up this morning and I am constantly thirsty. I did just take some antacid tablets so I'm hoping that will take me through my work day. As for what got me drunk, I drank a half worth of a red solo cup of scotch which was 40percent. Didn't get black out drunk and was able to play vidya, just feel like shit right now. Never gonna drink that much again.

Critical tries to hurl a chair at the Master of Ice with divine fury but it just smashes against the wall right next to Summer Rye. Fortunately though he was able to get his cool back mostly.

Epic Mount tries to punch the Master of Ice but it went to no avail as he just struck the coat the MoI was wearing and did not hit the body.

Critical: "Epic Mount! See if you can't use that golem control rod to summon our friend. He might still be alive!"

The Master of Ice rears up to attack Epic Mount with his long jagged claws.

MoI Body 1d20 = 1 Rake 1d12 = 7 VS Epic Mount Body 1d12 = 3 Def 1d12 = 6

He then stares into his soul to disturb him, cutting back the veil of a brave warrior to attack his psyche.

MoI Charm 1d20 = 4 Dist 1d20 = 16 VS Epic Mount Mind 1d6 = 3 Def 1d12 = 3


Epic Mount was hit for some minor damage but damage nonetheless as he body now bled with four claw marks going down the side. As a result he mutters something to the party to hear which was quite unfitting for the situation.

Epic Mount HP 9

[Awkward] DC Epic Mount Charm 1d12 + 1 = 12
Critical Mind 1d10 = 7
Rye Mind 1d8 - 2 = 1 Fear of Caves

Failure will be minus 1 to all mind and charm rolls.


The Ice construct then goes in to attack Critical Hit.

Ice Con Body 1d10 = 9 Rake 1d8 = 5 VS Critical Body 1d6 = 2


Critical was hit and the Ice Construct cut through his light barding and made him bleed. Feel the pain!

Critical HP 8


>Epic drew the Golem control wand and span it around like a baton before holding it skywards.


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Summer Rye had a cooking kit and hoping there was a knife or somthing in it tried to pick the lock that way.


The control rod glowed and bathed the room in a bright blue light, flashing everyone blind for just a second to reveal the familiar stone golem before them.

Pillar: "Do not worry, I have come to assist in combat even though my time here will be short."

He goes through his cooking kit and he does find a small paring knife but he can not use it to pick the lock because Summer Rye does not have a lock opening skill.

Sorry guys, I would make Critical and Pillar attack this post but I don't have access to any of the docs from here so feel free to take an extra turn.


Please help us defeat that thing.
>Points to the Ice Master.

Also, is there any brazens or mounted torches in the room? Anything that can efficiently burn and be used in a fight?


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Pillar goes off and attacks at the Ice Construct to keep it off of the party.

Pillar Body 1d12 = 2 Bash 1d12 = 4 VS Ice Construct Body 1d10 = 3

Critical, still a bit steamed, looks at Epic with intense stare as he shouts at Epic at the top of his lungs.


He then uses his chaos magic onto Epic...

Critical Mind 1d10 = 6 Cha 1d8 = 5

Results will add to Epic Mount's next attack rolls.


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Muttering in disappointment Summer Rye does one of either two things...

1.) If his Lamp is filled with oil he'll throw it at the Krampus, followed by the candle

2.) If it's Lamp with a candle he'll instead attack the nearest enemy with his sword


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>Epic felt the boost run throughout his body and goes to punch Ice Master right in the face in hopes to knock his ice block off.


He hurls the lamp at the MoI, causing the lantern to explode and erupt in flames!

Rye Body 1d8 = 4 Cook 1d6 = 4 VS MoI Body 1d20 = 17

Area Effect: 1d8 = 7, Weakness to Flame: 1d8 = 5

His muscles instantly bolstered and grew at least one inch bigger all around. Even though he felt much stronger than normal, even confident he could lift a taxi wagon, it was still strange and unnatural due to the chaotic energies.

Epic Mount Body 1d12 + 6 = 15 Mart 1d8 + 6 = 10 VS MoI Body 1d20 = 1


>The magic seemed to have boost his ego a bit as well.


All together the damages were extremely lethal to the Master of Ice but he still stood strong and able to attack. The Ice Construct was taking in damage as well thanks to Pillar.

MoI HP 5
Ice Construct HP 10

Then the enemies go in to attack once more!

MoI Body 1d20 = 10 Rake 1d12 = 5 VS Epic Mount Body 1d12 = 11 Def 1d12 = 4

MoI Charm 1d20 = 19 Dist 1d20 = 17 VS Rye Mind 1d8 = 8

Ice Construct Body 1d10 = 10 Rake 1d8 = 2 VS Pillar Body 1d12 = 9


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The Master of Ice narrowly misses Epic Mount with a claw attack, only scratching across the floor and Epic jumps out of the way.

Rye was inflicted with such fears that he could not attack the next turn.

Pillar was hit by the construct fairly bad and now only had 8 HP left.

Critical: "Keep up the assualt! We almost got this guy down and I am not going to die here on Hearts Warming today!"


>Epic took another pounce at the Ice Master and attempted to grapple him to give his friends more fighting chance.


Grapple Attack!

Epic Body 1d12 = 5 Mart 1d8 = 1 VS MoI Body 1d20 = 1

By now for Epic the boosting magics that made him strong are now gone and he is back to normal.



The MoI was grappled up by Epic Mount and he could not move, prompting any attack to be surefire hits.

Critical Mind 1d10 = 10 Gamb 1d12 = 4 VS MoI Body [X]


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That last hit causes the Master of Ice to break free from Epic Mount and he screeches at the top of his lungs from taking to much damage. Soon enough his body fizzle away into dust to the point where the only thing left of him was the ruined, tattered, red coat lying on the floor which was about the size of a large carpet. The Ice Construct as well as Pillar goes ahead and fades away due to the fact that their masters no longer need them and the combat was over, but feel free to summon Pillar when you need him.

Critical: "Thats it... we got him. We actually got him."


>Epic examines the left over cape.


Looking at the cape he found it to be useless and too big for anypony to wear, even for Epic Mount but he did find a silver shiny key that looked to be the cleanest object here in this castle mine. Perhaps this key will open up the heavy metal jail door at the end of the room where Rye was standing.

They haven't found any of the prisoners or gifts yet so it is likely that they might be back there.


>Epic picked up the key.
I found a key! Might be the prison key.


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Critical smiles in his roughed up state, in fact the entire party was well torn up both physically and likely mentally as well after such a scrape like that.

Critical: "Good on ya... lets go rescue some ponies."

They go on up to the steel door while Crit was floating up one of the candelabras as light andEpic Mount opens up the door. Before them laid a hall that led into a large room to where they can see a bunch of scared ponies ranging between Stallions, Mares, and even Fillies and Colts. Behind the prisoners were also large stacks of beaten up presents that still contained the gifts inside.

Lily: "W-who are you ponies? Are you here to rescue us!?"

Last post for today, gotta go work


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Yeah. We're here to rescue you. All of you are top of your families wishlists for Hearth's warming.


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"There you all are... now let's get out of here, quickly! The monsters are gone!"

Rye rushed ahead, just wanting to get out of the creepy cave!


Lily: "Thank goodness your here, we all want to go home. Come on, we'll follow you on back out of the mine. Hopefully the train is still there."

The citizens all gather up their things and were able to evenly distribute the presents and take all of it with them intact. Then the entire group fled the mine and went through the forest until they were able to reach the train. The train they saw had smoke billowing out of the engine and the snow had receded from the tracks but they could not see the conductor.


Summer Rye checks for traces.

"Hop on board everypone, we have to see where the conductor is!"


Maybe the Conductor went looking for us?

>Goes to check where the Snow golems with the snowmare they made were.


As they spoke aloud on what they should do next, the conductor pops his head out the window of the train engine.

Conductor: "Hey, I was able to get the train up and running again." He steps out to greet them. "Hardest part was the snow on the wheels but the most damnedest thing happened. For some reason the snow just yielded to me and just receded for no apparent reason. Anyways go ahead and get that service cart off the rails and load on up into the passenger car. It's still chilly but we'll be home soon enough to warm up to a fire."


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"Oh! There you are! Is the train all set and ready to leave? We found all the passengers. Let's get out of here!"


Conductor: "Yes I see that you were able to, thank you my friends for your brave efforts. Anyways yes the train is ready to go and all but I need you guys to remove the service cart from the rails so we don hit it. We'll just leave it behind since this is an emergency and all that."

Critical: "C'mon Rye, we got some lifting to do here."


"Oh yeah, I almost forgot about that."

Rye tries to lift it off the rails.

"Maybe we can attach it to the back of the train and take it along?"


The party all goes up to the side of the service cart to tip it over, all of them pressing their backs against the side. It took some work to get it and it seems like it was gonna take a while.

Critical: "Eh it would take too much work to carry this heavy metal thing. We'll just let the train service ponies to come back and collect it. For now we should get the passengers back to Ponyville as soon as possible."

The cold was starting to bite at them as it continued to snow more. The cart was still pretty heavy but they were continuously making progress.


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"Fair enough" Rye said, huffing and puffing while moving the cart.


>Helps with the tipping.

Oh! Did we secure everyones presents?


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Critical: "Yeah we were able to... get everything."

Finally the cart topples over and falls flat upside down. Now the tracks were clear and the train was ready to go back home.

Critical: "There now we can get out of here and practice the holidays properly. Opening presents and getting new stuff."


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>As the cart tipped back with a loud clatter.
I hope none of those parcels were marked fragile.

New stuff?


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"Alright, off we go. Presents or no, I'll be glad to just sit at a warm fire."


Critical: "I'm sure some of the gifts were roughed up in this ordeal though they all still looked intact and good to open. And yeah getting new stuff, presents always have items in them and opening one means getting something new!"

The party makes their way to the passenger car and load up last after everyone else had boarded. They manage to find a lone booth and sit down, feeling the train make a jolt and they headed on out slowly back to Ponyville.

Finally after all that had happened today they were able to get some rest while riding a train. Likely for some of them this was the first time they ridden the steel ride. They also do have some time to talk to one another For RP

Also reflecting on all of the things that they had done since they left Canterlot, the enemies they fought and the truths and burdens they have taken on. The party still had much more to achieve and learn and grow, but for now they should revel in where they had gotten so far.

Characters gain a level. Post your upgrades in the ooc thread.


Stopping for now. I'll post my level-up stats later on.


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Crit looks out through the frosted window, watching the trees and rocks pass by slowly while being accompanied by a chunking noise caused by the wheels of the train. The snow had finally stopped falling, leaving the landscaped to be blanketed in white crystalline powder. He eventually turns to speak to the party, having his words cross over the table in a casual manner.

Critical: "So Epic, were you planning on opening presents with the mane 6? I don't think me or Rye have any relatives in the Ponyville area so I was wondering on hitting up on Twilights Castle party."


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"Hmmm, spending time at the castle sounds good. Do you think they'll be having a Hearth's Warming Eve play?"


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Critical: "I don't think so, its more or less a house party but almost anyone from the area can come in. Or so that's what I've heard. Hey you know Rye, the place should have some good food to be had here so I think we'll all be busy tonight."

I would have done the play but we are in mid january so we need to get this special done so we can move on.


Every winter I usual;ly prepare to survive the harsh cold of Everfree Forest. This year we're invited to stay with Fluttershy. I haven't had time to get you guys any presents, but I doubt anyone would get me anything either.


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"Hmmm... food, I like the sound of that. I could go with a stew now."

"We can prepare presents next year. There wasn't really time for it anyway."


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Critical: "Eh it's fine, we were pretty busy lately with what's been going on in our lives. The party should be good though at least."

The train finally arrives back and they were all greeted by an awe drop crowd. Ponies got off of the train with their belongings and reunited with their loved ones, teary yet happy eyes and all. The party was left sitting in the train alone and everyone was waiting for them to leave the train so that they can celebrate the holiday's heroes.

Critical: "Heh, looks like we won't be making a quiet exit this time."

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