File: 1487277116708.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google
878 posts and 439 image replies omitted. Click reply to view.
Roll up a hero if you want to join, you find the rules here: >>5083
THROUGH THE MISTMOOR
You find yourself in the city of Trallop, a large town in the northern parts of the Middlerealm. Nestled at the southern coast of huge Nine-Eyes Lake it is usually the last friendly and civilized place those travelling north get to visit for many days or weeks.
You were looking for work in the hopes of earning a few coins when you were contacted by George Coalblazer whom many just call “Trallop George”. He is a well-known merchant who dominates the trade in the northern parts of the world. He had heard of your past endeavors and seeks bold and competent men and women. That sounds just like you, doesn't it? But will you be up for the task?
Both Vin and Naz are able to understand at least part of what the orcs were talking about.
The largest and best armed among them was clearly their leader. It seemed like the orcs had come to the swamp to search for an ancient cultic place of their kind. They were only staying for a day or two before moving further west.
File: 1537481472673.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google
maybe we can find it first and make a deal with them
If we find it first, then tell them where it is that won't guarantee they will let us off unharmed. If anything they'll probably beat us to a pulp.
I think I have an idea, but I need to investigate the leaders tent.
File: 1537481869226.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google
The leaders hut was easy to see, sporting the a bulls head that was hung above it. The bull being a symbol of their god of war.
But getting into it would be difficult, requiring a very hard Dexterity check; unless you have a better plan to get in unseen.
File: 1537482293460.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google
I could go make some noise in another direction and try to draw at least some of them away
OK, I think I have a plan, but I'll need a map.
I may need to go back to the caravan and ask for someone who knows the swamp well.
File: 1537482458087.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google
Both remain well hidden while they whisper and plot. The orcs haven't noticed them yet at all.
One of the orcs is eager to taste some of the booze they had stolen from the wagons, the others agree though their leader doesn't seem to happy about them getting drunk so early.
File: 1537482510079.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
there's our chance>waits quietly
Vin rolls for Dexterity 1d20 - 5 = 10
Naz rolls for Dexterity 1d20 - 5 = 4
File: 1537483065074.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google
The orcs empty one bottle after another. Being big and strong they have a strong alcohol tolerance but eventually they all had quite a bit and a quarter of the crate is empty when their leader tells them they've had enough. He produces a crudely drawn map and shows it to the other orcs, placing it on the crate so they could see it. Pointing at several spots their shaman told them to check out in the swamp.
During all this time the duo remained well hidden.
File: 1537483264908.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google
Unless... We... actually throw a party, if thats possible?
Dwarves are renoun drinkers, how do you start a party that encourages lots of drinking?
File: 1537483522001.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google
If they're drunk enough, we could just join the party. I don't think they're that drunk yet.
File: 1537483684073.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google
The leader told them to prepare for departure and began shooing the others all over the place. He put the map on the booze crate, leaving it unattended for a moment.
I have an idea. We will need a distraction... a "drinking song" distraction. The kind that will cause them to be confused just long enough to question what they're seeing and long enough for me to cast BANNBALADIN on them.>>15868
We have to act now!
File: 1537483957521.jpg (13.79 KB, 206x245, 206:245, losing_is_fun.jpg) ImgOps Exif Google
Let's do it!>barges into the camp, arms wide, singing>walks towards the crates with the bottles, takes one, opens it, and takes a swig (if Naz makes it that far)
The orcs hurled around... for a moment they looked confused, unsure what to think of this. Some recognized the elf and dwarf, they had only battled them the day before.
Naz rolls for Courage 1d20 = 6
Vin rolls for Courage 1d20 = 4
File: 1537484207010.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google
The orc leader took a step towards them, addressing them in crude human tongue...
"You two very brave, coming into our camp! Drinking our booze! What you want?!"
>>15873>>15874>Vinifera looked at the orc leader and cast his spell in a casual, cheerful manner.
C'mon, let's party. This here booze is straight from BANNBALADIN
, it's good stuff don't you agree?
BANNBALADIN 4d6 + 12 = 30
Orc leader monster class [15+3d6]
Spell succeeds when it is higher.
File: 1537484627274.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google
The orc captain hammers a fist onto his chest! "Orc strong, orc brave!">>15876
The spell does its job and the orc gives a nod at the elf. "Ah, friend, we already drank a lot! We need search swamp, shaman say!"
File: 1537484710766.jpg (45.22 KB, 800x457, 800:457, dig_damn_you.jpg) ImgOps Exif Google
Maybe we can help you look. What are you looking for?
Aah that can wait. The place you're looking for isn't go anywhere else.
What kind of Orc's are you guys if you can't finish a crate? C'mon drink up!>Takes a bottle and starts making up a drinking song from the top of his head.
File: 1537484911626.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google
He grunts. "Old ritual site, thousand years old. Long ago, orcs conquer big human town, lead slaves into swamps, create ritual site, dig into swamp, dig deep, built pillars, build altar... slaughter all slaves!"
The orcs cheer.>>15881
"Hm, hm... shaman isn't here. Won't know, eh, friend? You smart!"
File: 1537907332728.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google
The orcs laughed and drank... the chieftain approached Vin to join them as well, handing him a large tankard.
Vin rolls for Dexterity 1d20 = 9
Orc chieftain rolls for Intelligence 1d20 + 4 = 13
File: 1537908689965.png (128.04 KB, 322x375, 322:375, twi192.png) ImgOps Google
At last, the orcs are done drinking; some are too drunk to still stand and they fall to the ground, falling asleep, snoring loudly.
A few who can take the most alcohol are still standing or sitting, including the chieftain.
He bids Vin farewell as he soon has to continue his search for the ancient cult place.